[DE]Taylor Posted April 21, 2021 Share Posted April 21, 2021 Sevagoth’s files are now available on the Steam Workshop! Like all of our Warframes since Revenant, he uses new tech and thus is missing textures in his ZIP file. It’s on you as the creator to make these maps yourself without any reference files. Below is a list of what is included in the ZIP for both Sevagoth and his Shadow Form: Normal Emissive Material ID Mask (Tintmask) Body and Helmet meshes To be clear, you are expected to still make the specular, roughness, and diffuse maps -- we simply can’t send you a reference for comparison. Shadow Form We have included his shadow form to allow for custom texturing, but the body and helmet meshes cannot be altered or customized. Like with Grendel’s Pulverize form, the Shadow Form will be retextured depending on the TennoGen skin equipped on Sevagoth himself. Can't wait to see what you all come up with! Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted April 21, 2021 Share Posted April 21, 2021 The Shadow's helmet can't be customized? That's disappointing given that the shadow's design is a direct reflection of Sevagoth himself. Would be a lot cooler if artists were allowed to give the shadow an appropriate alt helmet that mirrors their design. In any case, still looking forward to what these great artists can do with the canvas provided. Link to comment Share on other sites More sharing options...
Goosmo Posted April 21, 2021 Share Posted April 21, 2021 The cloth over the shoulder parts seems to be missing from the body mesh. I can't find it anywhere. Link to comment Share on other sites More sharing options...
Vulbjorn Posted April 21, 2021 Share Posted April 21, 2021 1 hour ago, [DE]Taylor said: We have included his shadow form to allow for custom texturing, but the body and helmet meshes cannot be altered or customized. That's rather disappointing. It felt like with separate body and separate helmet there would be a possibility to make model swaps. Link to comment Share on other sites More sharing options...
[DE]Taylor Posted April 21, 2021 Author Share Posted April 21, 2021 1 hour ago, Goosmo said: The cloth over the shoulder parts seems to be missing from the body mesh. I can't find it anywhere. The missing file has been added -- please re-download. Thanks for the catch. :) Link to comment Share on other sites More sharing options...
Stickman949 Posted April 21, 2021 Share Posted April 21, 2021 Any chance we can see these for Gmod or SFM (or both), that way we can make art pieces with Sevagoth in them? Link to comment Share on other sites More sharing options...
(XBOX)WafflyLearner89 Posted April 22, 2021 Share Posted April 22, 2021 17 hours ago, [DE]Taylor said: Shadow Form We have included his shadow form to allow for custom texturing, but the body and helmet meshes cannot be altered or customized. Like with Grendel’s Pulverize form, the Shadow Form will be retextured depending on the TennoGen skin equipped on Sevagoth himself. That is quite dissapointing. I was hoping someone was going to make an alt helmet that heavily ressembled the shadow's original helmet design from liger's fan concept. The hat was so cool..... Link to comment Share on other sites More sharing options...
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