I'm rank 2 with the Necraloid and my current strat is to use Nyx + Assimilate while mowing down the mechs with a Fulmin (with radiation). This works well, I can very easily shoot off the arms with Auto, then switch to Semi to hit the weakspot through its face with punch-through. The fight is pretty short even at tier 3.
But if I use literally any other weapon, the fight takes literally an hour because I just can't do enough damage. It's even worse when I drag my friend into the game from their break and we get frustrated by this mechanic because it's not explained or telegraphed at all (besides your numbers suddenly dropping).
I have read the wiki, I understand that high non-critical DPS causes the damage reduction to go up. It seems really inconsistent though, 4 uncoordinated people unloading can mow down a mech just like that, but a single person gets reduced to basically nothing?
TDLR; How does DE want us to fight the necramechs?
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Lemurface
I'm rank 2 with the Necraloid and my current strat is to use Nyx + Assimilate while mowing down the mechs with a Fulmin (with radiation). This works well, I can very easily shoot off the arms with Auto, then switch to Semi to hit the weakspot through its face with punch-through. The fight is pretty short even at tier 3.
But if I use literally any other weapon, the fight takes literally an hour because I just can't do enough damage. It's even worse when I drag my friend into the game from their break and we get frustrated by this mechanic because it's not explained or telegraphed at all (besides your numbers suddenly dropping).
I have read the wiki, I understand that high non-critical DPS causes the damage reduction to go up. It seems really inconsistent though, 4 uncoordinated people unloading can mow down a mech just like that, but a single person gets reduced to basically nothing?
TDLR; How does DE want us to fight the necramechs?
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