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Coming Soon: Devstream #154!


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7 minutes ago, Kaotyke said:

Can you guys put the old abilities that were removed due to reworks like Super Jump and Bounce with Helminth?

 

Yes! That would be awesome, even if not the new meta thing, it would be very cool. I for one would love to put radial blast on my rhino, just for more knockdowns.

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Guys you really need to rethink this, its nice to have new wfs but its getting boring getting the new ones and be left with nothing to do for fun, the community has been yelling for cross play, its been yelling for more lore development and for new playability, you did it awesome with protea but Sevagoth was a little of the same, i like the game but u ill keep losing audience if u dont innovate, try something bold! 

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1. Any looks towards overall enemy composition/density + "all-over the place" difficulty i.e.:
- corridor-type enemies / open world enemies (excluding PoE, the Grineer there are quite close to corridor-type enemies)
- broken AoE damage from AI (Juno Elite Crewmans, Elite Shield Lancers (might just be the AI Tonkor problem tbh)
- non-existent defence/offence/etc. enemy design distinction (something like newest RJ Corpus Shield Osprey - it heavily cuts elemental damage for linked Corpus units thus you'd think it's a defence/utility enemy unit, then why does it posses the most lethal weapon as well, is that how you decided to fight Shield-Gate abuse cause it really feels so?)
- broken uninterruptible enemy attack scripts (any form of hook attack basically, doesn't freaking matter is it ragdolled, interrupted by the stun from the weapon or an ability, straight up incapacitated, the hook ALWAYS comes off)
- questionable hit reactions that override each other to the point, where for example i can't break Nox's helmet lately normally, because not only it's rotated just so slightly off-center, but also has a frontal cone for a "headshot zone" only around it's face area (it's so bad that you literally better off just melee'ing it to death)

Cause this is exactly how your game seemingly devolved from looter-shooter to a horde-slasher.

2. Older tilesets revamp plans? The more the merrier, most them of the look extremely dated.
At this point that would be all the Grineer ones (Uranus and Kuva Fortress are kind of borderline acceptable)? And few remaining Corpus ones - Crashed Ship (Europa) and Outpost (Venus, Neptune, Pluto?)

Edited by Riccoshot
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4 minutes ago, regaloms said:

Guys you really need to rethink this, its nice to have new wfs but its getting boring getting the new ones and be left with nothing to do for fun, the community has been yelling for cross play, its been yelling for more lore development and for new playability, you did it awesome with protea but Sevagoth was a little of the same, i like the game but u ill keep losing audience if u dont innovate, try something bold! 

Here's the thing it is easy for them to make new frame as most of it is all on the art team. New content is harder specially when stuff need mo-cap which they dont have access too and with how it is in Ontario atm they won't have access anytime soon either.

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Due to the fact I have many questions but more notably I have one that I like the most others are just simple questions that can be ignored

Frames such as Nova and Xaku are community made and I am not asking for more to be community made, more of like Tennogen related, Tennogen related competition for the best frame to be added and to add a new core aspect to frames and if they could ever be a thought

Another one is after the added Zaws and Kitguns, will there ever be anything like that for Necramech's or Frames with set abilities to each part to create a frame with a build of custom choice?

Will the Statue Electricity be reworked?

Will custom music apart from Octavia be a thing in the future?

Will Sevagoths Shadow be able to be subsumed

And my final question, Xaku Necramech Skin?

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Bit late on this one. Got to say, not really a fan of the overall reduction in devstreams.

1. Are we ever going to get custom primary and secondary weapon positioning like Melee currently has?

2. Can we get the option to add sugatras to primary and secondary weapons?

3. Any update on the Proto weapon skins that we saw a long time ago?

4. Several skins and armor sets have mismatched color channels. Do you guys plan on doing a review for this to at least make the metallic slots consistent or give us the option to color individual armor pieces and helmets separately? Examples:The Gazal, Hulta, Magor and Vatala and Tennocon 2018, 2019 and 2020 armor sets,Excalibur Onyx skin, Frost Emperor skin, Ember Vermillion skin.

5. Please let us use Excal Prime's helmet/skin on Excal Umbra.

6. Updates on Melee 3.0/rage mode and duel wielding for one handed melee weapons and one handed secondaries which was implemented for glaives and then seemingly abandoned.

7. Now that we are getting less devstreams, any chance we will get more time devoted to Q&A or an alternate source for it.

8. Can you please stop disabling certain face gear when using certain head gear on operators? From what I have seen people were way less concerned with the clipping than their ability to customize their operators.An additional slot to separate forehead pieces from pieces that cover the mouth would be appreciated too.

9. Any chance we will get the option to swap out exalted weapon models for their standard/prime/umbra/premium skin appearances on variants of the frames.Excalibur can not swap any of his sword skins, including his new premium one and primed frames with exalted weapons can't use their standard skin counterparts.

10. Is the loadout UI going to be overhauled to show everything that should be loadout specific(Archwings, their weapons, archwing guns for ground combat, operator arcanes and amps?

11. Are we ever going to get a focus dump? Once you max the schools there is nothing to do with accumulated focus.

12. Can we get more Loadout and Riven slots or possibly just uncap them and let us buy as many as we want?

13. Now that thrown weapons have a comfortable timed recall, are we ever going to get the Arcata added to PVE?

14. Can we get mod capacity removed while in the simulacrum so we can properly test builds before applying Forma?

15. Now that status immunity has been removed from Liches and Nechromecs, is there an ETA on removing it from other enemy types? Making enemies completely status immune removes a large chunk of the arsenal.

16. There are several items that are still exclusive to the chinese version of Warframe, including the Cadus, a chinese exclusive staff weapon. When can we expect these to be added to the global build?

17. Can Nova Prime's Null Star be made colorable rather then just being gold balls? Also, Resonator is not taking on its prime form when applied to primed frames.

18. Any chance that we will get additional hotkeys on PC? Would be nice to be able to hotkey several orbiter functions like decorating or going to the foundry rather then going through menus.

19. Now that they have been nerfed can we get access to the acolyte mods on Exalted weapons?

20. You recently allowed us to buy up to three additional cosmetic and mod loadouts but it wasn't added to operators. When can we expect them to get that feature as well?

21. The prime trailers had interesting lore bits in them. Can we get their scripts added to the prime warframe's codex entries or even the videos. It would add flavor to their pretty bland text now and bring them in line with other frames that got entries like that like Excal, Rhino, Ember and Mag.

22. Kdrives are a cool toy to play around with for a bit but have no home in the actual game beyond temporary status immunity when eidelon hunting or if you really want to fall out of the Plains map. Are they going to ever get a look to increase their utility? Giving them defensive functions when you are not on them like AOE  buffs or barriers that appear at the location of dismount or even something as simple as being able to fish while on them would go a long way.

23. While we are at it, can we get custom keybinds for kdrives. Several of them are shared with standard keybinds.

24. There are a number of useless mods in the game right now. Things like Warm Coat are basically just clutter in the mod system and rarely get looked at unless they happen to be tied to some sort of major overhaul like the status changes. Is there any plans to do a wider overhaul of the mods that get no usage.Perhaps you could even provide a list of mods to the design council and have them come up with ideas for them, or open that up to the whole community a few mods at a time.

25. Can we get a "Silly Warframe" toggle that will hide holiday items like the new wings, candy cane scythes, easter egg ephemera, etc for players that don't want to see them. Would be a good opportunity to make those items permanent for those that like them too.

26. The heavy attack animation for Exalted Blade is pretty lackluster right now. Any chance it will get a look. At the very least it should get an energy wave like it standard attacks, ideally though it should generate a more impressive wave in terms of power and size,Please let me live my anime dreams

.getsuga-tenshou-gif-7.gif

27. Any chance we can get our clan emblem as a glyph?
Edited by xRufus7x
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1 hour ago, (NSW)PhilOsyfee said:

After the initial reveal of the new Intro cinematic, Mag received an augment to allow her to use the ability seen in said trailer. Will we ever receive an augment for volts shock ability to match what he is capable of then trailer? A way to flip shock to a steady stream of AOE electricity? Thanks for any answer you can provide :)

isn’t that just his 4-

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My Question. Will you be toning down or giving us the option to disable the excessive  visual effects in Void Storms?

I don't enjoy having a part of the game that physically painful to play and has to be harmful to those with even OK eyesight.

 

Still Good Luck on the Stream.

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2 hours ago, [DE]Rebecca said:

Join us on twitch.tv/warframe and earn 3x Scintillant for watching! Xbox Tenno will have an Alert up during 2-3 PM for this Drop!

As a PC player, I'd rather have the alert. Xbox players get a reward for playing the game, we get a reward for staying away from it.

Edited by SordidDreams
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I would like to know more about your plans of making non-umbra frames sentient. At TC 2017 you mentioned that you wanted to enhance the interaction between Tenno and warframe by allowing them to do tag team combos. Is that still a concept you're pursuing?

 

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1 hour ago, [DE]Rebecca said:

Devstream_154.pngHi Everyone!

Join us on April 30th at 2 p.m ET for a first look at what’s next for Warframe: Update 30.5!
Viewers of this Devstream will be the first to meet our next Warframe and find out the name of Update 30.5 and what it entails!

We’ll also be discussing Call of the Tempestarii and going over community questions - post them in this thread! We’re locking things Friday at 10 a.m ET. 

Join us on twitch.tv/warframe and earn 3x Scintillant for watching! Xbox Tenno will have an Alert up during 2-3 PM for this Drop!

See you Friday, Tenno!

Huge thanks for getting Tempestarii out for everyone! My only concern/question now is will future updates be like that or will Switch & Console players in general be stuck in update lag limbo again? 

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1 hour ago, ArgonautTitan said:

I hope you peeps are going to discuss more about the Dojo QOL because the Oxium grind is soul-crushing right now.

Resource booster and resource drop chance booster together helps and smeeta kavat. I did my dojo and completed it solo with no help so don't give up you can do it. 

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2 hours ago, (NSW)PhilOsyfee said:

After the initial reveal of the new Intro cinematic, Mag received an augment to allow her to use the ability seen in said trailer. Will we ever receive an augment for volts shock ability to match what he is capable of then trailer? A way to flip shock to a steady stream of AOE electricity? Thanks for any answer you can provide :)

TLDR: Can we have "UNLIMITED POWAAAH!"?

I agree with you. It doesn't need to be an augment,though. Just holding the ability key/button is enough.

Edited by HolySeraphin
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