Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Plains of Eidolon: Exterminate Bounty Enemy Density TOO LOW


sunderthefirmament

Recommended Posts

We've all had it happen by now, right?  You load up to the Free Roam sortie, escort a slow drone across a battlefield, and then get the exterminate objective.  The one in that cave off to the east with that long ramp that leads down into apparently a different universe because you can't just fly straight up out of it in archwing even though that's presumably the same sky over PoE.  But I digress.

 

You have to eliminate 100 enemies.  There are massive red circles indicating spawn zones.  They overlap so many times it looks like a Venn diagram got caught in a time loop.  And yet the enemies are few and far between.  You have 6 minutes to kill 100 enemies.  In any other zone or mission type, this would be easy.  But you're battle the terrible spawn density, not the enemies themselves.  Time ticks down.  You either A) barely make it or B) fail due to lack of enemies to kill.  The issue isn't player skill or killing speed.  The issue is faulty enemy density and spawns.

 

This has been going on for a while, DE.  Please patch enemy density in PoE bounties, or remove Free Roam sorties from the rotation.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...