Enderman20 Posted May 8, 2021 Share Posted May 8, 2021 Name : Mithral Gender : Male Description : Resistant and agile, he is at the same time king and warrior, of a mysterious dimension that everyone can access, but from which only he can get out alive. Stats Hp : 300 (Rank 30 : 1.200) Armor : 300 (Rank 30 : 450) Energy : 100 (rank 30 : 300) Shields : 0 Speed : 1.00 Passive : Taking damage, Mithral gains bonus armor for every HP lost, and whenever his HP is reduced by 30%, he gains a massive armor boost, which disappears when he regenerates them. Spoiler Health to armor : -1hp = + 60 armor (max= total armor x 6) Decay speed : 300 armor/s Decay deley : 5 seconds from last damage Each time Mithral lose 30% of his hp + 3.000 armor (stack up to 3 times, 1 stack each -30% hp) Ability 1 Mithral hits the ground with its hand, emitting a shock wave that spreads in one direction with a cone dispersion knocking down enemies. At the point of impact, a rift will be created that will connect the dimension of Mithral to the real dimension, from which a column of energy will emerge that will damage any enemy in a unique and irreparable way. Mithral can use rifts to travel through space instantly, but a limited number of rifts can be opened at the same time. Spoiler Cost : 25 Range (shock) : 25 meters Dispersion : 135° Damage (shock) : 500 Rift radius : 0.5 meters Column radius : 0.6 meters Column height : 100 meters Rifts limits : 5 Column damage : 1.000/s (true damage) Rift duration : unlimited Rift teleport range : unlimited When you enter the bubble of a nullifier or archwing or die, the rifts will not disappear. Augument : Each rift lasts 30 seconds, but deals damage in triple base range, and twice as fast. Ability 2 Mithral is transported to his dimension, which allows him to move undisturbed between enemies, but at the cost of his energy, or his blood. When Mithral decides to return to the common dimension, there will be a violent explosion that heralds the return of the King of nothing. Spoiler Cost : 5 energy/s or 50hp/s Movement speed : total speed x 2 Explosion radius : 15 meters explosion damage : 1.000 (true damage) Augument : For each enemy involved in the explosion, you regenerate 15% of maximum HP and 5 units of energy Ability 3 By activating the ability, Mithral will get different upgrades that will improve his combat abilities, and whenever skills or weapons inflict damage on enemies, the enemy hit will get a "mark of nothingness". When the ability is reactivated, all the marks of nothingness will detonate in an unlimited radius, inflicting heavy damage on enemies hit, with the likelihood of transporting them to the dimension of Mithral, from which they can no longer return, and they will slowly die. For each enemy in the Mithral dimension, it will regenerate life over time. Spoiler Cost : 10 energy each 5 seconds + 25 activation (you can regenerate energy from any source while this ability is active) Buffs : 100% weapon damage bonus | 35% attack speed/fire rate/movement speed | 50% maximum health (unaffected by mods) | +100% healing efficency Passive stacking speed + 50% (90 bonus armor/hp lost instead of 60/hp | + 3.000 bonus armor /15% hp lost instead of 30%) Mark of nothingness stack speed : max 2/s Damage on detonation : 1.000/mark (true damage) Explosion radius : 2.1 meters Dimensional transport probability : 5% each mark Damage inside the dimension : 2.500/s (true damage) Mithral healing : 15hp/s each enemy inside the dimension Augument : Both you and allies gain 5% life steal against enemies affected by the mark, and if an enemy dies from the mark, release five times the resources. Ability 4 A King has to make sacrifices... Mithrax dresses in a suit formed from the fabric of his own dimension, which will partially protect him from any harm, but not from death. As long as Mithral is wearing the suit, it will create an aura of damage that will damage everything, including Mithral, increasing its range with each enemy killed within the aura, and multiplying its damage with each enemy locked in the dimension of Mithral. If Mithral dies from this ability, or when it is active, it will take every enemy within a huge radius to the grave, with a gigantic explosion that will deal fatal damage to any enemy. Spoiler Cost : 100 energy activation Duration : unlimited Radius : 20 meters Damage reduction : 80% Damage : 5% of your maximum hp (x0.5 as fire damage for you | x 24 for enemies as true damage) Damage + 100% for each enemy inside Mithral's dimension Bonus radius + 3 meters for each enemy killed, decay after 3 seconds with a speed of 1m/s Explosion radius on death : 100 meters Augument : When the ability is active and you drop to 2 hp, you become immune for 3 seconds, and gain 25% life steal. Cooldown 15 seconds. Thanks for reading. Tell me what you think in the comments, and any suggestions are welcome. Have a nice day/afternoon/evening/night Link to comment Share on other sites More sharing options...
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