LarenaBot Posted May 12, 2021 Share Posted May 12, 2021 I think this is probably a bug and I'll report it as such if people confirm but I... genuinely dont trust my memory. The Mars ground texture didn't used to look like this right?? Link to comment Share on other sites More sharing options...
(PSN)kadeliza740 Posted May 12, 2021 Share Posted May 12, 2021 Pretty sure it is a bug, looking at Mars now on PS4 and no were near that, still almost completely sand with a *little* bit of that cobbling texture here and there. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted May 12, 2021 Share Posted May 12, 2021 from what I remember, the ground is only cobbled floor in and around the Temple of Inaros, looking at the way it's straight up clashing with the Grineer steel floor, I'd say it's a bug. Mars could use a tileset Remaster anyway: more realistic dust physics, new rooms, maybe even some destructible ancient buildings that collapse when they take damage, and could be used against the Grineer. Link to comment Share on other sites More sharing options...
0_The_F00l Posted May 12, 2021 Share Posted May 12, 2021 Mars tileset rework confirmed ! Link to comment Share on other sites More sharing options...
-CdG-Zilchy Posted May 12, 2021 Share Posted May 12, 2021 Link to comment Share on other sites More sharing options...
Kaggelos Posted May 12, 2021 Share Posted May 12, 2021 they touched up mars a bit in their last mainline update, specifically the lighting. it actually looks a lot better imo ^^ Link to comment Share on other sites More sharing options...
nslay Posted May 13, 2021 Share Posted May 13, 2021 The second picture makes no sense. Why did Baro's people lay bricks on top of Grineer machine pipes? Isn't this a paradox? Would make more sense if those bricks were instead sand.... sand covering Grineer machine pipes makes a lot more sense. Link to comment Share on other sites More sharing options...
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