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Network related freezes


Mover-NeRo

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Not sure if this was discussed before but you all know the short game freezing when its waiting for response to some network request.
For example:
Entering Relay - short freeze to get all information about players
Ending mission - short freeze due to players leaving group.
Any other network related requests that cause game just to freeze while it wait for response.

Its nothing critical but its kind of annoying that the whole game just stop responding and freezes for 1-2 seconds.
Would be nice to have more fluent response while the game wait for some data.

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