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Warframe Concept - Industra (Space Trucker-inspired) + railjack mission type


Alatis

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Acquisition: Neuroptics and Chassis blueprints have a 20% drop chance upon completing new "Delivery" type railjack missions or every 5 Defense waves. Her Systems have a 6% chance to drop from any airborne/flying eximus unit.

New mission type - Delivery (Railjack): Pick up a payload from one location, travel to another and deliver it to the client without the payload suffering extreme damage.
Can be played infinitely, with locations changing and enemy levels increasing per successful delivery.

Industra
Statistics
Health: 450
Shields: 450
Armor: 350
Energy: 100
Sprint Speed: 0.85
Polarities: 1 Vazarin, 1 Naramon

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TL;DR Abilities

Passive - Magnum Drive
Industra's Sprint Speed is static, bonus Sprint Speed is converted into Armor and Energy Regen instead.

1 - End of the Line (Subsumed Ability)
Industra stampedes in a given direction, gaining damage resistance and full-auto capabilties with all guns.
Grants a slight Fire Rate buff. Industra is immune to Knockdowns, Knockbacks and Flinches when active.
25 Energy, 2.5/sec Drain

2 - Heavy Artillery
Industra uses her Twin Warwolf arch-guns to lay down explosive ordinance.
Doubles the Fire Rate bonus from End of the Line.
25 Energy, 10/shot Drain (6/shot Drain during End of the Line)

3 - Headlights
Industra stuns enemies in a zone, afterward, a wall of energy careens through the zone to deal massive damage.
75 Energy

4 - Special Delivery
TAP: Industra cycles between Bastion, Ordinance and Recon Beacons.
HOLD: Industra calls down a Beacon. The Beacon grants a buff to all nearby Tenno if allowed to deliver its payload without getting destroyed.
Bastion Beacons grant invulnerability.
Ordinance Beacons grant bonus Blast Damage on guns.
Recon Beacons grant stealth.
100 Energy

 

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Detailed Abilities

Passive - Magnum Drive
Industra's Sprint Speed is static, meaning it can't be increased or decreased (Through Mods, Cold procs, Warframe abilities, etc.), bonus Sprint Speed instead grants bonus Energy Regen and Armor.
Bonus Sprint Speed to Armor ratio is 1/1. (+1% Sprint Speed = +1% Armor)
Each 15% Sprint Speed increases Energy Regen by 0.2 per second.

1 - End of the Line (Subsumed Ability)
Industra stampedes forth in a given direction, projecting a damage-reducing barrier in that direction.
While End of the Line remains active, Industra can full-auto with any weapon with a slight Fire Rate bonus and can't be knocked away, knocked down or flinched.
 - Efficiency - 
Energy Cost: 25 (Initial), 2.5 (Per Second)

- Strength - 
Damage Reduction: 60% (Barrier, Capped at 90%)
Fire Rate bonus: 10%
- Range - 
Angle: 180 degrees

2 - Heavy Artillery
Industra calls down her twin Warwolf arch-guns, laying out heavy ordinance to enemies that oppose her.
When used during End of the LineHeavy Artillery gains double the Fire Rate buff and halves the base Energy cost.
- Efficiency - 
Energy Cost: 12 per shot, 6 per shot (During End of the Line)

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Warwolf
Statistics
Slot
: Exalted Arch-Gun
Utility
Projectile Speed
: 50 m/s
Noise Level: Alarming
Fire Rate: 3 rounds per sec
Accuracy: 90 (Vertical), 30 (Horizontal)
Damage (Grenade Impact)
Total Damage
: 90 Impact
Crit Chance: 50%
Crit Multiplier: 3x
Damage (Explosion)
Total Damage
: 250 (125 Slash, 75 Blast, 50 Impact)
Crit Multiplier: 2.4x
Status Chance: 30%
Radius: 6m

3 - Headlights
Industra instantly stuns all enemies in a rectangular zone in front of her, marking said zone for later.
After a 1.5s delay, a wall of energy careens through the zone from the point of cast to crash into enemies, knocking them down and dealing damage based on their Armor and Shield values.
Stunned enemies have their Armor reduced when struck by the wall.
- Efficiency - 
Energy Cost: 75
- Strength - 
Damage: 1250 Impact, 100% Enemy Armor (As Impact Damage), 30% Enemy Shields (As Impact Damage)
Armor Reduction: 40%
- Range - 
Zone Length x Width: 15x2.5m
 - Duration - 
Stun: 3s

4 - Special Delivery
TAP: Industra cycles between 3 different Beacon types: Bastion, Ordinance and Recon.
HOLD: Industra marks a location for delivery, after 5 seconds, the Beacon will arrive.
If the Beacon is allowed to deliver it's payload without being destroyed within 20 seconds, all allied Tenno gain a buff. If not, half of the Energy Cost is refunded and no buff is granted.
Bastion Beacons grant total damage immunity.
Ordinance Beacons grant bonus Blast damage to all ally firearms.
Recon Beacons grant stealth.

Efficiency 
Energy Cost: 100
Strength 
Beacon Statistics: 1000 Health (+35 per Mission Level), 500 Shield (+5 per Mission Level), 150 Armor (+5 per Mission Level)
Damage Bonus: +40% Blast (Ordinance Beacon)

Range 
Buff Range: 15m
- Duration -
Duration: 30s (
Ordinance Beacon damage bonus), 30s (Recon Beacon stealth), 10s (Bastion Beacon damage immunity)
- Misc -
Cooldown: 40s (Can't be reduced)

 

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Augments

Steamroller
End of the Line Augment
Industra can steer slightly while End of the Line is active, ramming enemies she comes in contact with for 400 Impact Damage.
Each enemy rammed increases all gun damage by +5%, up to +50%.

Oblivion Deluxe
Special Delivery augment
Unlocks a 4th Beacon, the Oblivion Beacon.
The Oblivion Beacon deals 25,000 Blast Damage to all enemies within 15m when it delivers it's payload.
This damage ignores 40% of Armor and 20% of Shields.

Expedient Delivery
Special Delivery augment
-30s to Special Delivery cooldown
Beacon payloads are delivered within 5s instead, but have only 40% base stats, durations and strength.

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