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Posted

My sweeper build,it kills bosses alone and it blows up everything in pve in pvp,like my carrier killed alot of rhinos

4iVZMk3.jpg

Same build here, actually I've used my best shotgun mods for it, I have no left for an eventual primary weapon but I don't care, they do a great job on Sweeper!

Posted (edited)

You guys don't understand the OP.

 

 

The Sweeper fires in 2 shot bursts. In order to make it fire 3 shot bursts, you have to have magazine capacity on it (I believe a minimum of 50%, but it might be 40%). Generally, though, you don't want to go for the 3 shot sweeper since Shotgun spazz and Accelerated blast are more than adequate to make its fire rate adequate.

Edited by Trainer772
Posted

You guys don't understand the OP.

 

 

The Sweeper fires in 2 shot bursts. In order to make it fire 3 shot bursts, you have to have magazine capacity on it (I believe a minimum of 50%, but it might be 40%). Generally, though, you don't want to go for the 3 shot sweeper since Shotgun spazz and Accelerated blast are more than adequate to make its fire rate adequate.

the OP?

Posted (edited)

Ok the above builds need work.  Disruptor is garbage.  With a maxed Vicious Spread, Point Blank and Blaze it only adds 35 damage.  The only reason to use Accelerated Blast is for the fire rate and the current bug with the damage calculation.  Once DE fixes Accelerated Blast it probably wont be worth it.  Right now AB adds 82 (with everything listed above maxed) so with the fire rate its worth it.

 

You need to add elemental damage.  Each element will add, before Hell's Chamber, 122 damage.  So add electricity to fire (from Blaze) for radiation and ice to infected for viral damage.  You will do 666 damage with each round before Hell's Chamber.

 

117 Impact

6 Puncture

82 Extra Puncture (From AB)

13 Slash

204 Radiation (82 Fire + 122 Elec)

244 Viral (122 Ice + 122 Poison)

 

With HC you will do 1332 damage 80% of the time and ... wait for it ... 1998 (!!!) damage 20% of the time.

 

This is the build and its easy not a single 10 rank mod.

 

Note that due to rounding errors you will see plus or minus a few points of damage difference.

Edited by Blasphemy77
Posted

Ok the above builds need work.  Disruptor is garbage.  With a maxed Vicious Spread, Point Blank and Blaze it only adds 35 damage.  The only reason to use Accelerated Blast is for the fire rate and the current bug with the damage calculation.  Once DE fixes Accelerated Blast it probably wont be worth it.  Right now AB adds 82 (with everything listed above maxed) so with the fire rate its worth it.

 

You need to add elemental damage.  Each element will add, before Hell's Chamber, 122 damage.  So add electricity to fire (from Blaze) for radiation and ice to infected for viral damage.  You will do 666 damage with each round before Hell's Chamber.

 

117 Impact

6 Puncture

82 Extra Puncture (From AB)

13 Slash

204 Radiation (82 Fire + 122 Elec)

244 Viral (122 Ice + 122 Poison)

 

With HC you will do 1332 damage 80% of the time and ... wait for it ... 1998 (!!!) damage 20% of the time.

 

This is the build and its easy not a single 10 rank mod.

 

Note that due to rounding errors you will see plus or minus a few points of damage difference.

Erm, this post is a month plus old. When i posted it dmg 2.0 didnt exist, but the build is, and it was just after dmg 2.0 came out

Posted

Ok the above builds need work.  Disruptor is garbage.  With a maxed Vicious Spread, Point Blank and Blaze it only adds 35 damage.  The only reason to use Accelerated Blast is for the fire rate and the current bug with the damage calculation.  Once DE fixes Accelerated Blast it probably wont be worth it.  Right now AB adds 82 (with everything listed above maxed) so with the fire rate its worth it.

 

You need to add elemental damage.  Each element will add, before Hell's Chamber, 122 damage.  So add electricity to fire (from Blaze) for radiation and ice to infected for viral damage.  You will do 666 damage with each round before Hell's Chamber.

 

117 Impact

6 Puncture

82 Extra Puncture (From AB)

13 Slash

204 Radiation (82 Fire + 122 Elec)

244 Viral (122 Ice + 122 Poison)

 

With HC you will do 1332 damage 80% of the time and ... wait for it ... 1998 (!!!) damage 20% of the time.

 

This is the build and its easy not a single 10 rank mod.

 

Note that due to rounding errors you will see plus or minus a few points of damage difference.

 

Opps.  You should drop the 3rd element and definitely run both spazz and accelerated.  With the current damage glitch your DPS is close to 3K.

 

When (?) the glitch gets fixed the DPS is still slightly higher with accelerated.

Posted

Erm, this post is a month plus old. When i posted it dmg 2.0 didnt exist, but the build is, and it was just after dmg 2.0 came out

 

Your sentence structure is confusing.  How is what I posted incorrect?

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