Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×
  • 0

Did they change Lavos Status Duration mechanic ?


STUVash

Question

I was making another build with Lavos revolving around Status Duration but I realised I wasn't getting what I expected.

I'm pretty sure the resulted Status Duration from before was something like this
Status Duration = Weapon Status Duration * Lavos Status Duration
So it was rather easy to reach 36 Seconds status duration  if you had +300% Ability Duration and a +100% Status Duration mod on the weapon. That's how I remembered it.

But now it's like this
Status Duration = Lavos Status Duration * Base Weapon Status Duration + Modded Weapon Status Duration Bonus
With +300% Ability Duration and a +100% Status duration mod on the weapon I can now reach 24 seconds.
So even if you had 0% Duration you would have a 6 seconds Status if you had a +100% Status Duration mod on your weapon.

I tried to find old footage of players checking the status duration but all I can find is flashy guides to use the frame rather than the specifics around Status Duration.
Does anyone know if it was different before ?

I'm pretty sure I remember counting the seconds with a watch on multiple status duration tests but I can't remember if I did that with the weapons too,
I'm wondering if there was a change and if it was accidental or not because I can't find anything in the patch history related to it.

I got something decent to work with but I'm just wondering, some of these results from one weapon to another are kind of weird even right now.
Thanks for your time.
 

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...