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Feedback: Ideas to improve Focus Disciplines. + other


XJR15

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Zenurik
Energy Pulse:  
#1: energy pickups grant 75 additional energy. + Arcane Energize [MAX RANK]
#2: +500 Energy Capacity. [MAX RANK]

Energizing Dash:
#3: zone of energy for 10s. Allies passing through gain 5 Energy/s for 60s. [MAX RANK]

Inner Might:
#1 Ability Efficiency +75%. + Natural Talent Mod [MAX RANK]

Naramon
Mind Step:
#1 +60% Warframe Speed. [MAX RANK]

Mind Sprint:
#2+24.2% bullet jump/aim glide wall latch + 275% element of your choice. + Motus Signal Mod [MAX RANK]

Vazarin
#1 Protective Dash: 
100% health and shields over 5s + immunity from dmg for 5s.+ heals every ally entity with health. <3 GG! [MAX RANK]

#2 Mending Soul: 
all revives are instantaneous. [MAX RANK]

#3 Mending Unity: 
Increases Affinity Radius by infinite. [MAX RANK]

Unairu
#1 Void Spines: 
1000% damage taken is returned to the attacker. + Adaptation Mod [MAX RANK]

#2 Stone Skin: 
Increases Armor for Warframe by 1000 [MAX RANK]

#3 Basilisk Scales:
+1000 Shield Health + 1000 Standard Health +200% Shield Recharge. [MAX RANK]

#3 Void Shadow: 
2 energy/s [MAX RANK]

#4 Void Chrysalis: 
2 energy/s [MAX RANK]

Madurai
#1 Phoenix Talons: 
+200% damage. [MAX RANK]

#2 Phoenix Spirit: 
+200% elemental damage. [MAX RANK]

#3 Void Radiance:
Consumes 0 Energy on leaving void mode to blind enemies within 10m for 5s. 10sec immunity on enemies affected by this afterward. [MAX
RANK]

Magus Repair
+25% health & Shields + 5s immunity on repair. + heals all ally entities with health. GG! <3 [MAX RANK]

Melee Stances
Melee stances are merged into 1 mod - Twirling Spire has Shimmering Blight and Bleeding Willow merged into it - tap middle mouse button to switch to those stances. Shimmering Blight and Bleeding Willow are merged into 1 mod stance for a better combo.

Waframe Shield
a Shield for your warframe - effective while u are aiming your weapon as well & when u are not aiming your weapon - can be used to reinforce your warframe from enemy fire - Like a Riot Shield.

I strongly believe this would balance Focus Disciplines better for Steel Path end-game difficulty and beyond.

 

Please constructive feedback only please.

 

Thanks.


 

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3 hours ago, XJR15 said:

Zenurik
Energy Pulse:  
#1: energy pickups grant 75 additional energy. + Arcane Energize [MAX RANK]
#2: +500 Energy Capacity. [MAX RANK]

Energizing Dash:
#3: zone of energy for 10s. Allies passing through gain 5 Energy/s for 60s. [MAX RANK]

Inner Might:
#1 Ability Efficiency +75%. + Natural Talent Mod [MAX RANK]

Naramon
Mind Step:
#1 +60% Warframe Speed. [MAX RANK]

Mind Sprint:
#2+24.2% bullet jump/aim glide wall latch + 275% element of your choice. + Motus Signal Mod [MAX RANK]

Vazarin
#1 Protective Dash: 
100% health and shields over 5s + immunity from dmg for 5s.+ heals every ally entity with health. <3 GG! [MAX RANK]

#2 Mending Soul: 
all revives are instantaneous. [MAX RANK]

#3 Mending Unity: 
Increases Affinity Radius by infinite. [MAX RANK]

Unairu
#1 Void Spines: 
1000% damage taken is returned to the attacker. + Adaptation Mod [MAX RANK]

#2 Stone Skin: 
Increases Armor for Warframe by 1000 [MAX RANK]

#3 Basilisk Scales:
+1000 Shield Health + 1000 Standard Health +200% Shield Recharge. [MAX RANK]

#3 Void Shadow: 
2 energy/s [MAX RANK]

#4 Void Chrysalis: 
2 energy/s [MAX RANK]

Madurai
#1 Phoenix Talons: 
+200% damage. [MAX RANK]

#2 Phoenix Spirit: 
+200% elemental damage. [MAX RANK]

#3 Void Radiance:
Consumes 0 Energy on leaving void mode to blind enemies within 10m for 5s. 10sec immunity on enemies affected by this afterward. [MAX
RANK]

Magus Repair
+25% health & Shields + 5s immunity on repair. + heals all ally entities with health. GG! <3 [MAX RANK]

Melee Stances
Melee stances are merged into 1 mod - Twirling Spire has Shimmering Blight and Bleeding Willow merged into it - tap middle mouse button to switch to those stances. Shimmering Blight and Bleeding Willow are merged into 1 mod stance for a better combo.

Waframe Shield
a Shield for your warframe - effective while u are aiming your weapon as well & when u are not aiming your weapon - can be used to reinforce your warframe from enemy fire - Like a Riot Shield.

I strongly believe this would balance Focus Disciplines better for Steel Path end-game difficulty and beyond.

 

Please constructive feedback only please.

 

Thanks.


 

Meme Reaction GIF
 

A lot of these suggestion is pure power creep. The numbers needs tuning down… WAY DOWN.

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IMO the main issue is the fact that the developer seemingly doesn't understand when you give people 5 different focus trees, they should all be equally useful in many activities across the game, if you just add random small buffs then only 1 will be known as "the best" and used 90% of times. 

The idea of giving something an actual role in the game, and adding stuff with intent and not JUST for the sake of adding it seems to be lost here. 

That's why we get frames like grendel and sevagoth which are competing for already existing roles and most often than not being the inferior option. 

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On 2021-05-23 at 3:45 PM, DrivaMain said:

Meme Reaction GIF
 

A lot of these suggestion is pure power creep. The numbers needs tuning down… WAY DOWN.

they are actually quite balanced in practice - if u go into steel path survival and want to survive for atleast 60 minutes - 2 hours solo having atleast 1000 armor is good with adaptation mod. with heat and viral mods on melee. with atleast 1000 armor u have around 75 - 80% resistance from damage, so its not as powerful as u think on Steel Path survival.

 

also the way i see it this game revolves around power so the more power the better this is a good thing. and on steel path this isnt overpowered in the slightest.

 

also again many of the buffs are whats already in the game just merged into the focus trees so u can have more diverse builds for your warframe. so this would make the game more fun not its some power trip.

 

thanks for the input though

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13 hours ago, Xikto said:

IMO the main issue is the fact that the developer seemingly doesn't understand when you give people 5 different focus trees, they should all be equally useful in many activities across the game, if you just add random small buffs then only 1 will be known as "the best" and used 90% of times. 

The idea of giving something an actual role in the game, and adding stuff with intent and not JUST for the sake of adding it seems to be lost here. 

That's why we get frames like grendel and sevagoth which are competing for already existing roles and most often than not being the inferior option. 

I mainly use Vazarin and Zenurik Focus, sometimes Unairu to mess around. i noticed it has -75% armor and -50% damage debuff on its dash. so thats pretty useful on boss enemies.

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