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Gara Prime: Update 30.3.0


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9 minutes ago, MajitsuPrime said:

Does this mean we can loot derelicts and ice mines without completing the whole mission and still keep what was collected? 

No, it is intended that you must reach the Mission Complete screen in order to earn your rewards. This change makes it better for players that want to leave a railjack squad if the rest of the players don't want to return to the Drydock.

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Posted (edited)
24 minutes ago, [DE]Rebecca said:

Fixed a soft-lock that would occur on a surviving Client if the Host left the squad vote for a Prophet Taker Bounty.

Couple of spelling errors in the post

 

But super glad this is finally fixed! One of worst things to happen during a long session with a group

Edited by XHADgaming
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24 минуты назад, [DE]Rebecca сказал:

In addition to giving more room for Tenno to get to that final rank with their Syndicates, this will ultimately help reduce the time new players spend ranking up with their chosen Syndicates. Previously, if you were Mastery Rank 10, you would have a daily Standing cap of 16,000. Now, with the changes we’ve made, your daily Standing cap for MR 10 is 21,000.

why not 30 already? just renme warframe into casualframe

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22 minutes ago, [DE]Rebecca said:

Given how persistent and unified this feedback is, we've decided to simply make this power not remove her armor plates while it is active. Adding a toggle adds significantly more complexity to the code and significantly more chances for things to break than just not having the effect at all.

And that complexity is worth it. Toggles have been long requested for many similar applications. Rhino's Iron Skin effects, Nova Deluxe's arm animations, Hydroid Prime's tentacle materials, and so on. Maybe a unified system to address ability cosmetics would be worthwhile?

Disappointing.

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Posted (edited)
6 hours ago, [DE]Rebecca said:
  • Fixed misalignment issues with Graxx, Fiera, Delphi, and Laveau Helmets on the Khora Urushu skin body. 

Third time's the charm, I hope. Or is it the fourth?

ETA: It's finally resolved! Huzzah!

6 hours ago, [DE]Rebecca said:
  • Fixed being unable to swap Khora’s Venari's Polarities in the Arsenal.

Venari still can't equip or unequip Ephemera. This functionality was lost a long time ago, and now she's stuck with whatever Ephemera she had or didn't have equipped when that bug was introduced. Any chance that can be addressed?

Edited by PublikDomain
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26 minutes ago, [DE]Rebecca said:

You have requested many times (many, many, times) to have a UI toggle that will give you control over whether Gara's glass armor parts will "shatter" while using Splinter Storm. You want to use this power all the time, but it makes your warframe look so much less... shiny when you do.

 

Given how persistent and unified this feedback is, we've decided to simply make this power not remove her armor plates while it is active. Adding a toggle adds significantly more complexity to the code and significantly more chances for things to break than just not having the effect at all.

Really annoyed that you took the easy way out on this when what a lot of people wanted was the ability to choose if the glass break or not. You said it was requested man, many times yet you still dont deliver what people were asking. Also forgetting how the forum act as an echoing chamber where vocal minority ask for stuff just make so now you gonna see other end of spectrum with people displeased by this unilateral change.

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Would be great, if we could actually get rid of these limits in the entire game ...

One of them being K-Drive Standing stuff and trick points capped to 3000/6000 and mods making someone getting there faster being absolute taunting misfits in the entire game.

 

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More QOL improvements please?
-Remove the "change of plans" in Capture mission. A short 1 minute mission becomes a 5 minute long mission, and it doubles with Void Fissures in Axi.
-Remove the default spawn in Void Fissures. Make them all Corrupted. There's always one Tenno nuking the map and not letting the enemies get Corrupted - this  is bad in Defense Void Fissure.
-Remove auto ledge climb.
-Fix the waypoints like in Mars. It's been years.
-Fix tooltips in mission results

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Thanks for the update 

Any news/update about Egypt being basically disconnected from the rest of the game

And it seems it's not just Egypt either , matchmaking bugs forum is currently flooded with the same "Complete Isolation" bug report but this is all we've gotten as a response so far .

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Posted (edited)
34 minutes ago, [DE]Rebecca said:

Fixed a soft-lock that would occur on a surviving Client if the Host left the squad vote for a Prophet Taker Bounty.

Prophet taker...
Is this a newly leaked Nef Anyo bossfight?

Edited by Iterniam
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3 minutes ago, HativsSkoll said:

I will always appreciate the timing you guys have. Never before have I seen such commitment to ruin my eidolon hunt... Also thank you for another great update!

???? What change affects your eidolon hunts?

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30 minutes ago, [DE]Rebecca said:

Fixed a soft-lock that would occur on a surviving Client if the Host left the squad vote for a Prophet Taker Bounty.

 

Can a similar pass be made if someone in the group selects a mission before everyone mainly the host loads back? Couldn't see if this specific thing was fixed also when reading through.

There's a reason groups say "let the host select the mission" because it can freeze the UI meaning another alt f4 multiple times a day. I'm tired of having to restart the game because of impatient people in groups when I get stuck being host since y'all refuse to give us an opt out. 

 

Thanks for everything else though!

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Just now, XHADgaming said:

???? What change affects your eidolon hunts?

the sheer fact that there's an update. but to be fair, prime access updates have always released at this time so it's really nothing new.

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THANKS FOR FIXING  some of the issues of the Zaw nikana
still some issues are there tho hopefully you will look at it again but it was a start :)
Recheck when attaching sugatras ,the icons when changing skins in arsenal and the sheath still not fully working

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34 minutes ago, [DE]Rebecca said:

You can now “Favorite” Friends in your Friends list by right clicking on their name. Favoriting Friends will add a star next to their name and will bump them to the top of your lists, both when they are on and offline. If you wish to “Unfavorite” simply right click on their name again and select that option. 

This is very nice, can we please have the same favorite system to bump weapons to the top of the list in the arsenal? Currently the only way to "favorite" weapons for ease of access is by renaming them and sorting alphabetically, but that costs plat and ruins the actual weapon names...

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Posted (edited)

so many lines of text for basically some ui changes lol... and yet you haven't really addressed 70% of sevagot feedback.. as well as many other core issues with the game.

all smoke no meat in this 2 GB of this so called Mainline.

i get it, fancy clan ui has higher priority over broken mechanics, trash frames abilities to be addressed, time vs reward ratio, end game, raids and what not.

truly sad

Edited by --RV--arm4geddon-117
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Posted (edited)
41 minutes ago, [DE]Rebecca said:

Fixed Credit count in the Mission Progress screen showing as doubled when picked up as Operator.

Tobey Maguire Reaction GIF

Fixed Credit count on profile to actually show true gross income credit count.......

That's what I thought it was gunna say but no it did not.

I love QoL fixes and changes though and all of it looks great even the UI changes, hope more UI in the game gets updated to match.

Edited by Rebore
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  • When the Fused Reservoir mod is equipped, can it be the first option in the UI after loading into a mission?
  • Fused Reservoir motes do not fully respect Warframe colors. The motes on the reservoir itself have default Wisp colors. The motes on your Warframe also have the default Wisp colors, but also have the Vitality mote color besides the top part of the mote which is the correct coloring.
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Ok, the Gara trailer is immensely cool. Thank you for making it lore friendly both to Gara's existing canon and to other parts of Warframe's lore. The comment about the Orokin's "golden indifference" is great.

 

(And please, don't add raids back to the game.)

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