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Kex | Nemesis inspired warframe |


Enderman20

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Name : Kex

Gender : Male

Description : Nidus, that's not the only thing to emerge from the depths of the haunt. Kex isn't very agile, but its stamina is superior to that of many other warframes. Its abilities use appendages to grab and kill enemies, possess advanced weapons of its own and are able to mutate from a tough and deadly but slow form to a weaker but agile and skill-altering form.

Stats Tough form

Hp : 350 (Rank 30 : 1.400)

Shields : 0

Armor : 450 (Rank 30 : 675)

Energy : 0

Speed : 0.95

Agile form

Hp : 225 (Rank 30 : 900)

Shields : 0

Armor : 325

Energy : 0

Speed : 1.42

Bonus rank 30 : 15 hp/s and 25% ability efficiency

Passive : When in its tough form, Kex is coated with a layer of solid plates that reduces damage taken by 50% and allows it to heal wounds at a rate of 25 hp / s.

              When in agile form, Kex moves 50% faster, jumps 50% higher, and can stick to walls and glide 200% longer.

Ability 1

Tough form : Create sprawling appendages that grab enemies around you, immobilizing them for a few seconds as they pump a large amount of corrosive acid into their bodies, which destroys their armor and deals high damage.

Spoiler

Cost : 20% max health

Max appendages : 8

Duration : 5 seconds

Damage : 1.000/s (100% corrosive | 100% status chance)

Radius : 25 meters

Armor reduction : 15% max armor/s

Agile form : Throw sprawling appendages at enemies, which detach from your body as soon as they touch the enemy's. The appendages will envelop enemies, infecting them with a virus that will decrease their defenses and combat effectiveness. Infected enemies will resurrect as a zombie if hit by this ability.

Spoiler

Cost : 20% max health

Max appendages : 8

Debuff duration : unlimited

Appendages duration : 8 seconds

Radius : 25 meters

Debuff : -20% to speed, damage output, and precision

Zombie life time : 15 seconds

Zombie health : 50% enemy max health

Zombie damage : 100% enemy damage

Ability 2

Tough form : Sacrifice some of your muscle mass to create solid plates that increase the rate at which you regenerate your life.

Spoiler

Cost : 35% max health

Armor buff : 1 health sacrificed = 1 bonus total armor

Passive health regeneration : +200%

Duration : 15 seconds

You can stack this effect up to 3 times

Each new stack refresh the ability duration

Agile form : Lower your HP cap, but increase your agility, allowing you to dodge bullets, and move even faster.

Spoiler

Max hp reduction : 35%

Bonus speed : + 45%

Dodge chance : 50% (cannot be increased/decreased)

100% probability to resist konch down

Duration : you decide when to activate or deactivate

Ability 3

Tough form : Sheathe your weapons, and use a heavy rocket launcher that fires explosive rockets that can inflict devastating damage. By aiming, the rocket launcher is able to lock onto enemies.

Spoiler

Cost : 10% max health + 4% max health/reload

Precision : 100

Projectile flight speed : 75 m/s

Magazine capacity : 4

Reload speed : 4.0 seconds

Trigger : semi-auto

Fire rate : 0.75

Critical chance : 25%

Critical damage : 2.5x

Status chance : 25%

Damage (explosion) : 3.750

Explosion radius : 7.2 meters

Fall-off : 50%

Agile form : Sheath your weapons, and use a powerful flamethrower that uses liquid fuel.

Spoiler

Cost : 10% max health + 8% max health/reload

Precision : 9.1

Range : 27 meters

Magazine capacity : 26 (consume 1 bullet each 1 second of continous fireing)

Reload : 3.0 seconds

Trigger : Held

Fire rate : 8.0

Critical chance : 15%

Critical damage : 2.5x

Status chance : 35%

Damage : 60

The flamethrower uses liquid fuel, and when it hits the ground, a puddle of fire remains for 3 seconds 60cm wide.

Ability 4

Switch between tough shape and agile shape.

Spoiler

Cost : 25% max hp

The animation lasts approximately 3.5 seconds. You cannot attack and are vulnerable during the animation.

 

Thanks for reading. Tell me what you think in the comments.

Have a nice day/afternoon/evening/night :D

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