Nemo1776 Posted October 31, 2013 Posted October 31, 2013 Wain i use strun wraith without hell's chamber i see only 6 pellets ( wiki say 10) the problem is wain i use it with hell's chamber i see again 6 pellets. Can anyone else please test it maybe i'm wrong
omagawolf Posted October 31, 2013 Posted October 31, 2013 Are you firing at a wall? For the broncos, using a multi shot mod won't change how many holes appear when you fire at a wall, but it's still doing the multi shooting. Perhaps it's the same thing?
Nemo1776 Posted October 31, 2013 Author Posted October 31, 2013 yes i don't know how else i can test it
omagawolf Posted October 31, 2013 Posted October 31, 2013 You test it by the amount of numbers that pop off things when you shoot them. I'd recommend high level infested, that way you can see all the damage numbers and they won't die as fast. With multi shot mods, you shoot an extra bullet, so you see an extra damage number
Drazhar14 Posted October 31, 2013 Posted October 31, 2013 Not all of the pellets render, but you should still see all the damage ticks when shooting an enemy..
Definitegj Posted November 1, 2013 Posted November 1, 2013 The funny thing is all pellets from Brakk are rendered properly.
Zap15 Posted November 1, 2013 Posted November 1, 2013 The funny thing is all pellets from Brakk are rendered properly. I was thinking that too. Same with the Hek shooting 7 pellets and leaving 7 bullet hole decals on the wall.
Nemo1776 Posted November 1, 2013 Author Posted November 1, 2013 i test it again is bug,6 pellets only can anyone else confirm this
taiiat Posted November 1, 2013 Posted November 1, 2013 (edited) i test it again is bug,6 pellets only can anyone else confirm this there is a cap to the number of projectile impacts that may appear at any given time. it's actually quite low. Multishot projectiles also can sometimes (or more than sometimes) follow the same path as the original projectile(s), therefore you do not see the extras. honestly, just check SWraith against some enemies, and if kills it in 1/2 shots, then the gun is still operating just fine. it would be opinionated, certainly, but unless you suddenly find the weapon to be doing a LOT less damage than it has in the past, you can assume all of the pellets are being fired. you can also record a bunch of shots, and stepframe to read all of the numbers, to see if it's the correct amount of numbers. but if there were pellets missing, you'd notice a lack of killing power, right? seems easier. Edited November 1, 2013 by taiiat
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