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Updated Corpus ship spy vault doors laggy


(PSN)Lollybomb
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Ever since the update to the Corpus ship tileset there's been an issue with the doors in their spy vaults.  After hacking you have to back away from the door, or possibly wait up to 10 seconds, for it to actually open.  It appears that the door is only checking whether or not it should open when a player approaches it, rather than when the lock status changes with a player in range.

This happens regardless if you're the host or client, manual/cipher/autobreach hacking, but it only affects the new Corpus ship vaults.  All others continue to work as normal, and the doors will open immediately upon a successful hack.

I could have sworn that I experienced this while host, but doing testing they seem to work fine if you're host.  Definitely bugged if you're client though.

Edited by (PSN)Lollybomb
further research
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