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Revised Dev Workshop Release Date: June 18!


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I am personally completely excited to see the changes. This game rebalancing as much as it does constantly gives me more to do with my characters. Some may hate buffs and nerfs, but military training makes you more acceptable to constant changes. 🤷‍♂️ Imo at least. 

But holy hell, some of you people on here seriously saying and showing you disappointment towards the Devs for delaying a forum post that they don't even HAVE to do? Entitled as hell... Smh. 

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28 minutes ago, Gensoukyou1337 said:

Will it involve Puncture Proc --> Slash Proc conversions?

While I enjoy those impact mods, I'd hope that instead of making everything slash proc, they would just revise what physical status effects do.

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1 minute ago, (PSN)Adometro said:

While I enjoy those impact mods, I'd hope that instead of making everything slash proc, they would just revise what physical status effects do.

I'm hearing "Make a mod that converts Slash procs into Impact ones".

I need to get these speakers fixed...

Edited by Aldain
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12 minutes ago, tignik said:

they gonna stream it or just a video?

Something like 20+ pages posted in the forums Id say. Its usually the form of these Dev Workshops.

Get ready to read 😄

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So.... I was expecting a significantly harsher nerf to melee attack speed. Sure, BR and CO were nerfed, but this doesn't seem too bad.

I'm relieved that was the extent of it. I'm actually surprised they didn't touch Weeping Wounds.

Berserker: Now renamed Berserker Fury. Can't be used with (Primed) Fury. Value changed to 70% buff tops and triggers on kill rather than critical.

Condition Overload: Changed to 80% damage instead of 120%.

Blood Rush: Buff is 40% instead of 60%.

Edited by Jarriaga
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vor 3 Minuten schrieb Jarriaga:

So.... I was expecting a significantly harsher nerf to melee attack speed. Sure, BR and CO were nerfed, but this doesn't seem too bad.

I'm relieved that was the extent of it. I'm actually surprised they didn't touch Weeping Wounds though.

Where did u read it? 

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