xxswatelitexx Posted December 8, 2021 Share Posted December 8, 2021 They likely want to overhaul archguns in the future. Right now - there really isn't a "need" for them on the ground and need a new type of enemy where Archguns have superiority over your standard guns. Link to comment Share on other sites More sharing options...
Kaotyke Posted December 8, 2021 Share Posted December 8, 2021 With heavy ammo being more common the longer the missions go, with powers like Dispenser and Transmutation Probe... I don't see them getting buffed. Link to comment Share on other sites More sharing options...
(PSN)Tactless_Ninja Posted December 8, 2021 Share Posted December 8, 2021 I think they should ignore super armor like invincibility phases. There's nothing really else in the game that puts a limiter on anything besides nullifiers so give it a use outside gimmick fights. Or a bonus against aerial units since it's supposed to be used in flight. Link to comment Share on other sites More sharing options...
XaelathRavenstorm Posted December 22, 2021 Author Share Posted December 22, 2021 On 2021-12-09 at 3:52 AM, (PSN)Tactless_Ninja said: I think they should ignore super armor like invincibility phases. There's nothing really else in the game that puts a limiter on anything besides nullifiers so give it a use outside gimmick fights. Or a bonus against aerial units since it's supposed to be used in flight. There's literally no point on using them out of the gimmick Orb fight and Archwing missions due to how weak they are compared to most of the normal weapons. Surface Archguns really need a huge buff or given the Galvanized/Arcane weapon treatment to even compare to some normal weapons. Link to comment Share on other sites More sharing options...
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