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Allow heavy melee attack from gun holding state


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17 hours ago, (XBOX)TheWayOfWisdom said:

Agree, but most of these keybind issues boil down to controllers having a limited amount of buttons to press as compared to M&K.
So yes, you can make it work on keyboard, but controllers get the short end.

DE probably doesn't wanna add something that'll work on keyboard but not controller.

+1 though

But that can be solved by allowing the initiation of a heavy attack windup during a normal attack animation. Then you could switch to melee with the normal melee button, and then instantly press the heavy attack button (cancelling the normal attack that is mid animation) which would begin the heavy attack windup. This solution would not create gameplay differences between pc and console.

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