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Thrown (only) melee and riven. Which attribute can be ignored?


Portlalaland
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Assuming that I'd be throwing my glaive (Xoris) 95% of the time, which attribute can be ignored?

  • Attack speed - does this affect the throwing speed? travel time? It's pretty hard to tell with very low riven disposition.
  • Heavy attack wind up speed - does this matter at all (again, for throwing)
  • Range - same question
  • Heavy attack - same question
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Thanks.

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Heavy Attack as in, Heavy Attack Damage?

Range technically affects the Throws but in a way that is far from impressive. makes the Glaive 'wider', so that it can theoretically hit more things at a time. but adding Primed Reach is not exactly impressive, so generally people just don't bother for Throws.

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you dont need to increase attack speed, you will want to increase heavy attack wind up especially with the changes coming, dont bother with range. dont know what heavy attack means. if you mean like whether to add killing blow then yes

 

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9 hours ago, Portlalaland said:

Attack speed - does this affect the throwing speed? travel time? It's pretty hard to tell with very low riven disposition.

and

9 hours ago, Portlalaland said:

Range - same question

 

The rest is useful.

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9 hours ago, Scott_Morrison said:

you dont need to increase attack speed, you will want to increase heavy attack wind up especially with the changes coming, dont bother with range. dont know what heavy attack means. if you mean like whether to add killing blow then yes

 

How's the wind up speed affect the throw? Does it become "throw" wind-up speed (in a way)?

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