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Specters in conclave. Earning standing.


(PSN)Zbeatza

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An idea for conclave is to add 1v1 matching and a special mission where 1 player fights warframe specters(similar to Simaris sanctuary), as teshin said "tenno ultimate enemy, themselves". It's a way to add pve and lore into the game without forcing unfair matches against high geared players. The 1v1 idea would be something like for honor but making it impossible to one shot or do crazy parkour, for ex: adding back stamina, giving everyone 500 hp/sh/ar.

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sounds easily exploitable... the AI would be required to not run in circles and not have quick to catch on patterns. Would require some vets to contribute command chains for efficient moves and positioning data etc. and how would you determine the AI's difficulty scaling? Otherwise some regular players would just farm them as if it was casual pve missions while newcommers wouldn't survive any encounter...

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  • 2 weeks later...

Umbra or teshin fight was pretty hard, teshin would chose a secondary and melee for us, unmodded, the AI we fight is going to increase in levels with each defeat, so pretty much, you defeat each specter with warframe and/or operator. Everything in this game becomes easily exploitable at some point, having another way to earn standing in conclave for people that do not want to pvp in a mainly pve game, not lunaro.

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  • 3 weeks later...

Been pushing for PVE conclave and nothing so far, keep pushing my friend, i hope DE hear us eventually. 

Its silly to not even have a tutorial mode that is PVE to get people started much like the Index quests, having harder and harder opponents to get the player used to the mission type.

Was even advocating for the enemies to be steel path/ Sedna arena like enhancements to ensure it is spicy and offer less rep than normal PVP but got no feedback.  

Instead conclave currently has nothing and no player base and is a deadend that DE see no profit in spending any time to improve it.   

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Conclave has a bit of a stigma attached to it. It's perceived hard to access, not many people play it, etc. A few ideas I have had are having a dedicated conclave recruitment channel on all platforms with opt in/ opt out being tied to wether the tab was active or not (it is possible to disable region chat fyi)

In the event that no current games are available, something like a drop in/drop out bots be used to at least keep you engaged with it. Maybe tying enemy skill to current conclave rank so R1's don't get curb checked by r5 bots or something to that effect.

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5 hours ago, (PSN)Pragmatic_2015 said:

Conclave has a bit of a stigma attached to it. It's perceived hard to access, not many people play it, etc. A few ideas I have had are having a dedicated conclave recruitment channel on all platforms with opt in/ opt out being tied to wether the tab was active or not (it is possible to disable region chat fyi)

Won't comment much on this given DE's current stance to conclave, however, it sounds like a good start, easier to implement than a match/server browser BUT may not change things much.

5 hours ago, (PSN)Pragmatic_2015 said:

Maybe tying enemy skill to current conclave rank so R1's don't get curb checked by r5 bots or something to that effect.

Syndicate ranking is a player controlled metric, which makes it an awful standard for matchmaking. Until we get some automated metric system, the current problem of players refusing to rank up past Whirlwind (R2) in order to keep stomping on new ones without ever facing anyone better than them thanks to how RC works will keep coming back, while introducing the issue of players who lose practice or see themselves surpassed by a surge of new good players never being deranked to fight lower tier ones until their skill goes back up.

This idea also splits the community even further than it already is by adding a brand new multiplier to matchmaking pools since currently we have 6 regions × 4 modes × 2 "tiers" = 48 pools; but with this idea we would have 6 ranks on top of those 48 pools, increasing them to 288 which would make finding matches much harder than it can already be.

I'd advocate for reducing those pools instead.

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  • 2 months later...
On 2021-07-04 at 6:40 AM, (PSN)Zbeatza said:

An idea for conclave is to add 1v1 matching and a special mission where 1 player fights warframe specters(similar to Simaris sanctuary), as teshin said "tenno ultimate enemy, themselves". It's a way to add pve and lore into the game without forcing unfair matches against high geared players. The 1v1 idea would be something like for honor but making it impossible to one shot or do crazy parkour, for ex: adding back stamina, giving everyone 500 hp/sh/ar.

Conclave is pvp. We already have pve vs specters/bots. Go play index or rathuum. 

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On 2021-07-18 at 10:35 PM, (PSN)Zbeatza said:

Umbra or teshin fight was pretty hard, teshin would chose a secondary and melee for us, unmodded, the AI we fight is going to increase in levels with each defeat, so pretty much, you defeat each specter with warframe and/or operator. Everything in this game becomes easily exploitable at some point, having another way to earn standing in conclave for people that do not want to pvp in a mainly pve game, not lunaro.

its no about not wanting to pvp, in some cases u cant even get in a match and when u do, people r bullet jumping at 100mph  and u cant even hit them if u wanted

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