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Update 30.5: PC Bug Reporting Megathread (Read First Post!)


[DE]CoreyOnline
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1 hour ago, Xenoscope said:

TYPE: In-Game


DESCRIPTION: I was placing a volt shield in front of me, then switching to operator close to it. This made my frame pick up the shield which it wasn't supposed to, because I did not press the interact button to pick it up before going into operator mode.


VISUAL: 


REPRODUCTION: Be the host in your squad, take volt, place a shield, go into operator while being next to the shield.


EXPECTED RESULT: I should have gone into operator WITHOUT my frame picking the shield up.


OBSERVED RESULT: When I went into operator close to my shield, my volt picked the shield up. Which is normally done by pressing the interact key (default X), which I did not do in the shown clip.


REPRODUCTION RATE: Every time up to this point, only as the HOST in my squad/solo. Other players can correct me if I'm wrong.

Can confirm pls fix

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TYPE: In-game, Matchmaking
DESCRIPTION: I spawned a lich in venus before update now whenever i queue a mission on a lich node it matchmakes me to a sister node and i cant get murmurs for my lich.
VISUAL: https://drive.google.com/file/d/1Pw9bHy-9TeZWgX5Q6u2NQwcE7TX-0lCV/view?usp=sharing
REPRODUCTION: Whenever I start a mission on my lich nodes on venus.
EXPECTED RESULT: I should be able to get murmurs or queue into mission of lich node.
OBSERVED RESULT: I cant farm murmurs for my lich
REPRODUCTION RATE: happens all the time i queue for a lich node on venus

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TYPE: Ingame
DESCRIPTION: Ash's Smoke Shadow augment seems to be able to hide Sisters Ephemera
VISUAL: N/A
REPRODUCTION: Equip a Sister Ephemera (mine was Zarina), and have a teammate using Ash cast Smokescreen with the Smoke Shadow augment.
EXPECTED RESULT: You become visible.
OBSERVED RESULT: You become visible, but your Ephemera does not.
REPRODUCTION RATE: N/A

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Type: In-Game

Description: The color of the energy for the Tenet Agendus (and possibly other similar weapons) can't be changed from the standard blue.

Visual: TKnMmwd.jpeg
Reproduction: color the energy of the Tenet Agendus to any other color than the standard.
Expected result: be able to change the color to be anything lese besides the standard blue.
Reproduction Rate: supposedly happens with the other Tenet Melee weapons.

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TYPE: In-game
DESCRIPTION: Rude Zuud, the weapons vendor in Fortuna, offers the option to rename your primary/secondary weapons. I usually use her to remove the Lich/Sister name from my Kuva/Tenet weapons. The thing is, for some reason, she cannot do this on all Sister Tenet weapons. The only Tenet weapons I was able to do this were Tenet Flux Rifle and Tenet Diplos. In all other Sister Tenet weapons (Tenet Arca Plasmor, Tenet Spirex, Tenet Tetra and Tenet Envoy) this was not possible, they don't show in the Vendors options as weapons to rename (and I have all of them in my inventory already).
REPRODUCTION: Just go to the Rude Zuud vendor with all the Sister Tenet weapons in the inventory. Go to the options she has, then to "entitle" a weapon. If you search for the Tenet weapons, you'll see that only a handful weapons are available for entitling, not all of them.
EXPECTED RESULT: All the Tenet primaries/secondaries should be able to be renamed in the Vendor.
OBSERVED RESULT: Not all of them can be renamed, only a few of them.
REPRODUCTION RATE: Every time I go to the vendor, as of live build 30.5.3 .

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TYPE: in game
DESCRIPTION: perma bugged sister after trying to finish up during a survival. this cannot be undone by player means. sister no longer has a spawn on the map after I got all 3 requiem right which means hours of my life lost with no weapon to show for it
"moved to Neptune"

VISUAL: 1cnxcND.png
SGgFXMt.png

OBSERVATION: falling off the map or dying during the parazon stabs will probably cause this again no question. 
REPLICATION: not possible until you manually fix my account 

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10 minutes ago, Fast_Pickle said:

TYPE: in game
DESCRIPTION: perma bugged sister after trying to finish up during a survival. this cannot be undone by player means. sister no longer has a spawn on the map after I got all 3 requiem right which means hours of my life lost with no weapon to show for it
"moved to Neptune"

VISUAL: 1cnxcND.png
SGgFXMt.png

OBSERVATION: falling off the map or dying during the parazon stabs will probably cause this again no question. 
REPLICATION: not possible until you manually fix my account 

Your not bugged

just check top right for her showdown if you did not know that was a thing its under railjack missions

Edited by ToxicChimpGaming
forgot info
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TYPE: In-game/UI inconsistency
DESCRIPTION: When you vanquish a sister, the hound blueprint shows up in Ordis' message, and shows as tradeable, but the built hound shows up in inventory and is NOT tradable.
VISUAL: https://imgur.com/a/FPVdqUt
REPRODUCTION: Vanquish a sister, look at the messages/hound bp/actual item you get
EXPECTED RESULT: Either the message should reflect what you get in your inventory, or the built hound should be tradeable
OBSERVED RESULT: Hound is already built in the foundry and not tradeable
REPRODUCTION RATE: 100%

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TYPE: In-game
DESCRIPTION: Unable to equip Secondary Deadhead on Athodai - list of arcanes does not show Secondary Deadhead, even though I have an R3.
VISUAL:

REPRODUCTION: All the tiem.
EXPECTED RESULT: I should be able to equip Secondary Deadhead on Athodai, wiki / description does not indicate otherwise.
OBSERVED RESULT: I am unable to equip Secondary Deadhead on Athodai
REPRODUCTION RATE: happens all the time

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  •  TYPE: In-Game

DESCRIPTION: The left shoulder pad of the hexis accessories set is bugged so that it is inserted into the left arm a little further down from where the right shoulder pad is.
REPRODUCTION: I have tested this new item with other warframes and it just does not happen, just with gara prime
EXPECTED RESULT: Having both items in their respective sections in gara prime body would be nice.
 

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31 minutes ago, Fast_Pickle said:

TYPE: in game
DESCRIPTION: perma bugged sister after trying to finish up during a survival. this cannot be undone by player means. sister no longer has a spawn on the map after I got all 3 requiem right which means hours of my life lost with no weapon to show for it
"moved to Neptune"

VISUAL: 1cnxcND.png
SGgFXMt.png

OBSERVATION: falling off the map or dying during the parazon stabs will probably cause this again no question. 
REPLICATION: not possible until you manually fix my account 

this is not a bug, you just need to go to Neptune Proxima for the final confrontation, on railjack. 

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1) On some foundry items (yareli's components and some others) it gives you the same prompt (are you sure you want to craft this) twice
2) On parazon kills: If the enemy is in the middle of a panic animation (from a heat proc), the parazon prompt won't occur until the end of it, but the enemy is still vulnerable to damage.

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3 hours ago, Xenoscope said:

TYPE: In-Game


DESCRIPTION: I was placing a volt shield in front of me, then switching to operator close to it. This made my frame pick up the shield which it wasn't supposed to, because I did not press the interact button to pick it up before going into operator mode.


VISUAL: 


REPRODUCTION: Be the host in your squad, take volt, place a shield, go into operator while being next to the shield.


EXPECTED RESULT: I should have gone into operator WITHOUT my frame picking the shield up.


OBSERVED RESULT: When I went into operator close to my shield, my volt picked the shield up. Which is normally done by pressing the interact key (default X), which I did not do in the shown clip.


REPRODUCTION RATE: Every time up to this point, only as the HOST in my squad/solo. Other players can correct me if I'm wrong.

i have started playing a year ago and im wondering if there is a fix to shields idk if this happened in the past but ive heard that every update has a new bug and i cant blame DE 
hope there is a fix soon

-johntheherbman

Edited by teaman.
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TYPE: In-Game
DESCRIPTION: New Damage Reduction not working properly on stacking Damage Reduction
VISUAL: None
REPRODUCTION: I experienced it with Baruuk but, considering how Adaptanion works, the mod may be affected as well
EXPECTED RESULT: 90% Damage Reduction with 9 daggers, considering every dagger should be 10% DR
OBSERVED RESULT: As soon as the amount of daggers gets below 20, the amount of damage received increases exponentially, making me think additional daggers just cover the remaining amount of damage taken.
So, instead of working as it is supposed to (10%, 20%, 30%, pretty much the old way), additional daggers just have less value, requiring you to have an enourmous amount of them to be able to achieve the what you used to with few (10%, 9%, 8.1%, 7.29%, 6.56%, 5.90%, etc.)

REPRODUCTION RATE: Just normal Baruuk gameplay while the third ability is active

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TYPE: In-Game
DESCRIPTION: Sister candidate does not spawn if either or both:

  • The objective has been completed for too long at the time of completing the granum void
  • The extraction is too close to the actived golden hand used to complete the granum void

VISUAL: N/A
REPRODUCTION: Hydra/Pluto (Capture) seems to be a good mission to repro this.

  • Complete objective (capture target)
  • Find a golden hand located relatively close to or more precisely within around 100 meters of the extraction zone
  • Start and complete Nightmare Granum Void using Zenith Granum Crown

EXPECTED RESULT: Even though there aren't many undiscovered tiles anymore, a candidate should still spawn after a few seconds
OBSERVED RESULT: No candidate spawns, even after lingering in the mission for a few more minutes
REPRODUCTION RATE: Sadly not that consistent given how the game generates maps and in turn how 'hard' it can be to meet the repro conditions, but if the repro conditions are met it seems to be very consistent

Edited by sweewo
forgot a repro step
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On 2021-07-09 at 11:05 AM, [DE]Momaw said:

the Kuva Hek without the augment is stronger than the basic Hek is with the augment. We might be willing to reconsider in the future if suitably scientific appeals are made

the tenet versions of the tetra, detron, and flux can use the unique augments of the basic versions. all skana versions can also use the unique augments of the basic skana and they all have better stats too. those are just the ones off the top of my head.

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4 часа назад, Xenoscope сказал:

TYPE: In-Game


DESCRIPTION: I was placing a volt shield in front of me, then switching to operator close to it. This made my frame pick up the shield which it wasn't supposed to, because I did not press the interact button to pick it up before going into operator mode.


VISUAL: 


REPRODUCTION: Be the host in your squad, take volt, place a shield, go into operator while being next to the shield.


EXPECTED RESULT: I should have gone into operator WITHOUT my frame picking the shield up.


OBSERVED RESULT: When I went into operator close to my shield, my volt picked the shield up. Which is normally done by pressing the interact key (default X), which I did not do in the shown clip.


REPRODUCTION RATE: Every time up to this point, only as the HOST in my squad/solo. Other players can correct me if I'm wrong.

Yes i can confirm this. Fix please

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Okay, I just found a pretty bad one.

TYPE: In-game.
DESCRIPTION: While playing as Yareli and riding Merulina, other party member's melee slam attacks will knock you off of Merulina.
REPRODUCTION: While riding Merulina, another player does the ground slam with their melee weapon near you.
EXPECTED RESULT: It doesn't affect the Yareli player at all.
OBSERVED RESULT: It knocks you off Merulina, forcing you to recast the ability.
REPRODUCTION RATE: 100%

*EDIT* After my friend changed his melee, ground slams stopped knocking me off Merulina. The weapon he was using that kept knocking me off was the Kuva Shildeg, so the bug might be tied to that weapon.

Edited by Perisie
New information.
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TYPE: In-Game/Level

DESCRIPTION: Globules shot from secondary weapon KOMPRESSA sometimes avoid Mag's MAGNETIZE field, shying away.

VISUAL: N/A

REPRODUCTION: Create a (single) Magnetize field. Use Kompressa to shoot targets within. Repeat multiple times.

EXPECTED RESULT: Consistent interaction (across casts); projectiles hit targets within the field.

OBSERVED RESULT: Projectiles will either enter the field as expected, or move away deflected

REPRODUCTION RATE: High

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Update: Spawned another sister and she has a different face. Loop broken

TYPE: In-Game, Sisters of Parvos Bug
DESCRIPTION: Every subsequent sister spawned after the first ends up with the same face as the first sister. I started with a heat-based sister and her face and markings have copied over to every cold-based sister I've spawned since. I spawned my first sister using Ember Prime, my second sister with Frost Prime and my third one was spawned with Gara Prime.
VISUAL:  https://imgur.com/a/WBo4yit
REPRODUCTION: N/A
EXPECTED RESULT: Sister's facial appearance changed based on the warframe that killed her.
OBSERVED RESULT: Sister's face has duplicated over from the first sister spawned.
REPRODUCTION RATE: Every time so far.

Edited by AeroZephyrus
Disproved bug existance
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hace 5 horas, Fast_Pickle dijo:

TYPE: in game
DESCRIPTION: perma bugged sister after trying to finish up during a survival. this cannot be undone by player means. sister no longer has a spawn on the map after I got all 3 requiem right which means hours of my life lost with no weapon to show for it
"moved to Neptune"

VISUAL: 1cnxcND.png
SGgFXMt.png

OBSERVATION: falling off the map or dying during the parazon stabs will probably cause this again no question. 
REPLICATION: not possible until you manually fix my account 

Did you check Proxima Neptune? When you got the right sequence the Sister escape to a especial node there and you need to go fight her :)

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As Edgeless-Glow said on page 17 the Proxima Neptune matchmaking is broken. It sends players to the sister mission but when the loading is complete it kicks you out of the mission because you don't have a Sister. I tried to do some Void Storm missions but keep sending me to the sister node that i can't access since i don't have one. That should be checked before sending the player there.

Here is what Edgeless-Glow said and is quite complete about he bug:

TYPE: In-Game
DESCRIPTION: 'Join any crew' matchmaking option in Neptune Proxima tries to add you to Sister groups when you have no active Sister/Sister final stage and then kicks you with a message after loading. 
VISUAL:
REPRODUCTION: Use join any on Neptune Proxima
EXPECTED RESULT: Assigned/attempt to join to normal mission squad or message saying no sessions available launch in own railjack.
OBSERVED RESULT: Mission loading screen, session loads, then message: "Unable to join mission, you must have an active Sister of Parvos who has fled to Neptune Proxima." Mission Failed screen.
REPRODUCTION RATE: Most of the time.

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