(NSW)But_A_Helgi Posted July 17, 2021 Share Posted July 17, 2021 Post Sisters of Parvos, the Buzlock's homing shots no longer deal damage. Hiting the tracer round on enemies works fine and shots that hit the target before they start homing still deals damage. If projectiles are given enough airtime to start homing in on the traced target, they won't deal damage when they hit them. This consistently occurs in squads and solo against several enemy types (humanoid, infested, MOAs). The bug is still present at time of writing in the most recent update/hotfix. Link to comment Share on other sites More sharing options...
mezander123 Posted July 20, 2021 Share Posted July 20, 2021 I also have been having that issue, it is quite annoying Link to comment Share on other sites More sharing options...
Haevens Posted July 20, 2021 Share Posted July 20, 2021 This bug is also present on the PC version. Weirdly enough, adding some Punch Through to the Buzlok causes homing shots to actually do damage to enemies. Link to comment Share on other sites More sharing options...
(NSW)But_A_Helgi Posted July 20, 2021 Author Share Posted July 20, 2021 1 hour ago, Haevens said: This bug is also present on the PC version. Weirdly enough, adding some Punch Through to the Buzlok causes homing shots to actually do damage to enemies. I thought I heard of that somewhere, but couldn't remember. I'll throw Primed Shred on and see if it works. 👍 Link to comment Share on other sites More sharing options...
(NSW)Bradly-118 Posted September 3, 2021 Share Posted September 3, 2021 I've had the same problem. I've found they wont do damge after the first few meters. Or if you hit an extremely small window on the beacon itself. It feels like the beacon is acting like a solid object and shield at the same time. Link to comment Share on other sites More sharing options...
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