(PSN)BMWWOW Posted July 18, 2021 Share Posted July 18, 2021 "....many years overlooked...." (said the DE rep) ... And so during those many years, the millions of people who play warframe Gave Purpose to this spectacularly boring sentinel whose actual purpose is tantamount to a sneeze amongst cannons (aka your other sentinels and pets). It was The Players who found a way to make Deconstructor USEFUL for a change.... And DE killed that one HARD. After years of blissful purpose, Deconstructor shall go back on the shelf and gather dust, because.... to put it as bluntly as possible... almost every other sentinel or pet is more useful. Sorry, scanning an enemy cannot hold a candle to actual crowd control or damage dealing, etc. Helios / Deconstructor.... you were more than Mastery Fodder for many years but that day is sadly gone. At least DE made Pets simply stay alive. Good thing that made me start using pets for a change. #WorstNerfOfTheWholeGame Link to comment Share on other sites More sharing options...
Jarriaga Posted July 18, 2021 Share Posted July 18, 2021 Link to comment Share on other sites More sharing options...
Aldain Posted July 18, 2021 Share Posted July 18, 2021 Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted July 18, 2021 Share Posted July 18, 2021 Sentinels were never useful where it mattered. Kavats and Doggies are the only useful pets. Relying on a little buff from a sentinel is kinda amateurish imo. Link to comment Share on other sites More sharing options...
(PSN)Unstar Posted July 18, 2021 Share Posted July 18, 2021 I guarantee that the Tenno who are actually trying to keep their Codex full don't see Helios as mastery fodder. Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted July 18, 2021 Share Posted July 18, 2021 Dunno what you're on about. Deconstructor still getting good kills for me. -I don't equip a melee weapon, so in the mission results screen those 30 melee kills (out of ~100 total); that's all Deconstructor doing work. That is Not an insignificant number. Link to comment Share on other sites More sharing options...
(PSN)BMWWOW Posted July 18, 2021 Author Share Posted July 18, 2021 27 minutes ago, (PSN)Madurai-Prime said: Sentinels were never useful where it mattered. Kavats and Doggies are the only useful pets. Relying on a little buff from a sentinel is kinda amateurish imo. The words of someone who clearly never learned how to use Sentinels.... LMAO 🤣 Link to comment Share on other sites More sharing options...
(PSN)BMWWOW Posted July 18, 2021 Author Share Posted July 18, 2021 25 minutes ago, (PSN)Unstar said: I guarantee that the Tenno who are actually trying to keep their Codex full don't see Helios as mastery fodder. Curious what fraction that would be....? Link to comment Share on other sites More sharing options...
(PSN)Unstar Posted July 18, 2021 Share Posted July 18, 2021 6 minutes ago, (PSN)BMWWOW said: Curious what fraction that would be....? It doesn't really matter what the fraction is. Helios is a tool with an obvious purpose. If you care about that purpose, Helios will get you closer to the goal. If you don't care about it, you use something else. It's the same with Oxylus and Nautilus. Link to comment Share on other sites More sharing options...
fo3nixz Posted July 18, 2021 Share Posted July 18, 2021 2 hours ago, (PSN)haphazardlynamed said: Dunno what you're on about. Deconstructor still getting good kills for me. -I don't equip a melee weapon, so in the mission results screen those 30 melee kills (out of ~100 total); that's all Deconstructor doing work. That is Not an insignificant number. hes going about not being able to use gladiator and other set mods Link to comment Share on other sites More sharing options...
Currilicious Posted July 18, 2021 Share Posted July 18, 2021 Uh Helios scanning stuff for me means I don't have to. It will always be a pet that sees game time every now and then, for me at least. Link to comment Share on other sites More sharing options...
Tiltskillet Posted July 18, 2021 Share Posted July 18, 2021 3 hours ago, (PSN)BMWWOW said: almost every other sentinel or pet is more useful. No. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted July 18, 2021 Share Posted July 18, 2021 2 hours ago, (PSN)BMWWOW said: Curious what fraction that would be....? The only fraction that matters. The ones using him for the codex. Which is literally his only purpose. Link to comment Share on other sites More sharing options...
trst Posted July 18, 2021 Share Posted July 18, 2021 With as overkill as melee still is the Deconstructor stat stick was, in all honesty, rather pointless. At least using Helios for it's indented purpose helps complete the Codex. You might not find that useful but when the game is as easy as it in (in part thanks to melee) it devolves into a collectathon and the Codex is one of the collectibles players have to complete. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted July 18, 2021 Share Posted July 18, 2021 5 minutes ago, trst said: With as overkill as melee still is the Deconstructor stat stick was, in all honesty, rather pointless. At least using Helios for it's indented purpose helps complete the Codex. You might not find that useful but when the game is as easy as it in (in part thanks to melee) it devolves into a collectathon and the Codex is one of the collectibles players have to complete. Plus if you want to test things in the Simulacrum, and have a complete set of enemies, you can't do it without Helios*. *Unless you want to do the tedious task of using a scanner manually for every freaking thing in the game... So scanning is more important than just for being a collector or seeing weaknesses someone else already discovered for you and put on the wiki. Link to comment Share on other sites More sharing options...
ShogunGunshow Posted July 18, 2021 Share Posted July 18, 2021 Only beef is that it's not consistent, because Vigilante mods still work. Link to comment Share on other sites More sharing options...
(PSN)GingyGreen Posted July 18, 2021 Share Posted July 18, 2021 4 hours ago, (PSN)BMWWOW said: Curious what fraction that would be....? That matters...why? Link to comment Share on other sites More sharing options...
schilds Posted July 18, 2021 Share Posted July 18, 2021 Eh, this happens a lot. Just move on to the new meta, the mini Saryn Vulpaphyla. Link to comment Share on other sites More sharing options...
(PSN)Tactless_Ninja Posted July 18, 2021 Share Posted July 18, 2021 I used Helios to fill in my codex and to randomly give enemies weakspot damage. I assumed other people were too till I heard it was only for this random exploit. It's honestly pathetic latching onto things like this. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted July 18, 2021 Share Posted July 18, 2021 you guys know that Heliocor and Synoid Heliocor exist right? surprised nobody has mentioned the more fun alternative for scanning enemies.. smacking them with a big ol' Hammer rather than waiting for a floating magnet-looking boi to scan for you. Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted July 18, 2021 Share Posted July 18, 2021 5 hours ago, fo3nixz said: hes going about not being able to use gladiator and other set mods You can still use them, just put them on Your Own Weapon, where they belong. Helios doesn't have a combo counter, etc to benefit from; so putting them there (duplicating a mod so it applies twice) is an obvious exploit. If anything, rather than completely disallow them to be equiped on Deconstructor,etc. I would suggest that you can equip them there if you really want the stat bonuses on the Deconstructor, but the Set Bonus should be fixed to Not Transfer to the Player's weapon. Link to comment Share on other sites More sharing options...
Marvelous_A Posted July 18, 2021 Share Posted July 18, 2021 You really should be using Helios for its scanner Link to comment Share on other sites More sharing options...
Tesseract7777 Posted July 18, 2021 Share Posted July 18, 2021 39 minutes ago, (PSN)robotwars7 said: you guys know that Heliocor and Synoid Heliocor exist right? surprised nobody has mentioned the more fun alternative for scanning enemies.. smacking them with a big ol' Hammer rather than waiting for a floating magnet-looking boi to scan for you. It is an alternative, but only Helios scans stuff like defense objects for you as well right? For the full completionist, who doesn't just want the simalacrum filled out, but wants the full codex complete. Link to comment Share on other sites More sharing options...
Vlaun Posted July 18, 2021 Share Posted July 18, 2021 I have to admit I was a little sad seeing my Deconstructor Prime build half empty post patch. I used it in a way that I assume you used it -- to reap the additional crit chance from the Gladiator Set installed in the Deconstructor Prime. The change hasn't affected my melee power in a substantial way, however. I hit less hard, but things still die fast, so it's not really all that noticeable. Though not seeing red crits as often as I used to might mean I'll have to change some builds. As for Helios it still has some use, though yes the one use case I had for it and the Deconstructor Prime is gone now. Every once in a while I'll see an un-scanned orange straggler waltz across my screen when I'm not even aware that it was an enemy that needed scanning in the first place, so helios takes care of that. It's a bit rare now, but it happens. Plus it's fun taking it out when new content unlocks, watching Helios scan happily at all the new stuff. Link to comment Share on other sites More sharing options...
trst Posted July 19, 2021 Share Posted July 19, 2021 1 hour ago, (PSN)haphazardlynamed said: If anything, rather than completely disallow them to be equiped on Deconstructor,etc. I would suggest that you can equip them there if you really want the stat bonuses on the Deconstructor, but the Set Bonus should be fixed to Not Transfer to the Player's weapon. Pretty sure they didn't do exactly this because it would anger the spaghetti monster that lives in the code. Since they left all other set mods I guarantee that if they tried to just disable the set effect it would have broken all other set effects on companions. But there was literally one(1) Gladiator mod that actually worked for the Deconstructor anyways since it has no combo system or crit chance. So it's not like anything was lost for the weapon's performance. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.