Diohammed Posted July 19, 2021 Share Posted July 19, 2021 I don't know how nerfs are determined. But this makes the use of glaivers unfeasible on steel paths. From the stats on the site itself, you can see they are not very used weapons. The use of these weapons ends up being limited to radial attack only. But why was it reduced to direct attack damage on glaivers by an average of 54%? Link to comment Share on other sites More sharing options...
--F--NerevarCM Posted July 19, 2021 Share Posted July 19, 2021 Only quick attacks... Link to comment Share on other sites More sharing options...
Leqesai Posted July 19, 2021 Share Posted July 19, 2021 Man... Glaivers be straight up destructo in Steel Path. Why you gotta be spinnin' jive records up in this? Link to comment Share on other sites More sharing options...
Ifeanoiba Posted July 19, 2021 Share Posted July 19, 2021 looks like you need to switch to a heavy attack build Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted July 19, 2021 Share Posted July 19, 2021 They only nerfed the quick attack damage, do fully charged throws and you'll do the same as you did before. Only thing that sucks is they doubled the charge time. Link to comment Share on other sites More sharing options...
Thordd Posted July 26, 2021 Share Posted July 26, 2021 "do fully charged throws and you'll do the same as you did before." I wish that was true. Something more happened with the nerf Link to comment Share on other sites More sharing options...
Leqesai Posted July 26, 2021 Share Posted July 26, 2021 23 minutes ago, Thordd said: "do fully charged throws and you'll do the same as you did before." I wish that was true. Something more happened with the nerf They increased the charge time for heavy throws by 100% (1.2s instead of 0.6s) so the DPS is cut in half, but it is not a problem. Glaives still clear rooms like crazy. Link to comment Share on other sites More sharing options...
Perfectly_Framed_Waifu Posted July 27, 2021 Share Posted July 27, 2021 3 hours ago, Leqesai said: They increased the charge time for heavy throws by 100% (1.2s instead of 0.6s) so the DPS is cut in half Your math there doesn't correspond with reality. You've forgotten the amount of time the glaive spends flying around, damaging stuff (X in the math below) - you don't do one heavy attack after another with 0.0s in-between. The real math is more along the lines of (0.6+X)/(1.2+X) to get current DPS compared to previous. (This is a simplification that assumes the damage dealt by the glaive throw is the same.) If the glaive flies for 3s, then we roughly have a 15% DPS loss. Still a nerf, sure, but definitely not cut in half. Link to comment Share on other sites More sharing options...
Leqesai Posted July 27, 2021 Share Posted July 27, 2021 29 minutes ago, Perfectly_Framed_Waifu said: Your math there doesn't correspond with reality. You've forgotten the amount of time the glaive spends flying around, damaging stuff (X in the math below) - you don't do one heavy attack after another with 0.0s in-between. The real math is more along the lines of (0.6+X)/(1.2+X) to get current DPS compared to previous. (This is a simplification that assumes the damage dealt by the glaive throw is the same.) If the glaive flies for 3s, then we roughly have a 15% DPS loss. Still a nerf, sure, but definitely not cut in half. Thanks for clarifying. Link to comment Share on other sites More sharing options...
Thordd Posted August 30, 2021 Share Posted August 30, 2021 I am seeing a lot more the 15% less damage in heavy throws with Glaive Prime after the nerf. Something additional happened in the nerf to the amount of radial damage and it is not documented. Link to comment Share on other sites More sharing options...
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