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Some weapons


Enderman20

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Weapon 1

Faction : Corpus

Type : Crossbow

Description : A cross between tradition and technology, this corpus-sourced crossbow uses 2 arcs with modifiable arrangement, so you can quickly fire small, energy-dart-like shots that travel at very high speed, or it can fire a powerful piercing shot that deals significantly more damage and pierces multiple enemies.

Spoiler

Primary

Precision : 44.4

Magazine capacity : 40

Max ammo : 240

Reload speed : 1.9 seconds

Fire rate : 8.00

Projectile fligth speed : 65 m/s

Automatic

Critical chance : 21%

Critical damage : 2.0x

Status chance : 31%

Damage : 32

Secondary

Precision : 100

Magazine capacity : 40

Max ammo : 240

Reload speed : 1.9 seconds

Fire rate : 2.00

Projectile flight speed : 225 m/s

Penetration : 5.0

Semi-automatic

Critical chance : 40%

Critical damage : 4.0x

Status chance : 19%

Damage : 320

Consume 10 ammo/shot

Weapon 2

Faction : Tenno

Type : Rifle

Description : Weapon designed and built by the Tenno, it is a heavy assault rifle, which fires powerful energy balls that inflict very high damage on the first enemy they encounter. The weapon can also charge a powerful piercing energy shot that travels at a faster speed than ordinary strikes. The weapon fires fully automatically, but has a low rate of fire and powerful recoil, which are compensated for by high damage per shot.

Spoiler

Automatic

Precision : 100

Magazine capacity : 80

Max ammo : 800

Reload speed : 3.1 seconds

Fire rate : 3.91

Projectile flight speed : 95 m/s

Automatic

Critical chance : 30%

Critical damage : 3.0x

Status chance : 30%

Damage : 101

Charged shot

Precision : 100

Charge time : 1.0 seconds

Penetration : 10.0

Projectile flight speed : 700 m/s

Critical chance : 50%

Critical damage : 5.0x

Status chance : 0

Damage : 1010

Consume 10 ammo/shot

Weapon 3

Faction : Grineer

Type : Shotgun

Description : A shotgun of rather particular grineer origin. Made from a blend of fine materials and scraps, it combines the power of a double barrel shotgun with the convenience of a common shotgun. Equipped with a large magazine, it fires buckshot buckshot in rapid succession. Excellent from medium and low distances, useless from high distances.

Spoiler

Precision : 9.8

Magazine capacity : 20

Max ammo : 280

Fire rate : 2

Reload speed : 2.7 seconds

Duplex-auto

Multishot : 11

Fall-off : 25-50 (-35% damage at 25 meters, and -70% damage at 50 meters or more)

Critical chance : 24%

Critical damage : 2.2x

Status chance : 9%/pellet

Damage : 88/pellet (968 total)

 

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