Zahnny Posted July 20, 2021 Share Posted July 20, 2021 I was on the Warframe wiki and followed a few random links and stumbled across the section for the MOA Cabinet Spawners and remembered my favourite glitch in Warframe. It was this glitch during the Blackout Tactical Alert. Because I was still relatively new to Warframe at this point, I was unable to complete the Tactical Alert properly and heard from word of mouth that hacking the moa cabinets spawned insanely leveled Moas. Back then, I think I legitimately thought that this was the legitimate tactic to beating the harder parts of the Tactical Alert, hacking every viable Moa Cabinet on my way to the activator room and bringing an army of Moas with me to the objective, hiding on top of the Corpus lockers while the Moas did the work. Being so new, I wasn't well equipped to deal with them and well, this was such an odd bug it almost seemed intentional for them to spawn with absurd levels on this tactical alert in particular and nowhere else. A second favourite Glitch has to be one I never got to experience, where the Ballistica Prime for a VERY short bit of time, it's mechanic was bugged and it wasn't spawning ghosts, but specter versions of all the enemies, resulting in them not despawning and still being allies, so I watched a video where someone was using it in Survival missions to mass a gigantic corrupted army and recording the reactions of other players. I wanted to try this myself but sadly by the time I had acquired the Ballistica Prime, the bug was already patched. Link to comment Share on other sites More sharing options...
(PSN)zj0ker20 Posted July 20, 2021 Share Posted July 20, 2021 I got a few. There was a glitch where Boilers could make friendly enemies if they were mind-controlled by Nyx. The notes announcing the fixing of it declared the feature to be "Cool, but unintended." In the early days of Railjack, Nekros could create Shadows of destroyed ships. Never saw it myself, but thought it was cool. I'm still seeing the "Cob" of Necramechs pop out occasionally, which is always fun. Link to comment Share on other sites More sharing options...
Zahnny Posted July 20, 2021 Author Share Posted July 20, 2021 3 minutes ago, (PSN)zj0ker20 said: In the early days of Railjack, Nekros could create Shadows of destroyed ships. Never saw it myself, but thought it was cool. I have kinda experienced this before. I think it was a result of using the Slingshot instead of exiting the Railjack normally, as one time I was able to spawn a Shadow of a Grineer Ramsled inside our own Railjack. Link to comment Share on other sites More sharing options...
V2lkyr Posted July 20, 2021 Share Posted July 20, 2021 My most memorable bug was when Power Donation broke the game Link to comment Share on other sites More sharing options...
(PSN)IndianChiefJeff Posted July 20, 2021 Share Posted July 20, 2021 Falling through the ground into an endless void during a clan LoR run... Link to comment Share on other sites More sharing options...
Infirito Posted July 20, 2021 Share Posted July 20, 2021 Dunno if you can call it a glitch, but the time when DE was messing about with lighting a few years back and made all Rhinos with golden Iron Skin look like butter sticks was pretty amusing. :P Link to comment Share on other sites More sharing options...
Chewarette Posted July 20, 2021 Share Posted July 20, 2021 Definitely the only time I had a graphical glitch - Shiny af, sad that I never experienced it again Spoiler Link to comment Share on other sites More sharing options...
Dauggie Posted July 20, 2021 Share Posted July 20, 2021 spawning in mid mission and getting stuck in some pipes or edge of the map, then teammates gets angry at you, thinking you are afk and wasting their time.. good times! Link to comment Share on other sites More sharing options...
Dauggie Posted July 20, 2021 Share Posted July 20, 2021 Just now, Chewarette said: Definitely the only time I had a graphical glitch - Shiny af, sad that I never experienced it again Reveal hidden contents oh you had the RTX on.. where light is just reflecting from every fu-king thing xD really makes you wonder how warframe will look with rtx in future Link to comment Share on other sites More sharing options...
Zahnny Posted July 20, 2021 Author Share Posted July 20, 2021 9 minutes ago, Chewarette said: Definitely the only time I had a graphical glitch - Shiny af, sad that I never experienced it again Hide contents Everything is chrome in the future. Link to comment Share on other sites More sharing options...
(NSW)Greybones Posted July 20, 2021 Share Posted July 20, 2021 59 minutes ago, (PSN)zj0ker20 said: There was a glitch where Boilers could make friendly enemies if they were mind-controlled by Nyx. The notes announcing the fixing of it declared the feature to be "Cool, but unintended." I feel like that’s a thing that can still happen if a Nyx Mindcontrols one of those MOAs that then pop off an Osprey. The Osprey is a perma-friend who’s mildly useful to me (but also pretty squishy). I think. I’ll have to do some testing to confirm if it’s that or if I’m seeing something else Link to comment Share on other sites More sharing options...
Zahnny Posted July 20, 2021 Author Share Posted July 20, 2021 12 minutes ago, (NSW)Greybones said: I feel like that’s a thing that can still happen if a Nyx Mindcontrols one of those MOAs that then pop off an Osprey. The Osprey is a perma-friend who’s mildly useful to me (but also pretty squishy). I think. I’ll have to do some testing to confirm if it’s that or if I’m seeing something else Seems to be the case with a lot of Mind Controlled enemies who can summon other units. Link to comment Share on other sites More sharing options...
(NSW)Greybones Posted July 20, 2021 Share Posted July 20, 2021 11 minutes ago, Zahnny said: Seems to be the case with a lot of Mind Controlled enemies who can summon other units. Yeah 😋. I think it's funny and rather fitting that Mind Control does weird things to enemies. Test completed with 1 confirmed datapoint. I'll do it a few more times, but I expect that it's still a thing for MOAs that deploy Ospreys edit: 2 more tests confirmed. 100% rate so far Link to comment Share on other sites More sharing options...
Butterfly85 Posted July 20, 2021 Share Posted July 20, 2021 Early railjack was fun. Remember leaving the ship and archwing not starting up, so I'd either be running across the star scape as if I was in a ground map, or I'd fall to the bottom of the box. Couldn't use gear or operator either so I couldn't get out either. Had to wait for my gf to solo the rest of the mission as I didnt want to abort. Link to comment Share on other sites More sharing options...
(XBOX)Obi Wan Dandobi Posted July 20, 2021 Share Posted July 20, 2021 Always been a fan of the giant kavat glitch on railjack. Do miss that glitch... Link to comment Share on other sites More sharing options...
Zahnny Posted July 20, 2021 Author Share Posted July 20, 2021 Just now, (XBOX)Obi Wan Dandobi said: Always been a fan of the giant kavat glitch on railjack. Do miss that glitch... For some reason this reminds me of how people had the Exploiter Orb spawn in Fortuna before the Exploiter Orb fight was added. Link to comment Share on other sites More sharing options...
(XBOX)Ampathetiic Posted July 20, 2021 Share Posted July 20, 2021 Bonewidow's strength surely was something to behold. There was also a very amusing glitch when HoD launched involving linking Vulpaphylas in chat. They would stand completely still, but slowly hover upwards until they were no longer on screen. Link to comment Share on other sites More sharing options...
NinjaZeku Posted July 20, 2021 Share Posted July 20, 2021 A memorable one was when, on the last part of The Second Dream, the "broken arm" bug from back then kicked in and Spoiler my Frame loosely carried the Operator with one hand, next to their hip, rather than in their arms. It was also interesting when, after returning to the Orbiter, the camera was locked while you could walk around. There's of course the "crotch guns" bug where holstered etc weapons would be placed slightly incorrectly. It was fun when Nyx' Passive was so stronk enemies couldn't hit her, period, while standing still right in front of a whole group. A "good" one is wild Kubrows grabbing Syndicate Medallions to carry back to their dens (yes they can do that), which then on pickup don't count for Riven challenges anymore, and even reduce the in-mission counter of maximum Medallions to find. I hope they never fix Dullahan Mask after being removed from the game again making Frames headless in the Arsenal / Look Links. Didn't experience it myself, but easily one of my favorite bugs ever would be when you could get infinite MOAs from a single spawner: Aaaah RIP in pieces, old MUCH better Corpus Defense map. Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted July 20, 2021 Share Posted July 20, 2021 That Glitch where you could install Gladiator Set Mods and stuff on Deconstructor and have it add to your Melee bonuses. Link to comment Share on other sites More sharing options...
CrimsonXX Posted July 20, 2021 Share Posted July 20, 2021 I've been fortunate in dodging a lot of bugs/glitches but have run across the falling through the map one, thankfully unstuck command exists. While didn't happen to me, I do remember way back when (thus memorable through others' experience) the giant kubrows cause that's not something easily forgotten 😅\ Link to comment Share on other sites More sharing options...
(NSW)Greybones Posted July 20, 2021 Share Posted July 20, 2021 Think I've come across a new one to me; if you stagger a Minima, suddenly their legs stretch out and they don't look so cute any more while they play the stagger animation. Pretty sure that's what it was. Link to comment Share on other sites More sharing options...
Tuli_Donitsi Posted July 20, 2021 Share Posted July 20, 2021 When people didn't stop joinin after 4th player and in a moment there were about 8 to 14 players doing Survival. Link to comment Share on other sites More sharing options...
TheMostFrench Posted July 20, 2021 Share Posted July 20, 2021 I've got a bunch of them. This one from Railjack where your camera would bug out - You could turn it completely upside down in mission, but not aim at the ground anymore. Something about the camera angle got broken. I had this bug where after talking to an NPC in Cetus, a copy of me got left behind, you can see the zaw is visible over the top of my character's shoulder: A copy of my Syandana getting left behind in mid-air: Doing a stealth attack on these enemies was making their torso stretch out until the finisher animation was over (Also look at the oldschool invisibility effect): Bottom corner - 150x <NIGHTWAVE REPUTATION_SMALL_STANDING> : And finally the classic "Getting outside of level geometry" bug: Link to comment Share on other sites More sharing options...
Zahnny Posted July 20, 2021 Author Share Posted July 20, 2021 35 minutes ago, Tuli_Donitsi said: When people didn't stop joinin after 4th player and in a moment there were about 8 to 14 players doing Survival. I once had a Rhino join me in a SOLO mission. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted July 20, 2021 Share Posted July 20, 2021 there's 2 that will stick with me forever: - first was the Pyrana Prime's initial bug, where the ghost gun fire rate and double capacity bonus would stack infinitely, so you could get a Pyrana with 6 figure capacity and a literally broken rate of fire (like, over 10x what the Grakata can do with max RoF mods). the recoil literally threw the camera upside down with the slightest tap of the trigger lol. it got patched of course, but you can probably still see it on youtube. oh minigun Pyrana Prime, how I miss you sometimes.. -second is "giraffe neck mirage", I don't actually know if it got patched but to get it, you had to do the following: 1. go into the Void tileset with a friend. one person must be Atlas with an unmodded Nukor. the other frame can be whatever, but we used Mirage. 2. other frame must get rad proc'd by a Death Orb laser, hence the need for Void tileset. 3. whilst rad proc'd, Atlas shoots the frame with Nukor, which causes the target to deform as you shoot them (intended Nukor feature, or it was). because the Nukor has no mods it shouldn't kill the frame, but you can drop health restores just in case. 4. before the rad proc and nukor effects wear off, Atlas casts Petrify on the frame 5. when the rad proc and effects wear off, and Petrify disappears, the frame remains deformed! when we fired Nukor at Mirage's face, it greatly extended her neck to hilarious proportions, and we had a long-necked Mirage running around the void! we also did the same thign to Hydroid who we gave T H I C C legs!. sadly I don't know if this fun glitch can still be done.. I hope so, because it was hilarious! Link to comment Share on other sites More sharing options...
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