(XBOX)Skiller115 Posted July 25, 2021 Share Posted July 25, 2021 Is it just me or that the spawn rate increase of acolytes in Steel Path doesn't work? Because I get the same amount of acolyte spawns as i did before SoP update and I now make significantly less Steel Essence! (steel essence doesn't stay on the ground forever anymore) Link to comment Share on other sites More sharing options...
(NSW)Symberzite Posted July 25, 2021 Share Posted July 25, 2021 I am not quite sure what you're on about. In regards to steel essence at least. I can easily make 30-50 steel essence by doing the alerts and a few regular survival missions. My impression is that they increased the steel essence drops, but nerfed the hardcore farming mechanics. Link to comment Share on other sites More sharing options...
(PSN)goonie4good Posted July 25, 2021 Share Posted July 25, 2021 I think they’re saying the acolytes spawn at the same frequency as they did before the update, Rebecca made it sound like the time between spawns would be less and it seems to not have changed at all. It seems to be the exact same as far as I can tell. Link to comment Share on other sites More sharing options...
(PSN)thowed Posted July 26, 2021 Share Posted July 26, 2021 They still take about a day to spawn, it's not you. Link to comment Share on other sites More sharing options...
(XBOX)Hyperion Rexx Posted July 26, 2021 Share Posted July 26, 2021 I've seen me occasionally spawn 5 acolytes in one 20 min survival, although 4 is the norm. Compared with before when 4 was the norm, and 3 not unusual. Its a very mild increase in spawn rate but nothing to write home about. Link to comment Share on other sites More sharing options...
ReddyDisco Posted July 26, 2021 Share Posted July 26, 2021 the spawn rate is inconsistent sometimes, waited for 8min in an exterminate before i gave up and extracted, i got stood up :( Link to comment Share on other sites More sharing options...
T-Shark69 Posted July 26, 2021 Share Posted July 26, 2021 Nothing's confirmed but apparently they spawn faster the mroe enemies you kill and ofc the faster you kill the current Acolyte. In my experince i always get 13 spawns during a 1h survival : Spoiler Link to comment Share on other sites More sharing options...
Godmode_Ash Posted July 26, 2021 Share Posted July 26, 2021 Should be farming on survival, from what I have seen its the most consistence mode for acolyte spawns. Extermination, spy etc sometimes doesn't spawn even after 3-7 min window. Link to comment Share on other sites More sharing options...
Kaotyke Posted July 26, 2021 Share Posted July 26, 2021 In Survivals, they spawn every 4 minutes. In non-endless, its between 5-7 minutes. So, do survivals, ya? Link to comment Share on other sites More sharing options...
Butterfly85 Posted July 26, 2021 Share Posted July 26, 2021 4 to 5 minutes on survival, pretty consistent, unless that prick Stalker or a syndicate shows up. That borks things. Other missions is a bit of a crap shoot still. Link to comment Share on other sites More sharing options...
vanaukas Posted July 26, 2021 Share Posted July 26, 2021 Works like the Juggernaut now. The more you kill in a short span of time, the faster they spawn Link to comment Share on other sites More sharing options...
(XBOX)LoneWolf9059 Posted July 26, 2021 Share Posted July 26, 2021 I agree with vanaukas. I usually farm them on fortuna free roam. Occasionally PoE. But I can sorta kinda confirm that. (Don't judge my methods) Link to comment Share on other sites More sharing options...
Birdframe_Prime Posted July 26, 2021 Share Posted July 26, 2021 Okay, for Endurance runs, like Survival and Defense, the change will not have really affected anything. They're still linked to the Rotations, there, so you should get 1 every 5 minutes or 5 waves, but that's more guaranteed now, so you can't go a rotation without missing one. For non-Endurance it actually has changed things, because it means the Acolytes actually spawn before the 5 minute mark. Meaning you aren't standing around for 8 minutes at the end of a Capture waiting for one. The whole point of the 'disappearing loot' change was (genuinely, no joking) specifically to prevent your use of Kavatt buffs to gain more Steel Essence per mission than you're supposed to. Triggering the buff should get you maybe two, or four times more Essence from a one pickup, but DE don't want you using that to get the same bonuses from every pickup. So, if you were using that trick before, of course you're going to get less. If you weren't, then Endurance runs will get you the same, while you are more likely to get Essence over time from the non-Endurance modes. Link to comment Share on other sites More sharing options...
DoomFruit Posted July 26, 2021 Share Posted July 26, 2021 I've not seen a single acolyte for months now. I don't care for endless missions, I just do spies, captures, sabotages and rescues when they pop up in the alerts list. The "stand around for X minutes before it appears" mechanic is incredibly annoying and quite frankly, I don't care enough to pander to it. Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted July 26, 2021 Share Posted July 26, 2021 16 minutes ago, DoomFruit said: I've not seen a single acolyte for months now. I don't care for endless missions, I just do spies, captures, sabotages and rescues when they pop up in the alerts list. The "stand around for X minutes before it appears" mechanic is incredibly annoying and quite frankly, I don't care enough to pander to it. Because that's not the mechanic......you don't stand around.... Link to comment Share on other sites More sharing options...
Lullypumpsie Posted July 26, 2021 Share Posted July 26, 2021 60 min surv ~12 Acolytes, same for 120 min ~24. I'm not really into the current steel path farming, but I'm so pleased that I farmed a lot of essences when they were dropped from the Eximus. Link to comment Share on other sites More sharing options...
Galuf Posted July 26, 2021 Share Posted July 26, 2021 I've never farmed SP disruption as an organized party but I think this is the place as acolyte have caps and disruption content is mainly about your squad execution speed. More void keys as well. Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted July 26, 2021 Share Posted July 26, 2021 I've had them spawn in as soon as 3:30 and 3:45 in survival. Link to comment Share on other sites More sharing options...
elmetnuter Posted July 26, 2021 Share Posted July 26, 2021 I did Mot in the void yesterday for 60+ minutes. They all spawned around 3 min in every 5 minutes. 3 min, 8 min, 13 min, 18 min, 23 min, etc. Link to comment Share on other sites More sharing options...
BlindStalker Posted July 26, 2021 Share Posted July 26, 2021 I've been playing SP daily incursions with a friend since the update. I would say the acolyte spawn rate got more consistent and steady on endless run types of missions. I don't think anything was changed for non-endless missions, which I'm a little bit disappointed with, but I guess makes sense (probably those are the most commonly played mission types in SP and DE catered to those mission types specifically). For survival, the acolyte spawns are very consistent. Interception as well. Heck, even defection. Still waiting to see Infested salvage pop up in an SP daily (actually I'm not sure if that one even pops up in sortie rotations?). For those missions types, you can get an acolyte to spawn 5 minutes or less (or between each "reward rotation" for that endless mode), even on SP daily (though defense is sometimes hit or miss on SP daily. Regular SP node I imagine would be fine-ish) If you try SP exterminate, capture, rescue, spy, yeah it's a lot harder to get acolytes to spawn because you might end up killing too quickly/too fast and you end up running out of enemies (since those missions have a spawn cap limit, especially after the objective is over). Link to comment Share on other sites More sharing options...
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