(PSN)zj0ker20 Posted July 28, 2021 Share Posted July 28, 2021 Remember the Remote Observer? You know, the little camera that you can see through for about 20 seconds that serves no real purpose? The drone that costs ten credits? I honestly forgot about the things for a while. But I finally remembered their existence and came up with an idea to make the Remote Observer much more usable, and increase the capabilities of your Sentinel. My idea is this: you can outfit your Sentinel with a Remote Observer and assume control over the Sentinel's movement, skills, and weapons. This would obviously be a temporary mode that has to recharge, but it would allow players a whole new way of playing, allowing you to see through the eyes of a Sentinel. You would be able to fire whatever weapon the Sentinel has equipped, and access the following skills: Helios: Wide-range scan, allowing you to scan multiple items at once. Carrier: Can replenish the ammunition of allies by converting fallen ammo into universal ammo. Shade: Can turn invisible and hack consoles. Dethcube: Drives small groups of enemies into a killing rage, causing them to turn on each other for a short time. Djinn: Can boost the damage of a teammate's weapon. Diriga: Can deploy shock mines and is much faster than other Sentinels. Oxylus: Can be equipped with a tranquilliser rifle or fishing line. Wyrm: Manually trigger a repulsion wave to send enemies flying. Taxon: Slows down enemies within a certain radius, and can increase a teammate's energy efficiency. Nautilus: Can be directed to heal a teammate or a teammate's companion. As a result, the Remote Observer would no longer be purchasable from the Marketplace. Instead, blueprints for this upgraded Observer would be acquired from Simaris or the various other neutral Syndicates. Also, Coolant Leak would possibly be removed as a mod. What do you guys think? Link to comment Share on other sites More sharing options...
Dauggie Posted July 28, 2021 Share Posted July 28, 2021 remote observer was the pre captura way of getting some different angle videos, now that is not required. that's why you see it rarely used or even heard of. Link to comment Share on other sites More sharing options...
Uhkretor Posted July 28, 2021 Share Posted July 28, 2021 ... I think I prefer having my Coolant Leak... Link to comment Share on other sites More sharing options...
(NSW)Gamer-Steve Posted July 28, 2021 Share Posted July 28, 2021 Mods like Coolant leak could actually be turned into an Aura mod for Sentinels, but in this case I'm thinking of something along the lines of the Plexus. Having your main mods such as survivability and utility there, and then on another tab some mods affecting the things you suggested for each Sentinel could be there. A third tab could handle your Sentinel's movement / traversal speed and options. But Sentinel survivability would still be an issue as things currently are. This actually reminds me of the companions 2.0 thread started by DrivaMain now that I think of it. But in any case, it's food for thought :) Link to comment Share on other sites More sharing options...
Deminisis Posted July 28, 2021 Share Posted July 28, 2021 Instead of turning into a fragile floating target with a select few useable weapons, maybe just give sentinels the abilities innately and be able to activate said abilities with your warframe whenever you want it. Link to comment Share on other sites More sharing options...
LillyRaccune Posted July 28, 2021 Share Posted July 28, 2021 This suggestion sounds fun! It doesn't look practical for actual combat, but it would be really cool to use Remote Sentinel Control to complete spy missions. Or to get through duct work in new content (like Zelda 4 Swords co-op puzzles). Link to comment Share on other sites More sharing options...
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