Sevek7 Posted July 29, 2021 Share Posted July 29, 2021 Tenet Diplos jamming if you accidentally aim at your enemies before shooting (because who does that?) is a really unique and interesting way to introduce some realism to the world of WarFrame. 👍 Link to comment Share on other sites More sharing options...
Leqesai Posted July 29, 2021 Share Posted July 29, 2021 Ironically, if the gun didn't have its horrible aiming mechanic it would be pretty damn good. But the aim mechanic is unbelievably bad. Drops the weapon from a 4/5 to a 2/5 IMO. Link to comment Share on other sites More sharing options...
Cerikus Posted July 29, 2021 Share Posted July 29, 2021 4 minutes ago, Sevek7 said: Tenet Diplos jamming if you accidentally aim at your enemies before shooting (because who does that?) is a really unique and interesting way to introduce some realism to the world of WarFrame. 👍 You may have misunderstood the weapon mechanic. They are not jamming. When you aim, the weapon works differently. You mark enemies with it and the bullets home for enemies head. Guaranteed headshots. Link to comment Share on other sites More sharing options...
Xylena_Lazarow Posted July 29, 2021 Share Posted July 29, 2021 8 minutes ago, Cerikus said: They are not jamming. When your full auto SMG is suddenly limited to a two-round burst with the same damage stats, it sure feels like it's jamming. Horrendously implemented. Link to comment Share on other sites More sharing options...
Sevek7 Posted July 29, 2021 Author Share Posted July 29, 2021 12 minutes ago, Cerikus said: You may have misunderstood the weapon mechanic. They are not jamming. When you aim, the weapon works differently. You mark enemies with it and the bullets home for enemies head. Guaranteed headshots. Whoooosh Link to comment Share on other sites More sharing options...
keikogi Posted July 29, 2021 Share Posted July 29, 2021 3 minutes ago, Xylena_Lazarow said: When your full auto SMG is suddenly limited to a two-round burst with the same damage stats, it sure feels like it's jamming. Horrendously implemented. The problem is not he brust is the weapon loses lock after the first brust so you can´t keep firing after the first brust Link to comment Share on other sites More sharing options...
Perfectly_Framed_Waifu Posted July 29, 2021 Share Posted July 29, 2021 21 minutes ago, Sevek7 said: a really unique and interesting way to introduce some realism to the world of WarFrame. The SoP update really featured a lot of that. Skateboards are highly impractical indoors and in combat settings - who knew! Link to comment Share on other sites More sharing options...
Leqesai Posted July 29, 2021 Share Posted July 29, 2021 16 minutes ago, Cerikus said: You may have misunderstood the weapon mechanic. They are not jamming. When you aim, the weapon works differently. You mark enemies with it and the bullets home for enemies head. Guaranteed headshots. Link to comment Share on other sites More sharing options...
Echoes Posted July 29, 2021 Share Posted July 29, 2021 hace 1 hora, Leqesai dijo: Ironically, if the gun didn't have its horrible aiming mechanic it would be pretty damn good. But the aim mechanic is unbelievably bad. Drops the weapon from a 4/5 to a 2/5 IMO. a solid 5/7 Link to comment Share on other sites More sharing options...
(XBOX)Big Roy 324 Posted July 29, 2021 Share Posted July 29, 2021 They sure fixed the 88 rounds thing pretty fast though. It honestly should be linked to alt fire so you can tap it in between bursts. Or better yet upon tapping the alt homing fire it empties that magazine wild frenzy style. Giving it a purpose on tougher enemies intermixed with trash mobs. Link to comment Share on other sites More sharing options...
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