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Dev Workshop: Corrupted Holokey Changes


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Theres no reason to increase more the drop chance, now it's perfect.

 

Maybe, what if it would be necessary is to enable the possibility of being able to exchange the ones that you have left (for those who already have everything), for other items.

 

Maybe in the future an NPC with a shop with railjack stuff? and maybe the possibility to buy VOID TRACES in that shop?

 

The same in TheTicker, the possibility of buying crew members also for keys, in addition to the usual resources?

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2 hours ago, quxier said:

This is what I've wanted to post.

ps. you don't need exact 60%. Around 50% will give you ~55%.

People who are completionists will want 60% so they will have to farm more, not to mention that 5% can help you if you are doing event and want to achieve gold trophy for your solo clan.

47 minutes ago, IR4_IR4 said:

Theres no reason to increase more the drop chance, now it's perfect.

No its not perfect, it still can take 17 runs to drop holokeys ONCE, and just because you didnt have such problem doesnt mean many others didnt have.

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