FA22_RaptoR Posted August 6, 2021 Share Posted August 6, 2021 This bug has been around since the release of Sisters of Parvos. Heavy attack on CHARGED THROW damage has been cut in half, as well as the REGULAR THROW's heavy attack. The regular/quick attack was supposed to have it's damage cut in half, however the Heavy Attack on the charged throw (the heavy attack explosion) has been cut in half from it's previous stats. Obviously I have double checked to make sure I didn't have something like an extinguished dragon key equipped. Before the charged throw Heavy attack did 1572 viral damage, it's now doing 786, which is the exact same as the regular attack "explosion". So BOTH the charged and regular throw got their damage cut in half, instead of JUST the quick throw heavy attack (explosion). 15 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted August 10, 2021 Author Share Posted August 10, 2021 Bumping this, as it's still not been fixed as-of the most recent update (30.6.1) 5 Link to comment Share on other sites More sharing options...
Vthor Posted August 11, 2021 Share Posted August 11, 2021 can confirm. Bumping this as well 4 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted September 8, 2021 Author Share Posted September 8, 2021 Pathocyst is STILL doing half it's heavy attack charge damage as-of Nidus Prime update. Please fix this DE, it takes like 30 seconds to check and confirm. This has been broken since sisters of Parvos update >.< 4 Link to comment Share on other sites More sharing options...
TTraw Posted September 9, 2021 Share Posted September 9, 2021 (edited) DE fix pls it's my fav weapon :( It's just a simple number tweak it should be ez peasy. Edited September 9, 2021 by TTraw 3 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted September 14, 2021 Author Share Posted September 14, 2021 Pathocyst is still doing half it's damage in the charged throw's heavy attack. Supposed to do 1572 and it's only doing 786 (the same as it's normal throw) I HAVE TESTED THIS IN THE SIMULACRUM, and it's NOT a visual bug, it's only doing 786 damage on the explosion (on a stripped weapon, no mods) 4 Link to comment Share on other sites More sharing options...
Halo Posted September 14, 2021 Share Posted September 14, 2021 Bumping. A weapon fit for an infested frame is upsetting when its not working as intended for such a damn long time. 4 Link to comment Share on other sites More sharing options...
TTraw Posted September 22, 2021 Share Posted September 22, 2021 It's still not fixed right? I can't test it rn, 3 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted September 23, 2021 Author Share Posted September 23, 2021 Just checked and confirmed the damage is still cut in half. Still broken as of hotfix 30.7.6 Can we at least get a confirmation this bug is being looked at? The pathocyst is basically useless against steel path grineer right now. 3 Link to comment Share on other sites More sharing options...
(NSW)Elianna Posted September 24, 2021 Share Posted September 24, 2021 I'm sorely noticing the lack of charged throw damage now. There are better performing weapons in it's class, sure. However it looks sooo good with infested fashion that it hurts to use another glaive with mine meanwhile :( 2 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted September 25, 2021 Author Share Posted September 25, 2021 I mean, glaive prime (forced slash proc) Cerata and Halikar wraith are all MUCH better than the pathocyst right now. It was a solid melee weapon but nothing meta breaking. I mean the Glaive prime does forced slash which is why it was so good, but more than possible to balance with riven dispo changes alone. In any case this really needs to be dealt with, I've already gone back to using other melee weapons. It took like 6 months to get the Kuva Ayanga fixed; but that wasn't a strait forward issue. This should be no more difficult than changing an entry in an XML spreadsheet. 3 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted October 5, 2021 Author Share Posted October 5, 2021 Bumping this again, as of 30.8.0 this IS STILL A BUG. 2 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted October 20, 2021 Author Share Posted October 20, 2021 Bumping again. As of 30.8.3 this is still a bug. 3 Link to comment Share on other sites More sharing options...
TTraw Posted November 11, 2021 Share Posted November 11, 2021 Wow I can't wait for New War! My weapon of choice is ---- Actually my weapon of choice has been bugged for almost 5 months now and is suffering from half of its intended damage for no reason. Please fix this, numerical value fixes like that should not take this much time. 2 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted November 12, 2021 Author Share Posted November 12, 2021 Yep, still bugged. I was really hoping to not go through another 6-month thing (like waiting for the Ayanga to get fixed) but I guess I might as well just build the Glaive prime set and not even bother with a riven. 2 Link to comment Share on other sites More sharing options...
(XBOX)WayAlpha Posted December 9, 2021 Share Posted December 9, 2021 I'm gonna take a guess and say it's still not #*!%ing working since none of the recent hotfixes have anything to say about the Pathocyst. Bump. 3 Link to comment Share on other sites More sharing options...
TTraw Posted February 23, 2022 Share Posted February 23, 2022 So... still bugged? :/ 2 Link to comment Share on other sites More sharing options...
MaximusXIIHero Posted February 24, 2022 Share Posted February 24, 2022 Well,I got a reason for this.I checked the wiki page of pathocyst,and its patch history said,in Update 29.5,when glaive family got a buff,the heavy attack explosion damage of pathocyst has been accidentally doubled,this is an undocumented change,which means non-mentioned in update notes.And then,in Update 30.5,when glaive family got a nerf,DE finally discovered this,and fixed it.So seems the damage should be 756.Though is completely DE's fault,this thing is over now.Just blame them,maybe we can call a buff for pathocyst?Well,I don't think it will work. 1 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted March 10, 2022 Author Share Posted March 10, 2022 (edited) I'm bumping this again, hoping it'll get some attention now that new war is out and some things have calmed down. What was said on the wiki doesn't make sense (if it was unintentional, the update makes it sound like it was meant to be 1572 and it was not buffed correctly after the glaive rework), as the quick throw was cut to half the damage for ALL the glaives, but the pathocyst does 756 for both the charged throw and and the quick throw heavy attack explosion. The pathocyst has always had the highest damage of all the glaives for the heavy attack, but now it's doing the same as the regular glaive's heavy attack. The fact that it does 1 (one) viral proc only gives it a whopping 50% extra damage bonus to health at the expense of not doing a physical damage proc like impact for CC or slash for DOT. It's also the slowest throwing of the glaives IIRC. This thing is NOT over powered, even with an exceptional riven it was still taking 2 heavy attack explosions to kill a steel path lancer, unlike the Glaive prime taking everything out in 1 hit with slash procs. If it's only supposed to be doing 756 damage, then it's quick throw explosion is doing twice what it should... I'm sure this is a case of an accidental nerf, because it's useless compared to the Glaive prime, or any other heavy attack melee. Just based on what I was reading, i'm pretty sure it's still supposed to be doing 1572 damage for the charged throw heavy attack (and the wiki does still list the "Charged throw recall explosion" as 1572) Edited March 10, 2022 by FA22_RaptoR 2 Link to comment Share on other sites More sharing options...
TTraw Posted March 12, 2022 Share Posted March 12, 2022 Justice for our almighty maggot-spawning infested glaive overlord 🤬 2 Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted March 22, 2022 Author Share Posted March 22, 2022 Bumping this again, still not acknowledged or fixed... 2 Link to comment Share on other sites More sharing options...
Hera.Ci Posted April 5, 2022 Share Posted April 5, 2022 One of my favorite weapons, I'd love to see this long-running bug get fixed so it can perform like other glaives do... 3 Link to comment Share on other sites More sharing options...
Vectorman_ Posted August 16, 2022 Share Posted August 16, 2022 16/08/2022 and it still hasn't been fixed, it's a shame to see such a good weapon wasted! There's so much broken in this game that DE is aware of, but for some strange reason they don't fix it... it's disheartening! 3 Link to comment Share on other sites More sharing options...
ForbiddenQuest Posted December 15, 2022 Share Posted December 15, 2022 Bumping this thread. As of Baruuk Prime update (15 Dec 2022), this pathocyst bug still hasn't been fixed. Tested on simulacrum. Wiki says it's supposed to deal 1572 damage on Charged throw Heavy attack, but it does about half. 3 Link to comment Share on other sites More sharing options...
(XBOX)WayAlpha Posted December 29, 2022 Share Posted December 29, 2022 Still not working. Jesus please DE, it used to be such a good option for people to use outside of Damage-over-Time glaives. 4 Link to comment Share on other sites More sharing options...
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