DangerScoops Posted August 7, 2021 Share Posted August 7, 2021 Hello! This is my first forum post so I hope I put in in the right spot and tags. I just recently got wisp and was thinking about her Motes, I thought it would be cool to have an augment (we could call it port-a-grove or something) that allows wisp to have the Reservoirs follow here around instead of just placing them down. This imo will elevate wisps solo capability and also allow her to possible do things like Eidolon hunts. The catch to the augment would be that the Reservoirs power would be slightly decreased and in missions where you have a team, your teammates would have to be near you to get the buffs. This is just a rough outline so please tell me what you think! I just thought it would be a cool idea. Link to comment Share on other sites More sharing options...
DarkSkysz Posted August 7, 2021 Share Posted August 7, 2021 There is one that doest basically that. Fused reservoir. One click BOOM all 3 on your feet. Link to comment Share on other sites More sharing options...
DangerScoops Posted August 7, 2021 Author Share Posted August 7, 2021 19 minutes ago, DarkSkysz said: There is one that doest basically that. Fused reservoir. One click BOOM all 3 on your feet. I more mean one that makes them follow you around so that you don't need to go back to one point to refresh them... Link to comment Share on other sites More sharing options...
DarkSkysz Posted August 7, 2021 Share Posted August 7, 2021 10 minutes ago, (NSW)DangerScoops said: don't need to go back to one point You don't have to... you can just cast the skll again. They are not limited by quantity. Link to comment Share on other sites More sharing options...
DangerScoops Posted August 7, 2021 Author Share Posted August 7, 2021 7 minutes ago, DarkSkysz said: You don't have to... you can just cast the skll again. They are not limited by quantity. fair enough i guess... i just find it annoying to keep placing them even with the augment Link to comment Share on other sites More sharing options...
Deminisis Posted August 9, 2021 Share Posted August 9, 2021 Since she already has a reservoir augment, I think we're stuck with what we have now. Also I don't think DE has added a single conclave augment in years for any frame. Might be wrong. Link to comment Share on other sites More sharing options...
DangerScoops Posted August 19, 2021 Author Share Posted August 19, 2021 On 2021-08-09 at 12:28 AM, Deminisis said: Since she already has a reservoir augment, I think we're stuck with what we have now. Also I don't think DE has added a single conclave augment in years for any frame. Might be wrong. This isn't ment for conclave... Link to comment Share on other sites More sharing options...
Leqesai Posted August 19, 2021 Share Posted August 19, 2021 Seems like an unnecessary augment tbh. Wisp is already very strong in solo play and if you are rushing content the augment she currently has is all you need. If doing slower missions you dont even need that. Especially since the buffs already last for a period of time outside of the area you lay them and cost zero energy to refresh. Link to comment Share on other sites More sharing options...
Deminisis Posted August 20, 2021 Share Posted August 20, 2021 5 hours ago, (NSW)DangerScoops said: This isn't ment for conclave... Yes... but they've added conclave mods to PvE in the nightwave shop. I find it highly unlikely they'll add a second reservoir augment unless it was there. Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted August 20, 2021 Share Posted August 20, 2021 On 2021-08-07 at 8:52 AM, (NSW)DangerScoops said: Hello! This is my first forum post so I hope I put in in the right spot and tags. I just recently got wisp and was thinking about her Motes, I thought it would be cool to have an augment (we could call it port-a-grove or something) that allows wisp to have the Reservoirs follow here around instead of just placing them down. This imo will elevate wisps solo capability and also allow her to possible do things like Eidolon hunts. The catch to the augment would be that the Reservoirs power would be slightly decreased and in missions where you have a team, your teammates would have to be near you to get the buffs. This is just a rough outline so please tell me what you think! I just thought it would be a cool idea. This idea has potential but for balance, since the Reservoirs are now mobile the pickup range for other Tenno, and the radius of shock effect should be reduced. also since you'll only cast it once instead of repeatedly, it should be a Channeled energy drain ability. Link to comment Share on other sites More sharing options...
DangerScoops Posted September 9, 2021 Author Share Posted September 9, 2021 On 2021-08-19 at 10:34 PM, (PSN)haphazardlynamed said: This idea has potential but for balance, since the Reservoirs are now mobile the pickup range for other Tenno, and the radius of shock effect should be reduced. also since you'll only cast it once instead of repeatedly, it should be a Channeled energy drain ability. Yeah, I agree. Having a channel ablity for wisp besides her laser would be interesting. And this would also give an incentive to sticking together as a group as opposed to what people always do... Link to comment Share on other sites More sharing options...
quxier Posted September 9, 2021 Share Posted September 9, 2021 I've been thinking about something opposite. While I've been doing RJ I've been putting 4 HP motes in my RJ and sometimes other motes in other ships. I don't want RJ motes to be destroyed. Link to comment Share on other sites More sharing options...
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