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Fulmin's projectiles in semi mode don't deal damage to ragdolled enemies at close range


(NSW)Archaeopteris

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Fulmin's semi projectiles can usually deal damage to enemies at close range, as shown in following screenshot.

VQZ81ap.jpg

 

But if there are ragdolled enemies in close range, the projectiles sometimes can't deal damage to them.

I can experience this bug most when I increase Fulmin's projectile speed with Terminal Velocity MOD etc. With Terminal Velocity, even enemies that 4-5 meters away may not be damaged from projectiles, as shown below.

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Nidus's Larva

 

GuyFDem.jpg

Vauban's Vortex

 

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Zephyr's Tornado

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