(NSW)Archaeopteris Posted August 13, 2021 Share Posted August 13, 2021 Fulmin's semi projectiles can usually deal damage to enemies at close range, as shown in following screenshot. But if there are ragdolled enemies in close range, the projectiles sometimes can't deal damage to them. I can experience this bug most when I increase Fulmin's projectile speed with Terminal Velocity MOD etc. With Terminal Velocity, even enemies that 4-5 meters away may not be damaged from projectiles, as shown below. Nidus's Larva Vauban's Vortex Zephyr's Tornado Link to comment Share on other sites More sharing options...
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