Flannoit Posted August 16, 2021 Share Posted August 16, 2021 We have a handful of frames who have different rolling animations (Wisp, Xaku, Sevagoth, etc) and we have at least two frames with different movement animations (Wisp, Titania). We can equip other frames' idle animations, why can't we also equip their movement and roll animations? Preferably as a separate selection than the idle animations, because I'd love to use Garuda Noble idle, Wisp walk/run, and Sevagoth roll all together. I'd understand disabling certain effects for certain frames when using their roll (Xaku's extra pieces lagging behind briefly when they roll) but it would give us the customization we've been begging for since Titania came out and again when Wisp came out. Let us make our Chromas fly, like the beautiful beast he is! Link to comment Share on other sites More sharing options...
quxier Posted August 16, 2021 Share Posted August 16, 2021 I would pay for rolls (plat). Even more if it were with proper "object" detection (forgot the term, I mean things like Protea jump over some obstacles, Xaku goes through some holes etc). Link to comment Share on other sites More sharing options...
Kaggelos Posted August 16, 2021 Share Posted August 16, 2021 I mean, customization is one of the game's GREATEST strengths! Link to comment Share on other sites More sharing options...
P._I._Staker Posted August 24, 2021 Share Posted August 24, 2021 support! Link to comment Share on other sites More sharing options...
Flannoit Posted September 12, 2021 Author Share Posted September 12, 2021 bump Link to comment Share on other sites More sharing options...
Hypernaut1 Posted September 22, 2021 Share Posted September 22, 2021 Only if they let us replace twirly bullet jump too! Link to comment Share on other sites More sharing options...
(XBOX)Varzin Posted September 22, 2021 Share Posted September 22, 2021 Yes please. Link to comment Share on other sites More sharing options...
Flannoit Posted September 22, 2021 Author Share Posted September 22, 2021 5 hours ago, Hypernaut1 said: Only if they let us replace twirly bullet jump too! I'm pretty sure every frame currently has the same bullet jump, but if they add alternate ones, then definitely. Link to comment Share on other sites More sharing options...
sam686 Posted September 29, 2021 Share Posted September 29, 2021 I really want to change roll animation and sound for Hildryn, very loud and noisy, almost louder then gun fire. There is Limbo's roll which I am unsure about, as this one can enter or exit rift mode. Link to comment Share on other sites More sharing options...
Flannoit Posted September 29, 2021 Author Share Posted September 29, 2021 13 hours ago, sam686 said: I really want to change roll animation and sound for Hildryn, very loud and noisy, almost louder then gun fire. There is Limbo's roll which I am unsure about, as this one can enter or exit rift mode. Any frames who have special effects for their rolls (such as Limbo's rifts) would ideally still be able to do so with the replaced animations. Frames who adopt their rolls (again using Limbo as an example) would not be able to enter the rift with their roll, ideally. Basically just an animation swap, with effects disabled where it doesn't make sense. (Xaku's frame bits or Limbo's portals) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.