(PSN)RaFaeL_K1ller57 Posted August 17, 2021 Share Posted August 17, 2021 Make only 5 available, one for each tier; Only endless missions (survival, defense, disruption, interference, infested salvage, defection), to incentivize opening multiple relics in a single session. I would even say make the rotations similar to arbitration (AABBCCC...) to emphasize longer runs; Make void traces drops instead of mission rewards, so you can basically refine your relics mid-session with the traces you just got. I think this would would improve greatly the relic system overall. Thoughts? Link to comment Share on other sites More sharing options...
(XBOX)C11H22O11 Posted August 17, 2021 Share Posted August 17, 2021 Only endless? No thanks Link to comment Share on other sites More sharing options...
(XBOX)Shodian Posted August 17, 2021 Share Posted August 17, 2021 56 minutes ago, (PSN)RaFaeL_K1ller57 said: Thoughts? Link to comment Share on other sites More sharing options...
(PSN)Pumukyy85 Posted August 17, 2021 Share Posted August 17, 2021 No, thank you My hyperspeed capture don't like that Link to comment Share on other sites More sharing options...
helpmeeplzzz Posted August 17, 2021 Share Posted August 17, 2021 Link to comment Share on other sites More sharing options...
Butterfly85 Posted August 17, 2021 Share Posted August 17, 2021 Nah, not when I can do 3 capture fissures in a 5 minute rotation Link to comment Share on other sites More sharing options...
Vaml77 Posted August 17, 2021 Share Posted August 17, 2021 Link to comment Share on other sites More sharing options...
Heiven Posted August 17, 2021 Share Posted August 17, 2021 I really don't see the point of limiting the mission to only endless modes. Is some one stopping you right now of doing those or using the recruit chat for long runs? Why force people to that when the most preferred mode is capture(for obvious reasons)? Also people tend to stay away from defection, as for infested salvage that mode is so extremely Boring that exists only for farming nidus. And after that every one forgets that it even exists. About the idea of rotations how would that work exactly? Is it about getting additional rewards while we are doing the void fissures missions or is it about relics getting affected by the rotation? Back when DE first presented the void fissures, the traces were droppable items(there was something slightly more to it but i don't remember any more) and were effected by frames ability's like nekros desecrate. since that not the case any more its safe to assume that DE wont revert it. Link to comment Share on other sites More sharing options...
Merrcenary Posted August 17, 2021 Share Posted August 17, 2021 3 часа назад, (PSN)RaFaeL_K1ller57 сказал: Only endless missions (survival, defense, disruption, interference, infested salvage, defection), big nope Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted August 17, 2021 Share Posted August 17, 2021 3 hours ago, (PSN)RaFaeL_K1ller57 said: Make only 5 available, one for each tier; Only endless missions (survival, defense, disruption, interference, infested salvage, defection), to incentivize opening multiple relics in a single session. I would even say make the rotations similar to arbitration (AABBCCC...) to emphasize longer runs; Make void traces drops instead of mission rewards, so you can basically refine your relics mid-session with the traces you just got. I think this would would improve greatly the relic system overall. Thoughts? - only one for each tier means having no variety, it's basically the old Void system again, no thanks. - Endless missions take longer than captures, people want relics runs to be done as fast as possible. most captures can be done in around 3 mins, accounting for time needed to gather reactant. a better solution would be allowing players to open multiple relics in an endless mission: say having a stack of 5 relics pre-selected, and then you just keep killing corrupted to open each relic one by one, then when the rotation ends, all your unlocked relics give you their reward. by adding this exclusively to endless, those who need a specific single relic to be done quicly can use the regular method of running a Capture while those looking to rid themselves of a relic surplus (me) can use them up quickly. - this makes no sense: how can you refine relics during a mission? that would require brining up a menu in the middle of combat.. plus some relics drop their best/newest prime part as a common drop. sorry, but these ideas are terrible. you're only going to make relics even more tedious to run than they are already. Link to comment Share on other sites More sharing options...
(NSW)Greybones Posted August 17, 2021 Share Posted August 17, 2021 Not interested in the “Only endless”, sorry. But because I prefer variety, not because I’m doing only capture Link to comment Share on other sites More sharing options...
0_The_F00l Posted August 17, 2021 Share Posted August 17, 2021 I am wondering why OP thinks endless exclusive would be a better option than the variety we have now. I would instead prefer , one endless and one non endless per tier at a time (at least) so those that wish to have extended runs can do the endless ones and those that want to do the quick ones can do the quick ones for any relic tier of their choice. Endless runs already get incentivised cause of the scaling rewards and guaranteed relics after certain rotations , and while better rewards for longer wouldn't hurt it's not something that is really needed in my opinion. We did have void traces drop as resources in the past , I do not expect them to revert it but I do not really have anything against it either. Link to comment Share on other sites More sharing options...
SneakyErvin Posted August 18, 2021 Share Posted August 18, 2021 No thank you. Only endless would totally kill holokey grinding since they only drop on mission completion. Link to comment Share on other sites More sharing options...
ReddyDisco Posted August 18, 2021 Share Posted August 18, 2021 You lost me at only endless Link to comment Share on other sites More sharing options...
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