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trade interface problems


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As I understand it, it only works with syndicate animations.
In the bazaar, the mayor put in the exchange slot animation, and then removed it (or replaced it with another item, it makes no difference), made a trade, but the animation passed to another player all the same.
Checked with a friend what the problem, as it turned out when you remove animations from the trade, they disappear for the person who removed them, but remain on the other side, and then passed to the animation, even if all slots are filled with anything

Edited by DaRKxAqua
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