iPathos Posted September 10, 2021 Share Posted September 10, 2021 43 minutes ago, Lutesque said: adding Ability reset on top of that just makes things Lob Sided My statement was that the ability resets and voidout we get already is far better than in other games, where you might just die. I'm on the side that thinks the current system is fine, it encourages active play and knowing map hazards - just that I dislike occasional voidouts that don't make sense (usually due to clipping teleport volumes). Link to comment Share on other sites More sharing options...
Lutesque Posted September 10, 2021 Share Posted September 10, 2021 9 minutes ago, iPathos said: My statement was that the ability resets and voidout we get already is far better than in other games, where you might just die. Honestly I'd actually rather just die 😞 Link to comment Share on other sites More sharing options...
Aesthier Posted September 10, 2021 Share Posted September 10, 2021 I fall off map for free energy. Link to comment Share on other sites More sharing options...
Learicorn Posted September 11, 2021 Share Posted September 11, 2021 I'm ok with being punished for falling off the map, but having my abilities reset because i jumped a bit too high is plain stupid Link to comment Share on other sites More sharing options...
Venyxos Posted September 11, 2021 Share Posted September 11, 2021 I was just thinking about this (again) yesterday - With the new parazon mechanics, I was thinking it would be cool if your Warframe would automatically shoot your parazon off and yank you to where you left, Spidey Man style... During which, you would NOT reset, but WOULD experience the knock-down damage penalty (you get lit up when knocked down, typically)... Link to comment Share on other sites More sharing options...
Venyxos Posted September 11, 2021 Share Posted September 11, 2021 19 hours ago, Aesthier said: I fall off map for free energy. Or to reset a glitch, lol Link to comment Share on other sites More sharing options...
Butterfly85 Posted September 12, 2021 Share Posted September 12, 2021 My main issue isnt falling off of maps, it's the times where you decide to traverse a pit in an area that looks reasonable and valid option to do so, and the game decides "Nope, not allowed" and yeets you back to where you were, even though I clearly had the momentum to safely reach the far side and continue the mission. *Glares at numerous pits on Ceres while shaking a fist* Link to comment Share on other sites More sharing options...
Wolfdoggie Posted September 12, 2021 Share Posted September 12, 2021 At some point they turned this off and then turned it back on again, possibly more than once, because I guess people liked resetting their Rhino buffs and etc? I wish they'd get rid of it again. Link to comment Share on other sites More sharing options...
iPathos Posted September 13, 2021 Share Posted September 13, 2021 On 2021-09-12 at 7:05 AM, Learicorn said: I'm ok with being punished for falling off the map, but having my abilities reset because i jumped a bit too high is plain stupid See this is something I'm more behind. There's a ton of ceiling-based voidouts that I would much prefer instead having invisible walls - the whole premise is falling off the map being punished, while punishing anyone who is utilizing mobility in this space ninja game can be mere pixels away from suffering the wraith of the upper vertical blackout. Link to comment Share on other sites More sharing options...
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