rainy Posted April 21, 2022 Share Posted April 21, 2022 On 2022-04-18 at 9:57 PM, Tiltskillet said: Ok, I've got a weird one. Ambassador's second AoE is benefiting from Gaptitude. Interesting to note that these explosions seem to be unaffected by multishot too, kinda like beam AoE, which is affected by GunCO. Link to comment Share on other sites More sharing options...
Tiltskillet Posted April 21, 2022 Share Posted April 21, 2022 2 hours ago, VhwatGoes said: Interesting to note that these explosions seem to be unaffected by multishot too, kinda like beam AoE, which is affected by GunCO. Maybe you're saying this, but just to be clear: neither explosion is affected by multishot. Which is a major bummer. I've got a tangled bug report about this here: Link to comment Share on other sites More sharing options...
Tiltskillet Posted April 27, 2022 Share Posted April 27, 2022 From today's patch notes: Quote Fixed the innate damage bonus of Kuva/Tenet projectile weapons not applying the bonus damage from Galvanized Aptitude. Link to comment Share on other sites More sharing options...
rainy Posted April 27, 2022 Share Posted April 27, 2022 interesting, maybe it rolled back at some point Link to comment Share on other sites More sharing options...
Tiltskillet Posted April 27, 2022 Share Posted April 27, 2022 1 minute ago, VhwatGoes said: interesting, maybe it rolled back at some point Maybe. Or it's just a note that got put into the wrong patch. But what would be really amusing is if they're back to -not- working now. Link to comment Share on other sites More sharing options...
rainy Posted April 28, 2022 Share Posted April 28, 2022 A quick test of Tenet Tetra main fire, Tenet Detron main fire, and Kuva Kohm unspooled and things seem same as before; working as intended. Link to comment Share on other sites More sharing options...
Tiltskillet Posted May 26, 2022 Share Posted May 26, 2022 GAptitude is multiplicative with base damage mods on Aeolak. Gaptitude + AmSerration... no stacks: 153 as expected 2 stacks, unprimed target: 153 as expected 1 stack, 2 status: 276, should be 201 2 stack, 2 status: 398, should be 249 So the latter, for example, is calculating as... 60 * (1 + 1.55) * (1 + 1.6) = ~398 instead of 60 * (1 +1.55 + 1.6) = ~249 Conclusion: GunCO stacks are multiplicative with base damage bonuses on Aeolak. Link to comment Share on other sites More sharing options...
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