(PSN)Bean_Consumer7 Posted September 10, 2021 Share Posted September 10, 2021 23 hours ago, (PSN)robotwars7 said: if I had to guess, this might be be in preparation for New War, where we'll actually be fighting sentients in high numbers, even more than Orphix Venom. having like 10 sentients attacking at once and all of them status immune (and immune to some powers) would prove problematic for some, whereas now you can inflict status and keep damage ticks on multiple at once. it will work even better if their adaptation only resists the damage tick and not the status proc itself. in short, we'll all be grateful for this change when we keep getting bum-rushed by a dozen Conculysts the moment we step foot on the mothership lol. That’s why we got necramechs. Link to comment Share on other sites More sharing options...
Hayrack Posted September 10, 2021 Share Posted September 10, 2021 Now imagine your are somebody like me, who just wasted 3 Forma, 2 Umbra forma, couple millions of credits and thousands of Endo to complete Umbral build for my Paracesis. What was the point? To always hang there on the wall as a reminder for how dumb I was? BRUH Link to comment Share on other sites More sharing options...
(XBOX)The Neko Otaku Posted September 10, 2021 Share Posted September 10, 2021 2 hours ago, (PSN)Bean_Consumer7 said: That’s why we got necramechs. Not everyone has the mechs and they can be a long grind. Also we don't know when DE will get mech in normal missions fully since imagine the clipping issues on tiles are being a nightmare Link to comment Share on other sites More sharing options...
Lutesque Posted September 10, 2021 Share Posted September 10, 2021 8 hours ago, Hayrack said: Now imagine your are somebody like me, who just wasted 3 Forma, 2 Umbra forma, couple millions of credits and thousands of Endo to complete Umbral build for my Paracesis. What was the point? To always hang there on the wall as a reminder for how dumb I was? BRUH Pretty much.... Sorry 😞 Link to comment Share on other sites More sharing options...
(PSN)Bean_Consumer7 Posted September 11, 2021 Share Posted September 11, 2021 21 hours ago, (XBOX)The Neko Otaku said: Not everyone has the mechs and they can be a long grind. Also we don't know when DE will get mech in normal missions fully since imagine the clipping issues on tiles are being a nightmare They may not have mechs yes, but, atleast they (a lot of the player base) should have the arch gun deployer by the time TNW rolls out. Link to comment Share on other sites More sharing options...
(PSN)Bean_Consumer7 Posted September 11, 2021 Share Posted September 11, 2021 On 2021-09-09 at 9:59 PM, Skaleek said: Okay now you've done it. I'm going to steel path upgrade my Stug and bring it to fight some level 130 sentients on Lua. It better not be a stug in the mud. ImStugInHell gonna be the saviour of the Sol System Link to comment Share on other sites More sharing options...
(PSN)Bean_Consumer7 Posted September 11, 2021 Share Posted September 11, 2021 On 2021-09-10 at 1:16 PM, RazerXPrime said: Hope they don't make them weaker simply because some players want enemies to be like infested so you can kill 100s of them per minute. I like the aspect that sentients are dangerous. Please keep them that way. They will still be dangerous, but they’re doing this for lore reasons. We don’t know if they will be weak or not. Maybe they will add something to compensate for this. Also are u 4 real m8? Comparing infested to the sentients? Ha. Link to comment Share on other sites More sharing options...
sunderthefirmament Posted September 11, 2021 Share Posted September 11, 2021 Cool. Now do: Desert Skates Regulators Hyena Bosses (immune to slash procs for some reason?) The Wolf Hives I know I'm forgetting some status immune offenders. What about Eidolons? What would that do to the meta lol? Link to comment Share on other sites More sharing options...
kyori Posted September 13, 2021 Share Posted September 13, 2021 On 2021-09-09 at 11:01 PM, [DE]Ruu said: tweaking Sentients In Erra we saw all the primes defeated and only operators defeated Erra. So presumably sentients retreated to Tau because of the operators(?) If so, following the story you guys written, Sentients should be buffed to only allow opreators to kill. lol Link to comment Share on other sites More sharing options...
(PSN)Bean_Consumer7 Posted September 14, 2021 Share Posted September 14, 2021 On 2021-09-13 at 8:04 AM, kyori said: In Erra we saw all the primes defeated and only operators defeated Erra. So presumably sentients retreated to Tau because of the operators(?) If so, following the story you guys written, Sentients should be buffed to only allow opreators to kill. lol This is because they’re weak to everything void related and since primes can’t deal void dmg, they can’t do much. Operators on the other hand can so they easily cheesed em. So make em take status but buff em by 25% (or a bigger percentage idk) and since they’re weak to void, this would make operators more useful in the new war since they have limited uses rn. Also when operator buff? Link to comment Share on other sites More sharing options...
Hayrack Posted September 14, 2021 Share Posted September 14, 2021 3 hours ago, (XBOX)TyeGoo said: Wait why? Full umbra builds can be made on melee weapons without using an umbra forma.. why use 2? Paracesis has 40 ranks on top of that.. WHY? - Sent from my Umbral Fragor Prime Because I was duuuuuhmb. Link to comment Share on other sites More sharing options...
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