xxswatelitexx Posted September 10, 2021 Share Posted September 10, 2021 Mag's whole shtick is "Shield Ripping" Yet in Shield Sortie even at 200% ability strength she doesn't even do 5% shield strip. What makes it worse is she consumes nearly 100 energy for terrible performance. Mags 3rd Ability needs to be overhauled and a better formula would be. [ Boss Modifier ( Total Enemy Shield x [ 0.25 x ( ability strength / 100 ) ] + ( Base damage x ( ability strength / 100 ] ) This way the ability will scale with higher levels and Mag will be able to fill her niche. Boss Modifier - scales from 0 to X Basically it shows the resistance of a "Boss" unit to mags polarize. Default value of 1 would mean the base formula would do standard damage, this can be used to reduce or even increase the effectiveness of the damage. Link to comment Share on other sites More sharing options...
Kaiune Posted September 10, 2021 Share Posted September 10, 2021 Totally agree. Honestly a lot of the formulas need addressing to scale better obviously they need to have a bit of fall off so that difficulty can increase but abilities should never feel borderline useless. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted September 10, 2021 Share Posted September 10, 2021 Since when was that her "whole shtick"? Link to comment Share on other sites More sharing options...
Lutesque Posted September 10, 2021 Share Posted September 10, 2021 Yeah Hildryn runs Circles around Mag when it comes to Shield/Armor Stripping.... Infact if I remember correctly... Mag's crush is more effective at dealing with Shields because it deals Magnetic damage... Link to comment Share on other sites More sharing options...
xxswatelitexx Posted September 13, 2021 Author Share Posted September 13, 2021 On 2021-09-10 at 3:57 PM, Hypernaut1 said: Since when was that her "whole shtick"? Each frame has something "Unique" about them. Mag is ( Magnetic ) and Magnetic is for *Drum Roll Please* Shield damage! Literally her "Shtick" is in her name. 🤣😂 Link to comment Share on other sites More sharing options...
Hypernaut1 Posted September 13, 2021 Share Posted September 13, 2021 34 minutes ago, xxswatelitexx said: Each frame has something "Unique" about them. Mag is ( Magnetic ) and Magnetic is for *Drum Roll Please* Shield damage! Literally her "Shtick" is in her name. 🤣😂 No - her whole "shtick" is Magnetizing enemies. Hence, her signature ability being MAGnetize. Hildryn was designed as the shield frame. Link to comment Share on other sites More sharing options...
xxswatelitexx Posted September 13, 2021 Author Share Posted September 13, 2021 10 hours ago, Hypernaut1 said: No - her whole "shtick" is Magnetizing enemies. Hence, her signature ability being MAGnetize. Hildryn was designed as the shield frame. I forgive you for getting the basics wrong. You see Hildryn is a Radiation Damage Frame. Two of her Abilities focus on Radiation. Mag has 2 Abilities focused on Magnetic Damage. Magnetic Damage for newbie players is the damage type meant to damage shields. Which means Mag should ( remember should is not the same as does ) be doing MORE shield damage than Hildryn for shields. But due to POOR balance, that isn't the case. Hence the purpose of the thread, why Polarize needs rework. Which allows Mag to have her shtick magnetic damage, the damage type for Shields. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted September 14, 2021 Share Posted September 14, 2021 21 minutes ago, xxswatelitexx said: I forgive you for getting the basics wrong. You see Hildryn is a Radiation Damage Frame. Two of her Abilities focus on Radiation. Mag has 2 Abilities focused on Magnetic Damage. Magnetic Damage for newbie players is the damage type meant to damage shields. Which means Mag should ( remember should is not the same as does ) be doing MORE shield damage than Hildryn for shields. But due to POOR balance, that isn't the case. Hence the purpose of the thread, why Polarize needs rework. Which allows Mag to have her shtick magnetic damage, the damage type for Shields. I'll give you that Mag was an OP corpus nuker back in the day, but she hasn't been about stripping shields for a while. Magnetize and pull are her signature abilities. I don't think her damage type is relevant to her role. Hildryn is clearly the shield frame and her kit is designed around it. That said, I do believe that polarized should do more scaling damage to armor and shields. She's probably better at stripping armor than she is shields now. Link to comment Share on other sites More sharing options...
xxswatelitexx Posted September 14, 2021 Author Share Posted September 14, 2021 28 minutes ago, Hypernaut1 said: I'll give you that Mag was an OP corpus nuker back in the day, but she hasn't been about stripping shields for a while. Magnetize and pull are her signature abilities. I don't think her damage type is relevant to her role. Hildryn is clearly the shield frame and her kit is designed around it. That said, I do believe that polarized should do more scaling damage to armor and shields. She's probably better at stripping armor than she is shields now. Which is exactly why she needs a rework. She used to be Shield Stripping Queen. Which is why I suggested a Formula that will not make her as powerful as she used to be, but will scale extremely well because she does percentage based stripping + flat damage. Link to comment Share on other sites More sharing options...
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