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NSW Nidus Prime & Plague Star: Hotfix #2


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Changes:

  • Added the ability for Yareli to perform Merulina’s new Dashing movement when using a Controller (default: tap L).

    • Crouch/Slide/Roll binding on L

      • Hold = grind/twist

      • Tap = dash

    • Sprint/Roll on L

      • Hold = Sprint

      • Tap = dash

  • Excavation missions will now timeout like many other game modes if Excavation progress is not being made. This addresses an exploit within the Steel Path, and Excavation itself for AFK gain.

 

Fixes:

  • Fixed Infested enemy spawns in Plague Star fleeing to Cetus when attempting to play the Bounty back to back. 

  • Fixed an extremely precise Loki Switch Teleport on the Plague Star Escort Drone resulting in the ability to skip most of the third Bounty stage wherein players were sending the Drone off-navigation into a Sniper Tower as an exploit.

  • Fixed missing Helminth Invigoration pips. This was purely a UI bug and did not remove any Invigoration progress. 

  • Fixed Valkyr’s Rip Line animation being broken. 

  • Fixed some accounts that did not receive the Ember Pyraxis Armor. As reported here: https://forums.warframe.com/topic/1279960-ember-pyraxis-skin-still-broken/?tab=comments#comment-12283097
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26 minutes ago, [DE]Megan said:

Fixes:

  • Fixed Infested enemy spawns in Plague Star fleeing to Cetus when attempting to play the Bounty back to back. 

 

Speaking of doing the bounty back to back, do you know if this could be considered?

 

I'm not the only one who's been wondering about it, not to mention the fact that 10 isn't a multiple of 4 if that seems feasible. Not that I'm complaining of course, but I see no reason why it couldn't be changed if someone has a lot of Catalysts / Phylaxis crafted :)

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