Boll Posted September 10, 2021 Share Posted September 10, 2021 100 fixs and nothing about Condition overload not working on throwing weapons. Sad Link to comment Share on other sites More sharing options...
Voltage Posted September 10, 2021 Share Posted September 10, 2021 1 minute ago, Boll said: 100 fixs and nothing about Condition overload not working on throwing weapons. Sad I would assume DE is on the case but needs to figure out the proper way to fix Condition Overload and Galvanized Mods. :) Link to comment Share on other sites More sharing options...
SirMoMan Posted September 10, 2021 Share Posted September 10, 2021 Thank you for the spawn fix! Will we see a buff to the ghoulsaw? It's a fun weapon to use, but the damage is not quite there. It's a really interesting melee, please give it a bit more love! Link to comment Share on other sites More sharing options...
Acersecomic Posted September 10, 2021 Share Posted September 10, 2021 No buffs to DisappointSaw? Link to comment Share on other sites More sharing options...
-JT-_-R3W1ND Posted September 10, 2021 Share Posted September 10, 2021 My immortal skins does not work no more with prime frames. Pls fix. Link to comment Share on other sites More sharing options...
AvatarShine Posted September 10, 2021 Share Posted September 10, 2021 1. Where is +1000 cetus reputation for "Plague Star" mission like it was old times ago each "Plague Star" event? 3. count "20 nighwave defend" mission on it end, like index, not by exit 4. hide-option to chat bloking words option to it "Loop" image sub-menu, because it can be suddenly clicked 5. build position 4 5 6 vanish after polirized 6. profit orb quest pick could stuck forever 7. Ogris hit effect and afterburn effect freeze game and mouse movement Link to comment Share on other sites More sharing options...
ANT. Posted September 10, 2021 Share Posted September 10, 2021 Steel Essence exploit? Better take care of it. Cannister carriers not consistently spawning? It's fine. Link to comment Share on other sites More sharing options...
krrysis. Posted September 10, 2021 Share Posted September 10, 2021 11 minutes ago, [DE]Megan said: Excavation missions will now timeout like many other game modes if Excavation progress is not being made. This addresses an exploit within the Steel Path, and Excavation itself for AFK gain. How about fixing the bug that exists from years about excavators not displaying the excavation status half of the time? we literally dk the percentage health or anything, before nerfing anything for being 'rewarding' trying fixing bugs associated with it, most ppl who just play normally without exploiting anything will appreciate it. Link to comment Share on other sites More sharing options...
Joezone619 Posted September 10, 2021 Share Posted September 10, 2021 13 minutes ago, [DE]Megan said: Excavation missions will now timeout like many other game modes if Excavation progress is not being made. This addresses an exploit within the Steel Path, and Excavation itself for AFK gain. Speaking of excavation, are there ever going to be changes to make them viable for more then frost, limbo, and gara? The excavators have such little durability if you can't stop every single enemy from doing damage its mission failed. Yes, energy cells restore shields... no this does not help in any way since they'll be 1 shot back off again. Link to comment Share on other sites More sharing options...
FSK41 Posted September 10, 2021 Share Posted September 10, 2021 Hemocyte dropping relics is a nice change,can we get other enemies (in permanent gameplay not event only) that drop relics of all kinds? farming the same mission (aka, capture and disruption) all the time gets boring Link to comment Share on other sites More sharing options...
ANT. Posted September 10, 2021 Share Posted September 10, 2021 Also, can we get better waypoints? The waypoint system in this game has been broken for at least 3 years. Probably much longer. Link to comment Share on other sites More sharing options...
CannedSoupG Posted September 10, 2021 Share Posted September 10, 2021 The nidus prime details still aren't fixed. The only prime details are just the golden arm, which is now using the tennogen skins mutation instead of it's own. Link to comment Share on other sites More sharing options...
krrysis. Posted September 10, 2021 Share Posted September 10, 2021 12 minutes ago, Xenomorph618 said: do we know if nidus prime not having the same screech as in his prime trailer is a bug? new prime trailers are really misleading and when u use the product ingame u're slight disappointed, likewise the case of octavia prime trailer, her 4 in trailer even the walls lit, and converts the room into a disco room, i expected the 4 to continue from floor to walls too, but in vain, and her energy was plusing to the beat in the trailer, but not ingame Link to comment Share on other sites More sharing options...
Jedi_pup Posted September 10, 2021 Share Posted September 10, 2021 thanks for fixing my nidus, he looked more gross without his bits. Link to comment Share on other sites More sharing options...
krrysis. Posted September 10, 2021 Share Posted September 10, 2021 1 minute ago, Krent_X said: thanks for fixing my nidus, he looked more gross without his bits. My nidus? what are you, Ballas? 😅 Link to comment Share on other sites More sharing options...
enim4 Posted September 10, 2021 Share Posted September 10, 2021 28 minutes ago, [DE]Megan said: Nidus Prime & Plague Star: Hotfix 30.7.3 Changes: Excavation missions will now timeout like many other game modes if Excavation progress is not being made. This addresses an exploit within the Steel Path, and Excavation itself for AFK gain. What, what is it again ? You watched somebody on yt somehow farm se on excavation and now you want to "fix" it? How about fixing excavator ui literally not working. Link to comment Share on other sites More sharing options...
TheHatedGravity Posted September 10, 2021 Share Posted September 10, 2021 32 minutes ago, [DE]Megan said: Fixed equipping most Skins to Nidus Prime resulting in the Mutation effects not working and there will visibly be pieces missing. While I appreciate this fix, it doesn't undo the confusing change to exclude a large part of the prime details from the prime details toggle, especially the prime's unique mutation stack appearance. This worked fine and looked fine before you made changes to the amount of prime details shown in patch 30.7.1, and I still cannot understand why the change was made. Prime Details should give most of the Prime Details, not just a very small selection of them, and especially not missing a large part of the visual appeal of the prime (the mutation stack appearance). Link to comment Share on other sites More sharing options...
MobyTheDuck Posted September 10, 2021 Share Posted September 10, 2021 The Hemocyte still doesnt drops relics like it was advertised. Link to comment Share on other sites More sharing options...
MarshallBanana0815 Posted September 10, 2021 Share Posted September 10, 2021 37 minutes ago, [DE]Megan said: Fixed HDR mode not being initialized correctly if the game started in borderless mode. thank you!!!!!!!!!!!!!!! 🥰 Link to comment Share on other sites More sharing options...
Tico1981 Posted September 10, 2021 Share Posted September 10, 2021 Unable to open relics containing nidus prime parts, anyone eles is experiencing the same issue? Link to comment Share on other sites More sharing options...
ANT. Posted September 10, 2021 Share Posted September 10, 2021 3 minutes ago, MobyTheDuck said: The Hemocyte still doesnt drops relics like it was advertised. It does, but you wouldn't know it because it's lost with all the other pickups at the bottom center of the screen UI. If they treated relic drops like Orokin Cells, Tellurium, etc. and put a big notification on the bottom left corner of the screen it would help. Link to comment Share on other sites More sharing options...
DarknessNightshade Posted September 10, 2021 Share Posted September 10, 2021 4 minutes ago, MobyTheDuck said: The Hemocyte still doesnt drops relics like it was advertised. I've found that the mission itself does drop relics, but there's nothing indicating that you recieved anything. Can be checked by looking at mission progress, the same way you'd check your current mining/fishing haul because scroll doesn't work in the tab menu for some reason. And yeah, having spent a whole day grinding for Ghoul Saw and fighting the wishy-washy matchmaking of Cetus, it's kinda underwhelming. It is really fun to just rev the saw and run through a crowd, but I feel it has a few issues. Specifically, the saw itself only attacks once despite being a spinning blade, you can't hold down to keep it revved up like it was advertised at Tennocon, and generally the base damage of the weapon, being an event exclusive, just isn't worth the effort to get it up to speed, it feels intentionally underpowered. Hopefully there will be further polish to help those that purchased Nidus and/or spent the time to figure out how to grind his relics, or the people that are still spending time grinding away in the plague star event. Link to comment Share on other sites More sharing options...
Zizeff Posted September 10, 2021 Share Posted September 10, 2021 Nidus prime details are still not are not working correctly on other skins. Link to comment Share on other sites More sharing options...
BiancaRoughfin Posted September 10, 2021 Share Posted September 10, 2021 45 minutes ago, [DE]Megan said: Fixes: Fixed Infested enemy spawns in Plague Star fleeing to Cetus when attempting to play the Bounty back to back. Yeah i was asking my self why they were running off and not hanging around for the party. Link to comment Share on other sites More sharing options...
ReclusiveMerc Posted September 10, 2021 Share Posted September 10, 2021 What is the timeout on excavation? Sometimes power cells literally do not spawn for ages. Link to comment Share on other sites More sharing options...
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