AvatarShine Posted September 12, 2021 Share Posted September 12, 2021 8. PS lephantis still have old issue with open head stucking 9. Proboscis_Cernos can give engine little-slideshow (not fps) and can lead for crash or host migration not urself but from party or specter Link to comment Share on other sites More sharing options...
ConanThLibrarian Posted September 12, 2021 Share Posted September 12, 2021 Hunter adrenaline does not restore energy when Combat Discipline does damage to HP. Link to comment Share on other sites More sharing options...
Orakan Posted September 12, 2021 Share Posted September 12, 2021 On 2021-09-10 at 11:32 PM, [DE]Megan said: Fixed Valkyr’s Rip Line animation being broken Instead of fixing this , you should have been completely removed this ability from valkyr and put a new usefull one instead of that ability Link to comment Share on other sites More sharing options...
AutisticGuy666 Posted September 12, 2021 Share Posted September 12, 2021 When will we get a Augment mod slot ? Link to comment Share on other sites More sharing options...
KIREEK Posted September 12, 2021 Share Posted September 12, 2021 Still no fix for jupiter corpus amalgam lab capsules (including the sentient container) not being able to be broken if player is client (aka not host) Bug present since May 22, 2019 Link to comment Share on other sites More sharing options...
Teletric Posted September 13, 2021 Share Posted September 13, 2021 Thanks for the hotfix. Could we please have a fix for Nidus Prime's abilities being the default Nidus Prime colors rather than the colors we choose, as reported below? Link to comment Share on other sites More sharing options...
wizardeiges Posted September 13, 2021 Share Posted September 13, 2021 There is a serious problem with opening relics when playing with other people. Yareli deals no damage when aquablades hit enemies affected by vacuum abilities Link to comment Share on other sites More sharing options...
chaotea Posted September 13, 2021 Share Posted September 13, 2021 On 2021-09-10 at 9:38 PM, rachjumper said: ghoul saw buff LITERALLY when Never probably. The selling point of this weapon is its new and unique. The Next one will be strong. Link to comment Share on other sites More sharing options...
chaotea Posted September 13, 2021 Share Posted September 13, 2021 On 2021-09-10 at 9:32 PM, [DE]Megan said: Fixed the Helminth Infirmary doors not opening for Nidus Prime for players who do not own the Helminth Segment. Nidus Prime isnt counted as Nidus as far as Invigorations are concerned. Link to comment Share on other sites More sharing options...
-.GALAHAD.- Posted September 13, 2021 Share Posted September 13, 2021 ESO Link to comment Share on other sites More sharing options...
TerrorKuh Posted September 14, 2021 Share Posted September 14, 2021 did they reworked the tenno face skins? they look so crappy now ... Link to comment Share on other sites More sharing options...
Ms_Salami Posted September 14, 2021 Share Posted September 14, 2021 On 2021-09-10 at 9:32 PM, [DE]Megan said: Excavation missions will now timeout like many other game modes if Excavation progress is not being made. This addresses an exploit within the Steel Path, and Excavation itself for AFK gain. Once again nerf for SE without fixing the Acolyte spawns for non endless missions not starting at all. Also, what is 'no progress'? Are you breaking excavation for those struggling to maintain them alive? Does the mission just fail without warning like an assassination mission taking too long or like give warning like disruption or survival? On 2021-09-10 at 9:32 PM, [DE]Megan said: Fixed equipping most Skins to Nidus Prime resulting in the Mutation effects not working and there will visibly be pieces missing. But still not working. Mutations not showing and often whole sections of the body are missing. Also, still no button in the foundry for the hounds to sell despite stating in earlier patch there would be. Mission timers since 1976. Link to comment Share on other sites More sharing options...
Her_Lovely_Tentacles Posted September 14, 2021 Share Posted September 14, 2021 4 hours ago, Ms_Salami said: Once again nerf for SE without fixing the Acolyte spawns for non endless missions not starting at all. Also, what is 'no progress'? Are you breaking excavation for those struggling to maintain them alive? Does the mission just fail without warning like an assassination mission taking too long or like give warning like disruption or survival? But still not working. Mutations not showing and often whole sections of the body are missing. Also, still no button in the foundry for the hounds to sell despite stating in earlier patch there would be. Mission timers since 1976. The button to sell is the red X that's used to cancel before completion. In the case of Hounds and Weapons, it can be used to sell. Fully agree with everything else you said, though Link to comment Share on other sites More sharing options...
Keiyadan Posted September 14, 2021 Share Posted September 14, 2021 Am 10.9.2021 um 22:32 schrieb [DE]Megan: Changes: Excavation missions will now timeout like many other game modes if Excavation progress is not being made. This addresses an exploit within the Steel Path, and Excavation itself for AFK gain. i dont know what they could do but timeouts like that are makeing a missiontyp that is mostly lacking even the requierments for makeing progress at all hard because no enemys spawn with energie cells or then maybe reaktants for void relic mission i would be more likely to make it like the other abused steelpath mission and just stop spawning akolytes after 3 spawns or so and the worst thing about all of this is that people do that for kuva to roll rivens i realy dont get it in the slightest Link to comment Share on other sites More sharing options...
FSK41 Posted September 14, 2021 Share Posted September 14, 2021 Am 10.9.2021 um 23:09 schrieb MobyTheDuck: The Hemocyte still doesnt drops relics like it was advertised. it does just not everytime Link to comment Share on other sites More sharing options...
Ms_Salami Posted September 15, 2021 Share Posted September 15, 2021 14 hours ago, Her_Lovely_Tentacles said: The button to sell is the red X that's used to cancel before completion. In the case of Hounds and Weapons, it can be used to sell. Fully agree with everything else you said, though thanks :) Link to comment Share on other sites More sharing options...
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