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Nidus Prime & Plague Star: Hotfix 30.7.3


[DE]Megan
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On 2021-09-10 at 11:32 PM, [DE]Megan said:

Fixed Valkyr’s Rip Line animation being broken

Instead of fixing this , you should have been  completely removed this ability from valkyr and put a new usefull one instead of that ability

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On 2021-09-10 at 9:32 PM, [DE]Megan said:

Fixed the Helminth Infirmary doors not opening for Nidus Prime for players who do not own the Helminth Segment.

Nidus Prime isnt counted as Nidus as far as Invigorations are concerned.

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On 2021-09-10 at 9:32 PM, [DE]Megan said:
  • Excavation missions will now timeout like many other game modes if Excavation progress is not being made. This addresses an exploit within the Steel Path, and Excavation itself for AFK gain.

Once again nerf for SE without fixing the Acolyte spawns for non endless missions not starting at all. Also, what is 'no progress'? Are you breaking excavation for those struggling to maintain them alive? Does the mission just fail without warning like an assassination mission taking too long or like give warning like disruption or survival?

On 2021-09-10 at 9:32 PM, [DE]Megan said:
  • Fixed equipping most Skins to Nidus Prime resulting in the Mutation effects not working and there will visibly be pieces missing. 

But still not working. Mutations not showing and often whole sections of the body are missing.

 

Also, still no button in the foundry for the hounds to sell despite stating in earlier patch there would be.

 

Mission timers since 1976.

Edited by Ms_Salami
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4 hours ago, Ms_Salami said:

Once again nerf for SE without fixing the Acolyte spawns for non endless missions not starting at all. Also, what is 'no progress'? Are you breaking excavation for those struggling to maintain them alive? Does the mission just fail without warning like an assassination mission taking too long or like give warning like disruption or survival?

But still not working. Mutations not showing and often whole sections of the body are missing.

 

Also, still no button in the foundry for the hounds to sell despite stating in earlier patch there would be.

 

Mission timers since 1976.

The button to sell is the red X that's used to cancel before completion. In the case of Hounds and Weapons, it can be used to sell.

Fully agree with everything else you said, though

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Am 10.9.2021 um 22:32 schrieb [DE]Megan:

Changes:

  • Excavation missions will now timeout like many other game modes if Excavation progress is not being made. This addresses an exploit within the Steel Path, and Excavation itself for AFK gain.

i dont know what they could do but timeouts like that are makeing a missiontyp that is mostly lacking even the requierments for makeing progress at all hard because no enemys spawn with energie cells or then maybe reaktants for void relic mission
i would be more likely to make it like the other abused steelpath mission and just stop spawning akolytes after 3 spawns or so
and the worst thing about all of this is that people do that for kuva to roll rivens i realy dont get it in the slightest

Edited by Keiyadan
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14 hours ago, Her_Lovely_Tentacles said:

The button to sell is the red X that's used to cancel before completion. In the case of Hounds and Weapons, it can be used to sell.

Fully agree with everything else you said, though

thanks :)

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