Jump to content

Please DE, give us a Multi Polarity Forma


kazenioware
 Share

Recommended Posts

Please DE, give us a multi polarity forma.

One per frame would be great.

Why?

Some mods need a lot of points, and if you have different builds with different polarities for a particular frame you can not max them out.

One thing for sure: i will not get two of the same frame. The grinding is already tedious as it is right now.

  • Like 9
Link to comment
Share on other sites

I would love this. I need an entirely new copy of a warframe for some builds because it ruins the other builds polarities. Can also be hard to play around with different rivens when changing between rivens of different polarities. A multi polarity forma would be amazing, even if just the one per warframe/weapon.

 

Link to comment
Share on other sites

I'd like to see this happen too; It could even be used in leu of the Exilus forma idea, since this would help with that slot.

 

That does bring one question to mind though; Since you can't usually swap polarities between an Exilus slot and the regular ones, if someone doesn't put it in the Exilus slot first, would attempting to place a 2nd Multi-polarity forma just replace wherever the current one is at, as a way to "swap" that around? If so, I'd imagine the previous slot would just become blank, to leave room for a different forma.

 

Just some food for thought, hypothetically speaking.

  • Like 1
Link to comment
Share on other sites

I like the idea of just beeing able to use multiple formas on one mod slot for multiple polarities... 

But unfortunately this probably will never happen.. cause 1 wf slot +1 potato + Aura-/ forma Grind + warframe Grind = more money and time investment than one multi-forma grind... or a mod slot with 3-4 applied formas...

And if they give that to us.. people will complain that they want integrated enemy/loot Radar and universal vacuum without needing to mod for that .. and then they want their animal companions with modable claw weapons.. 

And after that seperated warframe energy from the railjack ...

.. great ideas but DE are the ones that have to use them.. they have the last Word.. And it seems they like hills ...

Take care guys ! 

Edited by Mortico
Additional points
Link to comment
Share on other sites

They should either:

A) Let us put multiple forma on one slot

or

B) Let us swap a forma's polarity in the action menu

I could also live with using two different polarities on two different load-out slots.

Edited by Hardwood
  • Like 2
Link to comment
Share on other sites

No, no, no. Get your mind outside the box.

You just need to be able to polarise an item rather than its slots directly.

Unlocking a bank of polarities which you can freely assign and reassign at-will solves the problem of futureproofing and complex/changing builds while not making all those extant Forma we're currently farming by the bucketload in Plague Star redundant.

 

There's no need for 'uni polarity slots' if you can just have the other polarities available if you invested sufficiently. Added bonus, it lets you not only mix and match on one slot, but also means you can use the same quantity across multiple slots - you don't have "one slot with four possible polarities", you'd have "four total possible polarities to put on 0 to 4 slots of choice".

  • Like 2
Link to comment
Share on other sites

On 2021-09-15 at 1:10 AM, kazenioware said:

One thing for sure: i will not get two of the same frame. The grinding is already tedious as it is right now

When a general multi polarity system arrives--and if it even is grindable rather than time/event limited--I'll be very surprised if the grind isn't at least roughly on the same scale as building and forma-ing up a duplicate frame.   

  • Like 1
Link to comment
Share on other sites

What the heck 😅

I made a thread about this long time ago, and got bunch replies saying its not needed or that it would make us "too strong" which didnt make sense at all considering you can already do all of that... And now all of a sudden so many positive replies. 

So yeah as someone who likes to make a lot of different fun and niche builds this would be very much needed. 

  • Like 1
Link to comment
Share on other sites

On 2021-09-17 at 9:10 AM, TheLexiConArtist said:

No, no, no. Get your mind outside the box.

You just need to be able to polarise an item rather than its slots directly.

Unlocking a bank of polarities which you can freely assign and reassign at-will solves the problem of futureproofing and complex/changing builds while not making all those extant Forma we're currently farming by the bucketload in Plague Star redundant.

 

There's no need for 'uni polarity slots' if you can just have the other polarities available if you invested sufficiently. Added bonus, it lets you not only mix and match on one slot, but also means you can use the same quantity across multiple slots - you don't have "one slot with four possible polarities", you'd have "four total possible polarities to put on 0 to 4 slots of choice".

 

That actually seems like a much better system.

Link to comment
Share on other sites

Well, if anything, how about having one slot which could choose a one time polarity for it. From then on in, you could flip it to blank polarity and back to that original polarity whenever you like. That will only minutely interfere w THEIR economy model. This gives you a little flexibility for shuffling around mods, and Keep in mind, it would be a cool way to have an augment polarity for an augment with out penalty when you want to go back to your favorite loadout. There are so many fun augments, but I just pass them by now because its not worth the hit. You would need to have them determine if you could do it on exilus slot or not. I know they take that economy very seriously. (Based on how they did not want to budge on having auto vacuum for example.)

Link to comment
Share on other sites

On 2021-09-17 at 10:10 PM, TheLexiConArtist said:

No, no, no. Get your mind outside the box.

You just need to be able to polarise an item rather than its slots directly.

Unlocking a bank of polarities which you can freely assign and reassign at-will solves the problem of futureproofing and complex/changing builds while not making all those extant Forma we're currently farming by the bucketload in Plague Star redundant.

 

There's no need for 'uni polarity slots' if you can just have the other polarities available if you invested sufficiently. Added bonus, it lets you not only mix and match on one slot, but also means you can use the same quantity across multiple slots - you don't have "one slot with four possible polarities", you'd have "four total possible polarities to put on 0 to 4 slots of choice".

Knowing DE, if this special multi polarity forma is added, it probably needed 4-5 forma to craft 1 and exclude umbra mod to be put on it.
So it doesnt make any type of forma farming redundant or useless.

 

Link to comment
Share on other sites

i always thought of an "OMNI" forma. it would work like the aura/stance formas, but not work for Umbra polarity.

it's a good idea, but would definitely be something from Steel Path. you could use 1 Omni forma on a frame. as a limit.

-----------------------

what if forma was changed to be omni forma? where when you polarize ANY slot, it becomes all polarities?

this changes the restrictive nature of forma, to allow any forma you use, to be any polarity you want. 

this makes polarizing better. with the restriction on aura = aura, stance = stance, umbra for umbra.

A Regular forma should be omni polarity. all forma, for anything. it just opens up the system a ton.

Edited by (PSN)Tomplexthis
  • Like 1
Link to comment
Share on other sites

We need a "polarity point" system.  If a weapon comes with no base polarities, it comes with 0 points.  If it comes with 2, then you're stuck with those two as they are until you apply a forma the same way you can't move polarities around until you've applied a forma.  After that forma you would have 3 points (2 base, 1 from forma.) and on each loadout you could apply whatever 3 polarities you want and change them when you want. 

  • It wouldn't change how many forma you would need to apply to the majority of gear.  If anything it would increase it in most cases, since more forma wouldn't equal less modularity under a point system.  The cases where it would decrease the required amount of forma are things that honestly need to be fixed anyway.  
  • It would provide flexibility for an individual loadout and across all loadouts as well as be more forgiving if you either put the wrong polarity on by mistake or you want to change your entire build completely.  Dozens of forma shouldn't have to be re-spent because DE wants to shake up a meta here and there.  It's bad enough that you can dump resources into gear that gets nerfed into being useless.  Meta shifts and reworks shouldn't invalidate investment and require that much re-investing.
  • This also mitigates newbies making costly mistakes by allowing them to change things up if they started applying forma without knowing what they were really doing.
  • Being able to stick 10 forma on a frame would be entirely beneficial with a point system because you could experiment with any build you want without having to build a whole new frame or screw yourself out of a more standard build.  Could potentially increase the sale of loadout slots as well as playtime with people being more easily able to play with builds once they've put in the investment for the forma and re-leveling process.
  • It would remove the complaints that happen when DE releases something with a bad base polarity that no one would want on that item because a single added forma means you can swap it to something else and not have to re-write the entire slot wasting a forma.
  • It would solve cases like Sevagoth where you had to forma both his forms.  This is a very important topic now that they're bringing up the possibility of more multi-form frames on the dev stream.  We cannot let them keep pumping out frames that take twice as much forma as an average frame.  Sevagoth was a horrible precedent for them to set and for us to not give them a lot of negative feedback over.  Being that resource intensive is not okay.  Polarity points would have solved this.
  • This could invalidate Aura Forma and Stance Forma but those are honestly stupid bandaids to a much bigger problem anyway.  And on top of that, if they really wanted to, they could even keep those as things while still implementing a point system, considering you can't move polarities between normal slots and exilus or aura slots right now anyway.

Overall it would be a move in the right direction and a show of goodwill, considering that lately there's been an awful lot of grind increases and more layered, worse forms of grind.  

I've suggested this before and every single argument was "More investment should totally make it less modular because muh 'risk/reward'"  "Dev say it's fine." "It should absolutely be punishing if you make a mistake with your build because I like punishment."  and all of those things amount to "The system is supposed to suck."  

I disagree.

  • Like 1
Link to comment
Share on other sites

I'd honestly be content even if forma could be used on a single loadout slot (by choice, default being across all loadouts) instead of going across all of them to avoid needing an entirely new warframe/weapon for different builds. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...