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Nidus Prime & Plague Star: Hotfix 30.7.5


[DE]Megan
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Nidus Prime & Plague Star: Hotfix 30.7.5  

 

Ghoulsaw Butcher's Revelry Stance Changes:

The first-of-its-kind Assault Saw is in your hands. Ghoulsaw has been out for a little under a week, and with it, our latest Melee Stance: Butcher’s Revelry. We are buffing some Combos in this Stance. More power is coming for Tenno that are out there combo’ing like the best of them. 

 

Rictus’ Wrath Combo
- Added guaranteed Slash status on second hit
- Increased damage multiplier from 2 to 3 of the third attack
- Increased damage multiplier from 3 to 4 of the fourth attack

Rip 'n Ride Combo
- Increased damage multiplier of second hit in the attack from 1 to 2
- Increased damage multiplier of the final hit in the attack from 2 to 3

Reciprocator Combo
- Increased the damage multiplier of the first two hits of the first attack from 0.5 to 1
- Increased the damage multiplier of the fourth hit in the first attack from 1 to 2
- Added a guaranteed Slash proc to the third hit in the second attack
- Increased the damage multiplier of the final hit in the second attack from 3 to 4

 

This means that as you’re engaging with Combos for all things Ghoulsaw, you’ll be dealing more and more damage. We wanted to increase the lethality of all things Ghoulsaw after reading player feedback, and felt the Combos themselves were the best place to buff a big batch of numbers to encourage use of the full gamut of moves!  This also makes it so well into the future, other weapons in this class that share the Stance would have this baseline power.

 

Optimizations:

  • Made micro-optimizations to reduce hitches in DirectX 12.

  • Made a micro-optimization to rendering.

 

Changes:

  • Tweak elemental weapon FX to bring unification across elemental combos.

  • Reskinned the Customization screen for the Note Beacon Decoration to reflect a more Vitruvian style. 

 

Fixes:

  • Fixed the Verv Ephemera FX being too transparent around the stomach area. You should see the FX more prominently now!

  • Fixed inability to engage the Sepulcrum’s Alt Fire mode while aiming.

  • Fixed Kuva Ayanga firing projectiles back on the player with maximum Fire Rate.

  • Fixed Nidus Prime Larva not using custom colors.

  • Fixed Revenant Mephisto Collection diorama in the Market missing the rear-cape detail. 👀

  • Fixed Xaku, Titania and Gara not having a Blueprint hint button in the Market. 

  • Fixed not being able to scroll when viewing items displayed in the Leverian.

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Thank you very much.
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But please reconsider the Tenet Diplos' homing burst shots. Make them somewhat usefull.
The Diplos are fun to play till you accidentally aim (often due to aim-gliding) and lose your current gameplay-flow by being stuck to the burst mode.

Edited by Dark_Lugia
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7 minutes ago, [DE]Megan said:

 

  • Fixed the Verv Ephemera FX being too transparent around the stomach area. You should see the FX more prominently now!

  •  

Thank you for getting to this so quickly. I'm feeling rough at work and this is something to look forward to when I get home! :satisfied:

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1. Lost +1000 cetus reputation for "Plague Star" mission because it eidalon mission (like it was old times ago each "Plague Star" event) ?

2. PS lephantis still have old issue with open head stucking

3. count "20 nighwave defend" mission on it end, like index, not by exit
4. hide-option to chat bloking words option to it "Loop" image sub-menu, because it can be suddenly clicked
5. build position 4 5 6 vanish after polirized
6. profit orb quest pick could stuck forever


7. "Ogris" hit effect and afterburn effect freeze game and mouse movement

8. "Proboscis Cernos" can give engine little-slideshow (not fps) and can lead for crash or host migration not urself but from party or specter

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23 minutes ago, [DE]Megan said:

Fixed Nidus Prime Larva not using custom colors.

Thank you for the fix, though some of the tendrils in the center of larva still use Nidus' base purple colors.Warframe0651.jpg?width=940&height=503


There are also quite a few similar issues in regards to his abilities using the wrong colors/textures.

 

Edited by xcrimsonlegendx
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Sweet!  The player base... YOUR player base appreciated the timely response and focus on optimizing Butchers Revelry.  So, show some love to two=handed Nikanas' stance (Wise Razor) which needs the same kind of attention so that other new melees like the Tenet Livia won't just rust in our arsenals. 

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The stance still feels unnatural, janky and too slow. Nothing feels like it's meant to flow together at all. While the damage buffs to the stance itself will help other saws in the future, the current ghoulsaw also needs its values looked at and tweaked, not just the stance. It's "meh" at best, laughable at worst, in terms of its stats. Also for being such an underwhelming weapon, it's Riven dispo being the lowest of the low makes 0 sense.

 

Also the ride mechanic should be infinite and only stop upon a player releasing it. 

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3 minutes ago, SaberSentinel said:

Please allow us to choose when to finish the 'ride the saw' combo. Let us actually ride the saw!

 Yeah! Please let me to VROOM VROOM across the map on my Grineer Vespa. 😩 

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hace 24 minutos, [DE]Megan dijo:

Fixed Nidus Prime Larva not using custom colors.

Not really, just did a mission and instead of being of the color of my energy or emissive, they are still cyan default color =l! 

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