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Warframe concept: Monarch/Sovereign


(XBOX)Minty ManBuns

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Name: Sovereign

Passive: Sovereign and targets of, "submission" are immune to status effects.

1: Submission - Target enemy falls to your will and serves it's new lord fervently.
Target ally receives boons for their loyalty to the king.
Target receives percentage of your armor.
Target deals bonus weapon damage to enemies that have damaged you or it.

Affected target will follow Sovereign around and when Sovereign receives lethal damage target will sacrifice itself instead, negating the damage and applying a short period of immunity to Sovereign. (Credit: {PSN}Reaper330011)
Range affects how strong the buffs the closer you get to Sovereign.
Duration is duration
Strength increases buffs
Efficiency is efficiency
Drain based but doesn't interfere with energy gain.

(Similar to nidus link)

2: Prostrate - Enemies willpower is tested against Sovereign's via cone.
Enemies have a chance to fall to their knees unable to move or attack.
Range widens and lengthens the cone with diminishing returns. Does not pierce walls.

Strength increases the chance and can hit 100 with very large amounts.
Duration is duration
Efficiency is efficiency
Not drain based

3. Presence - Sovereign exudes his nobility.
Release and maintain an aura around Sovereign that increases your Allie's defense and weakens the enemies offensive capability. 
Allies and objectives recieve less damage and gain a small boost to status resist within the aura.
Enemies deal less damage and have a chance to be afflicted with fear while in the aura.
Growing radius that caps at a certain point and drains more energy based on how big that radius is.
Range affects radius
Strength increases buff and debuff strength. Status buffs and debuffs do not scale other than with the effects of, "Thy Monument".
Duration affects drain
Efficiency affects drain and cast cost

(Similar to gloom)

 

4: Thy Monument
Sovereign erects his place on the world.
Create a statue in your image with a large radius around it that buffs allies and debuffs enemies.
Enemies deal even less damage while inside the aura
Allies recieve even less damage.
Further boosts the status effects of, "Presence" while the auras overlap.
Range gives bigger radius
Strength boosts buffs and debuffs
Duration based, single cast cost
Efficiency is efficiency

Theory crafted this one with the desire for some sort of frame with Authority as a theme and I always loved the emperor-themed skins such as frost's.

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2 hours ago, (XBOX)Minty ManBuns said:

Name: Sovereign

Passive: Sovereign and targets of, "submission" are immune to status effects.

1: Submission - Target enemy falls to your will and serves it's new lord fervently.
Target ally receives boons for their loyalty to the king.
Target receives percentage of your armor.
Target deals bonus weapon damage to enemies that have damaged you or it.
Range affects how strong the buffs the closer you get to Sovereign.
Duration is duration
Strength increases buffs
Efficiency is efficiency
Drain based but doesn't interfere with energy gain.

(Similar to nidus link)

2: Prostrate - Enemies willpower is tested against Sovereign's via cone.
Enemies have a chance to fall to their knees unable to move or attack.
Range widens and lengthens the cone with diminishing returns. Does not pierce walls.

Strength increases the chance and can hit 100 with very large amounts.
Duration is duration
Efficiency is efficiency
Not drain based

3. Presence - Sovereign exudes his nobility.
Release and maintain an aura around Sovereign that increases your Allie's defense and weakens the enemies offensive capability. 
Allies and objectives recieve less damage and gain a small boost to status resist within the aura.
Enemies deal less damage and have a chance to be afflicted with fear while in the aura.
Growing radius that caps at a certain point and drains more energy based on how big that radius is.
Range affects radius
Strength increases buff and debuff strength. Status buffs and debuffs do not scale other than with the effects of, "Thy Monument".
Duration affects drain
Efficiency affects drain and cast cost

(Similar to gloom)

 

4: Thy Monument
Sovereign erects his place on the world.
Create a statue in your image with a large radius around it that buffs allies and debuffs enemies.
Enemies deal even less damage while inside the aura
Allies recieve even less damage.
Further boosts the status effects of, "Presence" while the auras overlap.
Range gives bigger radius
Strength boosts buffs and debuffs
Duration based, single cast cost
Efficiency is efficiency

Theory crafted this one with the desire for some sort of frame with Authority as a theme and I always loved the emperor-themed skins such as frost's.

Decent but I have an idea for the 1:

 

For submission could you also make the affected target a body guard? Like spectres it should follow you around, and maybe since it will be loyal to you, will block a lethal attack from a enemy and die but saving your life in the process.

 

(Kind of like quick thinking but using a ability. Maybe the number of people that can be affected by submission and the efficiency of the quick thinking will increase with the ability rank?)

 

 

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