thecatdragon589 Posted September 23, 2021 Share Posted September 23, 2021 thanks for the hotfux, was getting tired of not bring able to use operator to travel fue to umbra bugs. could you make the size for the glassmaker's bottle thing smaller? the model itself is tiny but for some reason theres a large area around it which itll take up, which is more than 3x its width in an direction. i had to place it on the floor becuase i couldn't put it on the shelf. please also fix prex card placement too. also for whatever reason enemies will play at a low frame rate when viewing from a short distance away. Link to comment Share on other sites More sharing options...
LillyRaccune Posted September 23, 2021 Share Posted September 23, 2021 2 hours ago, [DE]Megan said: Fixed Golden Maws being unalerted during [SPOILERS] phase in the [SPOILERS] Quest. "Why does it have to be ravenous?" Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted September 23, 2021 Share Posted September 23, 2021 Pathocyst stiiiiillllll broken: Bug report below. https://forums.warframe.com/topic/1276049-pathocyst-heavy-attack-damage-cut-in-half/ Link to comment Share on other sites More sharing options...
-SilverWolfPrime- Posted September 24, 2021 Share Posted September 24, 2021 3 hours ago, [DE]Megan said: Fixed an issue where Client players teleport to Excalibur Umbra when using Transference. (Might still happen in rare circumstances where multiple people are using their operator at the same time, work is ongoing) *angelic choir noises* Oh my gosh, yes, thank you! Link to comment Share on other sites More sharing options...
PollexMessier Posted September 24, 2021 Share Posted September 24, 2021 3 hours ago, [DE]Megan said: Fixed an issue that could allow Primary Weapon use on Merulina. Why can't we just do this though? This should be a feature. Link to comment Share on other sites More sharing options...
Equino.x Posted September 24, 2021 Share Posted September 24, 2021 can we get a fix for the nidus prime mutation details? ever since 30.7.5, there was no word of a fix for it Link to comment Share on other sites More sharing options...
Avariea Posted September 24, 2021 Share Posted September 24, 2021 Any word on the fix for the Nav errors when in missions? Either the nav bugs out entirely and you can not see the evac point OR in open world areas you have a stuck bug where you see "Players waiting for you at the objective: 0" the entire time you are in that mission. Link to comment Share on other sites More sharing options...
RoyBarina Posted September 24, 2021 Share Posted September 24, 2021 TY When we get more thralls in murmur missions? or we already got this......? 🤔 Link to comment Share on other sites More sharing options...
Zero Posted September 24, 2021 Share Posted September 24, 2021 Eidolons lure are squish as hell now... it became a nightmare doing it solo as volt now, never been like this before. Hopefully unintended and will be fixed soon. Link to comment Share on other sites More sharing options...
Ravesomniac Posted September 24, 2021 Share Posted September 24, 2021 After this update the Lures of Plains of Eidolon (not Steel Path) are taking A LOT of damage and dying really easy, it wasn't like this before the patch...now the Lures die extremely easy and it's making my Solo Runs difficult and messing up with my speed runs, I do not know if this is a bug or something...could you guys please take a look because they are dying real fast I believe it's because of the HUGE level Gap between the Lures and the Eidolons. I appreciate your help thanks! Link to comment Share on other sites More sharing options...
HotDogJin Posted September 24, 2021 Share Posted September 24, 2021 I look a way for a few seconds and all my lures are destroyed. RIP solo hunters like me then. Link to comment Share on other sites More sharing options...
Mushroom_096 Posted September 24, 2021 Share Posted September 24, 2021 why the lures level now 16 tf it was 30 Link to comment Share on other sites More sharing options...
PublikDomain Posted September 24, 2021 Share Posted September 24, 2021 6 hours ago, [DE]Megan said: Fixed an issue that could allow Primary Weapon use on Merulina. Issue? It was an improvement. Link to comment Share on other sites More sharing options...
touc Posted September 24, 2021 Share Posted September 24, 2021 6 hours ago, Dur_ said: Eidolon Lures now almost get one shot by Hydrolyst lightning strikes, not sure if this is intended but because of the scaling change they barely survive 10 seconds without getting healed etc. Never been like this before, even when Steel Path wasn't a thing yet so I assume it's an unintended interaction. back to trin for the next few days i guess Link to comment Share on other sites More sharing options...
Ox4d_Coma Posted September 24, 2021 Share Posted September 24, 2021 8 hours ago, RashFever26 said: Not being able to place decorations on codex table STILL not fixed? How hard can it be? I'm looking right at a floof on my codex table. And I just threw a full ayatan on the left side of the table. https://steamcommunity.com/sharedfiles/filedetails/?id=2609876998 Edit: Oh. I see what you mean. I can't put anything else on there now. Link to comment Share on other sites More sharing options...
Robisgreat10 Posted September 24, 2021 Share Posted September 24, 2021 Why is there missing in Veil - Fighter enemies such as Axio Engineer, Vorac Engineer, Orm Engineer, Gyre Roller Sentry and whole normal fighter Orm is still missing. still dont get it. Link to comment Share on other sites More sharing options...
Metaretru Posted September 24, 2021 Share Posted September 24, 2021 Any chance of fixing the reload animation on Kuva Hek? It still uses the placeholder Braton reload when manually reloading from its alt fire. Link to comment Share on other sites More sharing options...
Sevenus. Posted September 24, 2021 Share Posted September 24, 2021 there are still some tweaks for Nidus Prime(3rd ability uses the default red color instead of emissive/energy etc) , also his right arm has a hole where his armpit is supposed to be. thanks for the hotfix and for your hard work DE ! :) Link to comment Share on other sites More sharing options...
ArtiMETALIQ Posted September 24, 2021 Share Posted September 24, 2021 Can u guys pls fix hounds using the Diversified Denial mod with invisible warframes? The small copies of the main hound doesn't get invisible, but the main does, wich causes the enemies to attack him whenever the hound gets the copies, wich happens a lot of the time, and it causes u to get shot at if u get in the way of an enemy's projectile and the hound, and kinda makes invisibility lose it's purpose. Anyways, thanks 4 the hotfix, lookin' forward to get dat riven cipher Link to comment Share on other sites More sharing options...
CyberneticSusurrus Posted September 24, 2021 Share Posted September 24, 2021 10 hours ago, [DE]Megan said: Reduced/refined volume of Mining detect sound loop. Undo this. Who the heck thought this was an improvement of any sort? 0/10 accessibility. Clarification: I used to be able to navigate and track between mining spots primarily using the audio. It is now absurdly quiet and hard to pick out. This is especially noticeable when invisible, such as when using Ivara's Prowl to mine in peace.Revert please. Link to comment Share on other sites More sharing options...
Drachnyn Posted September 24, 2021 Share Posted September 24, 2021 vor 11 Stunden schrieb [DE]Megan: Fixed an issue that could allow Primary Weapon use on Merulina. Please make that into a feature. Merulina is just straight up not a good enough ability to warrant locking you out of not only melee but primaries aswell. Link to comment Share on other sites More sharing options...
Semblant89 Posted September 24, 2021 Share Posted September 24, 2021 After this update is impossible to play with others in public or with friends even if they host. I enter in map and after few seconds.... many times even before load in i get always host migration error.... it leave me alone in the mission or it turn me back to my orbiter. Definitely is not my connection i check it and is absolutely stunning and stable 51.45 Mbps Link to comment Share on other sites More sharing options...
W4RF4M3 Posted September 24, 2021 Share Posted September 24, 2021 AXIO,VORAC,ORM ENGINEERs - no longer spawn, instead always spawn TARO type these corpus fighters no longer spawn: ORM BASILISK ORM HARPI ORM WEAVER instead spawn ever theire ELITE type DEIMOS SWARM MUTALIST MOA - do not exist, please delete it DEIMOS SWARM MUTALIST MOA EXIMUS - do not exist, please dele it VAPOS CONDOR ELITE DROPSHIP - please let raise a lot the probability of its spawning dozens of runs on Ananke, I've never seen one JACKAL EXIMUS (ORB VALLIS) - please let raise a lot the probability of its spawning hundreds of runs (thermia and not), I've never seen one Let replayable SAND OF INAROS quest so we can scan unique enemyes there Link to comment Share on other sites More sharing options...
AugmentedJustice Posted September 24, 2021 Share Posted September 24, 2021 Can we please get an optional toggleable auxiliary for Mesa Prime Chaps please and other prime danglies? Incentive to do this - Tennogen chaps and other tennogen danglies. Everyone wins :) Link to comment Share on other sites More sharing options...
billframe Posted September 24, 2021 Share Posted September 24, 2021 How about we convert useless things to Endo like those shards of wf parts ????? Link to comment Share on other sites More sharing options...
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