Enderman20 Posted September 28, 2021 Share Posted September 28, 2021 Name : Prisco Necramech Description : Made shortly before the advent of warframes, Prisco is an advanced necramech designed to be able to fight numerous enemies alone, without having excessive problems. Its body isn't overly tough, and it's not overly fast either, but its abilities simultaneously give it stamina, agility, and the ability to inflict serious damage on large groups of enemies without taking risks. Stats Hp : 1.050 --> 3.150 Shields : 500 --> 1.000 Energy : 125 --> 300 Armor : 400 Speed : 1.00 Ability 1 Launch an explosive at an enemy that detonates on contact, connecting that enemy to every other in a wide range. When an enemy takes damage, they all take damage. When one enemy affected by the link dies, the others take very high damage. Spoiler Cost : 25 Cast range : 50 meters Explosion radius : 15 meters Explosion delay : 0.2 seconds Damage dealt to enemies when one of them die : 35% of dead enemy max health Ability 2 Quickly teleport in the direction you are looking at, increasing your movement and fire speed for a few seconds. You can only teleport if there is an unobstructed view between you and the teleportation point. Hold to see the destination. Spoiler Cost : 50 Teleportation max range : 35 meters Movement speed : + 45% Fire rate : + 50% Buffs duration : 6 seconds Ability 3 Tap : Redirect energy to your shields, overloading their capacity, resistance and regeneration speed. If your shields are reduced to 0 while the ability is active, the ability will deactivate, causing an explosion that will damage and block enemies for a few seconds. Spoiler Cost : 15 activation + 5/s Shield capacity bonus : + 375 base shields Shield regeneration speed : + 85% Shield regeneration delay : -50% Shield resistance bonus : +50% damage reduction (up to 95%) Explosion radius : 20 meters Explosion damage : 100% max shields as electric damage Enemy block duration : 3 seconds Hold : Redirect energy to the weapon you are currently holding, overcharging to increase damage, rate of fire, and accuracy. Killing an enemy while this ability is active will regenerate some of your energy. Spoiler Cost : 15 activation + 5/s Damage bonus : +125% Fire rate bonus : + 55% Accurary bonus : + 50% Energy regeneration on kill : 10 (unaffected by mods) Ability 4 Pull out the necramech's built-in custom weapon combo, consisting of a shield and a fully automatic firearm. The shield is capable of reflecting any type of bullet back to the sender, protecting you from an unlimited amount of damage, but at a limited angle. The firearm is a fairly compact submachine gun for the standard size of weapons used by necramechs. The weapon is capable of firing automatically. When not aiming, the SMG activates an automatic aiming system, which redirects shots to the enemy closest to the point you are aiming at, in the viewing angle. When aimed, the shield extends, providing more coverage, and the SMG deactivates the automatic aiming system, revealing its extreme accuracy and increasing fire rate. Spoiler Cost : 50 activation + 5/s Shield bock angle : 95° | 165° while aiming SMG autoaim range : 75 meters SMG autoaim angle = FoV SMG stats Spoiler Precision : 80 Magazine capacity : 120 Reload time : 3.5 seconds Reload delay : 1.5 seconds Fire rate : 6.5 | 11.5 while aiming Trigger : Automatic Noise : Allarming as hell Critical chance : 40% Critical damage : 2.5x Status chance : 30% Damage : 350 Thanks for reading. Tell me what you think in the comments. Have a nice day/afternoon/evening/night :D 3 Link to comment Share on other sites More sharing options...
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