Snowman835 Posted October 7, 2021 Share Posted October 7, 2021 Not sure it is just me, but the mercy kill animation is kinda glitchy even when there is an altitude different between my character and the target, e.g. on a ramp, the animation does not play but my character insert paragon into the target like hacking a console and the target dies. It does no affect actual game play but a little less cool. Link to comment Share on other sites More sharing options...
TTraw Posted October 8, 2021 Share Posted October 8, 2021 1 Link to comment Share on other sites More sharing options...
Joezone619 Posted October 9, 2021 Share Posted October 9, 2021 Where are the deimos fixes? Garv's objective needs to be entirely redone, its simply unfair for a full squad of grineer spawn killing enemeis against 1 player. AoE is a requirement where it shouldn't be. 1 Link to comment Share on other sites More sharing options...
Jedi_pup Posted October 9, 2021 Share Posted October 9, 2021 the bloodshed sigil with mephisto syandana, disables the bloodshed effect 1 Link to comment Share on other sites More sharing options...
Do_High_Go Posted October 10, 2021 Share Posted October 10, 2021 3 hours ago, Krent_X said: the bloodshed sigil with mephisto syandana, disables the bloodshed effect Im unsure if you mean the sigil efect entirely disappears or it is just not on the syandana. If it entirely goes away it is a bug indeed. But you have to know full body sigils and ephemeras, have always ignored the armor and syandanas, with the only exception being the Gara Prime ephemera. Link to comment Share on other sites More sharing options...
1shotXD Posted October 10, 2021 Share Posted October 10, 2021 Make Vastilock tradable like other Baro weapons 1 Link to comment Share on other sites More sharing options...
Dreadlox Posted October 11, 2021 Share Posted October 11, 2021 Fix Nekros helmets. 1 Link to comment Share on other sites More sharing options...
CyberneticSusurrus Posted October 13, 2021 Share Posted October 13, 2021 On 2021-10-06 at 8:47 PM, [DE]Megan said: Fixed excessively bright explosion FX from the Shedu and Acceltra. I'm not sure those were the only ones causing issues, though they were the worst offenders. However, if you're fixing visual issues, would you also kindly revert the mining audio change. It is far too hard to pick out now, especially with other noise going on, and nigh-impossible when invisible. That makes for significantly worsened accessibility. (It was possible before to navigate towards mining spots primarily using audio. Now it is not.) Link to comment Share on other sites More sharing options...
CyberneticSusurrus Posted October 13, 2021 Share Posted October 13, 2021 On 2021-10-06 at 9:01 PM, Freyjah said: Fix for Eidolons getting "killed" with full lures and the Bounty failing when? Fix for abilities getting "cooldown timers" outside of ESO when??? I am not playing Lavos, if I wanted a cooldown timer on my abilities I'd play him. Hide contents Oh hey! Someone else experiencing this ridiculous bug! I've personally gotten a 50-70+ seconds cooldown on Volt's 4 for no apparent reason in regular missions, multiple times across various locations. Is it occurring across different warframes for you? Link to comment Share on other sites More sharing options...
Tepes Posted October 23, 2021 Share Posted October 23, 2021 Thank you De Link to comment Share on other sites More sharing options...
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